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<div id="outline-container-org10e897c" class="outline-2">
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<h2 id="org10e897c">The 567 Personal Productivity System</h2>
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<div class="outline-text-2" id="text-org10e897c">
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<p>
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The <i>567</i> productivity system is a method I came up with for getting more stuff done in daily life. It works as follows:
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</p>
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</div>
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<div id="outline-container-orgf126d36" class="outline-3">
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<h3 id="orgf126d36">The System</h3>
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<div class="outline-text-3" id="text-orgf126d36">
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<p>
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Every day, there are seven time slots:
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</p>
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<ul class="org-ul">
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<li>One 2-hour slot;</li>
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<li>Two 1-hour slots;</li>
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<li>Four ½-hour slots.</li>
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</ul>
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<p>
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This sums up to a total of six hours. The rules of the game are then as follows:
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</p>
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<ul class="org-ul">
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<li>At the start of every day, you must assign an activity to each slot, filling all of them;</li>
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<li>Throughout that day, for every slot, you must engage in your chosen activity for <i>at least</i> that much time;</li>
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<li>You may choose to do slots over the day as you wish. You may not change which activities are assigned to which slots after planning them, however.</li>
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</ul>
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<p>
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Additionally, you must commit to the following restrictions on what activities you plan for your day:
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</p>
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<ul class="org-ul">
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<li>At the start of every month, you must choose a <i>monthly theme</i>; every day for that month, you must dedicate one slot to fit the monthly theme;</li>
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<li>Likewise, at the start of every week, you must choose a <i>weekly theme</i>;</li>
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<li>Additionally, at the start of every week, you must choose three <i>habits</i>, three specific activities, and assign all three of them a slot every day of that week.</li>
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</ul>
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<p>
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Thus, added together, this gives you 5 <i>commitments</i>, 6 <i>hours</i>, 7 <i>slots</i> per day, forming the <i>567 system</i>.
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</p>
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</div>
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</div>
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<div id="outline-container-orga5e7715" class="outline-3">
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<h3 id="orga5e7715">The Weekend</h3>
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<div class="outline-text-3" id="text-orga5e7715">
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<p>
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On the weekend, slightly different rules apply. On Saturday, the 2 hour time slot should always be reserved for “leisure” (e.g. watching a movie, going to the pool, that kind of thing). Additionally, on Saturdays, drop the monthly theme and one of the 1-hour timeslots, forming what I suppose may be called a <i>456</i> system. Feel free to drop another slot and/or another commitment too if you wish.
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</p>
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<p>
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On Sunday, there are no commitments; spend your entire Sunday at your own discretion (a <i>000</i> system?).
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</p>
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</div>
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</div>
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<div id="outline-container-orgc8c3a43" class="outline-3">
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<h3 id="orgc8c3a43">Modifications for People With a Job</h3>
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<div class="outline-text-3" id="text-orgc8c3a43">
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<p>
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The system as described is intended to work for people who are self-employed or otherwise work in the kind of self-directed manner that allows this. It is not intended, and indeed too heavy, to be crammed wholesale into whatever time you have left after coming home. It can’t be easily imported into your job as a McDonald’s fry cook, either.
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</p>
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<p>
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For supplementing a day job, I would suggest dropping the 2-hour slot and one 1-hour slot, making a <i>535</i> system. You might want to drop a <i>habit</i> commitment too if you feel like you’re running around too much (<i>435</i>, or <i>434</i> system).
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</p>
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</div>
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</div>
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<div id="outline-container-org1e1750a" class="outline-3">
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<h3 id="org1e1750a">Justification</h3>
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<div class="outline-text-3" id="text-org1e1750a">
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<p>
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The system is designed to balance <i>discretion</i> with <i>commitment</i>, for the sake of ultimately building <i>trust</i>. Specifically, it is designed to satisfy the following constraints:
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</p>
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<ul class="org-ul">
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<li>Guarantee enough personal discretion and adaptability to deal with the normal everyday flow of obligations and productivity;</li>
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<li>Allow the user to commit to things and guarantee that progress will be made without needing to muster constant willpower;</li>
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<li>Prevent the user from trying to plan every second of their life and place impossible strain on themselves, or constantly have to answer the question of “how much planning is appropriate?”;</li>
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<li>Centralize and minimize decisionmaking.</li>
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</ul>
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<p>
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The system sets a bound for <i>enough</i>; at the end of the day, if you’ve filled and executed all the slots, you will know that you spent some six hours being productive; that you spent an appreciable amount of time on several different activities; that over the course of a week you will spend at least a couple hours on some thing of your choosing, and over the course of a month, at least a double-digit number of hours on something. If you follow the system for a day, that day is never wasted; even if you do nothing else but play video games afterwards, you will never outright stall.
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</p>
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<p>
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||||
At the same time, the system only covers a total of 6 hours out of a waking day of 16 hours or so. It can be quite gentle and adaptable when it needs to be. On the other hand, it’s not meant to cover all your productivity; you’re always free to spend more time on something than the time slot assigned to it.
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</p>
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||||
</div>
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||||
</div>
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||||
<div id="outline-container-org0f6ada6" class="outline-3">
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||||
<h3 id="org0f6ada6">Example</h3>
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||||
<div class="outline-text-3" id="text-org0f6ada6">
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||||
<p>
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||||
Currently, today’s use of the system looks like this for me:
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||||
</p>
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||||
<ul class="org-ul">
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||||
<li><b>Monthly Theme</b>: game development;</li>
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||||
<li><b>Weekly Theme</b>: increasing my online presence;</li>
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||||
<li><b>Habits</b>:
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||||
<ul class="org-ul">
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<li>Exercise;</li>
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<li>Meditate;</li>
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||||
<li>Read a book.</li>
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</ul></li>
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</ul>
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||||
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<p>
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||||
With my slots assigned like so:
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||||
</p>
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||||
<ul class="org-ul">
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||||
<li>2-Hours game development;</li>
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||||
<li>1-Hour: increasing online presence – just about done fulfilling this slot right now by writing this blog;</li>
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<li>1-Hour: meditation;</li>
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||||
<li>½-Hour x4: reading, exercise, studying math, visual art.</li>
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</ul>
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||||
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||||
<p>
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||||
Most of the time, habits will tend to go into ½-hour slots (though they don’t have to; meditation for me today doesn’t) and tend to work better as more discrete activities. Habits are generally better left as more open-ended things that can fill arbitrary amounts of time.
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</p>
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</div>
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||||
</div>
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||||
<div id="outline-container-org7053f76" class="outline-3">
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||||
<h3 id="org7053f76">Q&A</h3>
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||||
<div class="outline-text-3" id="text-org7053f76">
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||||
</div>
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||||
<div id="outline-container-org5a7c655" class="outline-4">
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||||
<h4 id="org5a7c655">What is the difference between the <i>weekly theme</i> and <i>habits</i>?</h4>
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<div class="outline-text-4" id="text-org5a7c655">
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||||
<p>
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||||
Habits are specific activities; their description fills a slot verbatim. Themes are better thought of as broader “domains” to which specific activities can belong. The difference is mostly philosophical.
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||||
</p>
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||||
</div>
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||||
</div>
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||||
<div id="outline-container-orgab8350b" class="outline-4">
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||||
<h4 id="orgab8350b">What do I do if the system becomes too burdensome?</h4>
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||||
<div class="outline-text-4" id="text-orgab8350b">
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||||
<p>
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||||
Remember, you can assign your slots freely within the constraints. Nothing prevents you from setting easier goals; during difficult times, it’s totally fine to put such things as “get out of bed and brush my teeth and stuff” as a habit, or “cook dinner”. You can totally make “relax” a theme or assign it the 2-hour slot! Also, you are free to assign more burdensome task to ½-hour slots.
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||||
</p>
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||||
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||||
<p>
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||||
If you really can’t manage that way, the system degrades gracefully if you get rid of some of the slots and obligations. Make this a deliberate decision; choose to plan fewer slots at the start of the day. Don’t accept planning things and then failing to do them! On the other hand, do be very gentle on yourself when you can’t manage on a given day.
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||||
</p>
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||||
</div>
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||||
</div>
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||||
<div id="outline-container-orga1ce6b1" class="outline-4">
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||||
<h4 id="orga1ce6b1">Can I spread one activity over multiple slots?</h4>
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||||
<div class="outline-text-4" id="text-orga1ce6b1">
|
||||
<p>
|
||||
I would strongly suggest not doing this; don’t spend 3 hours straight on one activity, then tick off both a 2-hour and a 1-hour slot. On the other hand, I think it’s fine to have one slot be in some sense a subset of another; for instance, I think it’s fine to have a 2-hour “game development” slot, and then another 1-hour “work on user interface system” slot, as long as you treat them as distinct activities.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div id="outline-container-org6039bab" class="outline-4">
|
||||
<h4 id="org6039bab">Can I fulfill multiple slots in parallel?</h4>
|
||||
<div class="outline-text-4" id="text-org6039bab">
|
||||
<p>
|
||||
Generally, do not do this; in the above example of “game development” and “user interface” slots, don’t just work on the user interface for 2 hours and then tick off both slots.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In some cases though this does make sense. For instance, I have a standing desk with a threadmill under it; it’s very natural for me to spend half an hour walking on it while working on the computer, in which case I have no qualms ticking off an “exercise” slot while also working on another slot. Another example might be “call mom” at the same time as “cook dinner”.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In general, slots should be distinct activities; occasionally, you really can multitask activities in a natural way, but usually you cannot.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div id="outline-container-org8f076be" class="outline-4">
|
||||
<h4 id="org8f076be">Can I split slots? What if I get interrupted, or want to take breaks?</h4>
|
||||
<div class="outline-text-4" id="text-org8f076be">
|
||||
<p>
|
||||
Slots are meant to be time slots for focussed work, not time quotas. Avoid splitting a 1-hour slot into two half-hour blocks. On the other hand, interruptions do happen, in which case use your own discretion; if you get interrupted 45 minutes into a 1-hour slot and you’ve already accomplished what you wanted to accomplish, it’s fine to just tick it off. On the other hand, if you get interrupted 45 minutes into a 2-hour slot, you probably want to catch up later.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
It’s fine to take small breaks, I think, but try to spend 80% of your slot’s time actually working on what you’re supposed to.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div id="outline-container-orgb4a2d1b" class="outline-4">
|
||||
<h4 id="orgb4a2d1b">Can themes and/or habits overlap?</h4>
|
||||
<div class="outline-text-4" id="text-orgb4a2d1b">
|
||||
<p>
|
||||
I think it can sometimes make sense to have monthly and weekly themes overlap. I don’t think it makes much sense for habits to overlap with either.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div id="outline-container-orgc96ebc2" class="outline-4">
|
||||
<h4 id="orgc96ebc2">What if I finish before the slot is over?</h4>
|
||||
<div class="outline-text-4" id="text-orgc96ebc2">
|
||||
<p>
|
||||
Try to fill up the rest of the slot if you can, but if you have nothing productive to do it’s fine. Still, try and conceptualize your activities such that they fill the slots.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div id="outline-container-org5e82b70" class="outline-4">
|
||||
<h4 id="org5e82b70">What if I don’t finish my activity within the slot?</h4>
|
||||
<div class="outline-text-4" id="text-org5e82b70">
|
||||
<p>
|
||||
Feel free to continue your activity! Slots are a minimum, not a target or a maximum.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div id="outline-container-org6c26bb9" class="outline-4">
|
||||
<h4 id="org6c26bb9">What if I can’t finish all slots in a day?</h4>
|
||||
<div class="outline-text-4" id="text-org6c26bb9">
|
||||
<p>
|
||||
Start the next day fresh. Don’t “roll over” or do anything to try and compensate.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="postamble" class="status">
|
||||
<div id='footer'><div id='publish-date'>Published: 2024-08-23</div><div id='modified-date'>Last modified: 2024-08-23</div><hr>
|
||||
If you have any comments about this page, you can email me at: <br>
|
||||
<b>akko [shift-2] nakadashi -dot- lol</b><br>
|
||||
And I may include them on the website!<br>
|
||||
<br>
|
||||
|
||||
All code on this website is licensed <b>GPLv3</b> unless otherwise indicated. <br>
|
||||
Blog proudly built using <a href="/posts/elog-1-blog.html">org-mode</a>!
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,12 +1,12 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- 2023-05-09 -->
|
||||
<!-- 2024-08-23 -->
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=100%, initial-scale=0.7" />
|
||||
<title>Framework Laptop Review</title>
|
||||
<meta name="generator" content="Org Mode" />
|
||||
<style>
|
||||
<style type="text/css">
|
||||
#content { max-width: 60em; margin: auto; }
|
||||
.title { text-align: center;
|
||||
margin-bottom: .2em; }
|
||||
@@ -571,4 +571,4 @@ Blog proudly built using <a href="/posts/elog-1-blog.html">org-mode</a>!
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
</html>
|
||||
|
@@ -1,12 +1,12 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- 2023-05-09 -->
|
||||
<!-- 2024-08-23 -->
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=100%, initial-scale=0.7" />
|
||||
<title>Sitemap for project pages</title>
|
||||
<meta name="generator" content="Org Mode" />
|
||||
<style>
|
||||
<style type="text/css">
|
||||
#content { max-width: 60em; margin: auto; }
|
||||
.title { text-align: center;
|
||||
margin-bottom: .2em; }
|
||||
@@ -208,64 +208,28 @@
|
||||
<div id="content" class="content">
|
||||
<ul class="org-ul">
|
||||
<li><a href="about.html">About</a></li>
|
||||
<li><a href="blogroll.html">Blogroll</a></li>
|
||||
<li><a href="todo.html">TODO</a></li>
|
||||
<li><a href="buddhismstarternotes.html">Compendium of Notes on Starting Meditation</a></li>
|
||||
<li><a href="productivityhacks.html">An Index of Clarity Hacks</a></li>
|
||||
<li><a href="gwernopen.html">Guessing to Gwern’s open questions</a></li>
|
||||
<li><a href="9yearanime.html">Reflections on ~9 years of anime</a></li>
|
||||
<li><a href="index.html">Index</a></li>
|
||||
<li><a href="experiments.html">Experiments</a></li>
|
||||
<li><a href="snippets.html">Snippets</a></li>
|
||||
<li>Posts
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/stigma.html">Stigma</a></li>
|
||||
<li><a href="posts/meditation-log-22w27.html">Meditation Log for Week 27, 2022</a></li>
|
||||
<li><a href="posts/grocery-log.html">ssdfsdfs</a></li>
|
||||
<li><a href="posts/blog-tech.html">How this blog is built</a></li>
|
||||
<li><a href="posts/framework.html">Framework Laptop Review</a></li>
|
||||
<li>Drafts
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/drafts/drug-guide.html">The Reasonable Person’s Guide to Drugs</a></li>
|
||||
<li><a href="posts/drafts/met-trip-report.html">MET Trip Report</a></li>
|
||||
<li><a href="posts/drafts/abortion.html">Spicy, Spicy Abortions</a></li>
|
||||
</ul></li>
|
||||
<li>Fiction
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/fiction/jesus.html">todo title</a></li>
|
||||
</ul></li>
|
||||
<li>Meta
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/meta/this_blog.html">Visions and Fears for this Blog</a></li>
|
||||
</ul></li>
|
||||
<li>Essays
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/essays/big_number_arguments.html">Estranged From Big Numbers</a></li>
|
||||
<li><a href="posts/essays/dreamscapes.html">Some of My Dreamscapes</a></li>
|
||||
<li><a href="posts/essays/taunting.html">Tragedy of the Taunt</a></li>
|
||||
<li><a href="posts/essays/aimish.html">A Modest AI Alignment Proposal: Kill all non-Amish</a></li>
|
||||
</ul></li>
|
||||
<li>Writing
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/writing/blogshedding.html">Blogshedding and Yoke of the Plan</a></li>
|
||||
<li><a href="posts/essays/567-system.html">The 567 Personal Productivity System</a></li>
|
||||
</ul></li>
|
||||
<li>Expression
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/expression/unusual_words.html">Reserved Jabbing with Pokey Words</a></li>
|
||||
</ul></li>
|
||||
<li>Diary
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/diary/week-3-2023.html">Week 3, 2023, “Week of Systems” report</a></li>
|
||||
</ul></li>
|
||||
<li>Decisionmaking
|
||||
<ul class="org-ul">
|
||||
<li><a href="posts/decisionmaking/bad-arguments-against-become-arguments-for.html">Bad Arguments Against Something Can Become Good Arguments For It</a></li>
|
||||
</ul></li>
|
||||
</ul></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div id="postamble" class="status">
|
||||
<div id='footer'><div id='modified-date'>Last modified: 2023-05-09</div><hr>
|
||||
<div id='footer'><div id='modified-date'>Last modified: 2024-08-23</div><hr>
|
||||
If you have any comments about this page, you can email me at: <br>
|
||||
<b>akko [shift-2] nakadashi -dot- lol</b><br>
|
||||
And I may include them on the website!<br>
|
||||
@@ -276,4 +240,4 @@ Blog proudly built using <a href="/posts/elog-1-blog.html">org-mode</a>!
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
</html>
|
||||
|
@@ -1,9 +0,0 @@
|
||||
#+TITLE: Reflections on ~9 years of anime
|
||||
#+MACRO: modified 2022-10-03
|
||||
#+DATE: <2022-10-03 Mon 14:22>
|
||||
|
||||
* Reflections on ~9 years of anime
|
||||
It's hard to accurately(?) estimate how long I've been watching anime. My AnimeBytes account is about 9 years old, so that's a lower bound.
|
||||
|
||||
|
||||
/last modified: {{{modified}}}/
|
@@ -1 +0,0 @@
|
||||
#+TITLE: Blogroll
|
@@ -1,8 +0,0 @@
|
||||
#+TITLE: Compendium of Notes on Starting Meditation
|
||||
#+MACRO: modified 2022-10-03
|
||||
#+DATE: <2022-10-03 Mon 14:44>
|
||||
|
||||
* Compendium of Notes on Starting Meditation
|
||||
|
||||
|
||||
/last modified: {{{modified}}}/
|
@@ -1,5 +0,0 @@
|
||||
#+TITLE: Experiments
|
||||
|
||||
#+BEGIN_SRC bash
|
||||
echo $0
|
||||
#+END_SRC
|
@@ -1,8 +0,0 @@
|
||||
#+TITLE: Guessing to Gwern's open questions
|
||||
#+MACRO: modified 2022-10-03
|
||||
#+DATE: <2022-10-03 Mon 14:36>
|
||||
|
||||
* Guessing to Gwern's open questions
|
||||
|
||||
|
||||
/last modified: {{{modified}}}/
|
@@ -1,11 +0,0 @@
|
||||
#+TITLE: Bad Arguments Against Something Can Become Good Arguments For It
|
||||
#+DATE: <2023-01-23 Mon 14:03>
|
||||
|
||||
* Bad Arguments Against Something Can Become Good Arguments For It
|
||||
A decisionmaking trick I often use is to take bad arguments /against/ something as arguments /for/ that thing. As a general qualitative principle this of course does not work - [[https://www.lesswrong.com/posts/qNZM3EGoE5ZeMdCRt/reversed-stupidity-is-not-intelligence][Reversed Stupidity is not Intelligence]]. Rather, I use this technique in a quantitative way.
|
||||
|
||||
Often we have to deal with large aggregates of critiques and praises; say, product or media reviews, or political arguments, or comments on an article or video. In these cases I expect a certain base rate of detractors, people who simply do not like the thing being evaluated and will go looking for arguments against it. Many nonsensical criticisms thus represent a failed search for better arguments; they are evidence that we do not live in the counterfactual world where better arguments could be found. Furthermore, in cases of taste, my disagreeing with detractors is evidence that I am liable to have similar sensibilities as proponents.
|
||||
|
||||
As added benefits, this signal is easy to evaluate, since it is easy to recognize particularly poor arguments at a glance, and it is somewhat resistant to manipulation, since my interpretation of it is /unusual/ - most people will interpret weak arguments against something as weak evidence against that thing, rather than evidence /in favor/ of that thing, and therefore few people trying to sway the public opinion /towards/ something will argue /against/ it.
|
||||
|
||||
Apply with caution, of course, as it is not a particularly high-fidelity signal. I mainly apply this principle when it comes to things like product or media reviews, as those tend to have high volumes of opinions easily sortable by emotional valence. Sometimes I also apply it to the comments sections of theoretical pieces, especially for the kind of author you'd expect to get hate regardless of whether they are right or wrong.
|
@@ -1,74 +0,0 @@
|
||||
#+TITLE: Week 3, 2023, "Week of Systems" report
|
||||
#+DATE: <2023-01-23 Mon 15:21>
|
||||
|
||||
* Week 3, 2023, "Week of Systems" report
|
||||
** Introduction
|
||||
Last week I worked on the issue of "life systems", by which I mean systems such as to-do lists, good habits such as exercise, schedules, plans, that sort of thing. At various times in the past I've had various such systems, some working better than others. I used to make a list of the day's goals every morning and cross them off throughout the day. I also keep a file called =life.org= where I keep track of to-dos and leads to look into at a later point and such. Other things I would consider "sytems" include my daily meditation practice and various attempts at regular exercise I've made in the past.
|
||||
|
||||
Keeping systems is hard because life is messy. Whole-life systems as these are truly all-encompassing, and thus they interact with all of life's complexity. The [[https://www.lesswrong.com/posts/CPm5LTwHrvBJCa9h5/planning-fallacy][Planning Fallacy]] turns any attempts at tying to-do lists and intentions to timespans and deadlines into an uphill battle. Changing your habits is famously hard. Unexpected things will happen with certainty; priorities change, capabilities fluctuate, problems spring up and solve themselves.
|
||||
|
||||
** Desirable Traits
|
||||
The primary issue with life systems is therefore the overhead, the burden of maintenance, the stress. Rather than simplifying life, it is easy to /add/ an administrative burden. In light of this, I've isolated the following properties that I think a good system should have:
|
||||
- *Simplicity*. The overall system can not contain too many moving parts. In order to be simple to apply, it needs to be simple to explain; in order to be simple to explain, it needs to /be/ simple.
|
||||
- *Smooth scaling*. As life's difficulties and my capacity to handle them fluctuate, the systems of my life need to be able to scale smoothly up and down. During tough times I need to be able to simplify my life to the most important parts; during better times I should be able to smoothly pick the rest back up where I left it. Implicit in this is also a /hierarchy of priority/, an order in which I drop things, a notion of what is least worthwhile at any given time.
|
||||
- *Malleability*. As both my life and my understanding of it are liable to change, my systems need to be able to adapt with minimal burden. Because of this there ought to be few strict schemas; for, if the schema has to change, all data already /within/ that scheme would have to be migrated.
|
||||
- *Evaluation*. There needs to be some measure of /how well things are going/, in order to catch problems early and prevent catastrophic failure, and furthermore to optimize the system. Other constraints enforce simplicity here; a system of regular deadlines, for instance, would be too inflexible.
|
||||
|
||||
** Specifics and the Problem of Ends
|
||||
The above is about as far as I got in terms of definitives. I did not start there; I started at neither the level of specifics nor of generalities, but in between, dealing with things such as "managing stress" and "measurability" and "dimensions of personal development". At this level, however, it was far easier to write things down than to strike them through; easier to complicate than simplify, and I ended up with a basket of disjointed ideas, aims and cautions that I realized would be difficult to unify into a simple, coherent system. I was able to extract properties that the system should have, but not specifics of how the system should work.
|
||||
|
||||
To find the common thread and unify everything, I realized that rather than working on the level of /means/, I should be working on the level of /ends/; before figuring out /how to do things/, I should be clearer about /what I want to get out of life/. As such I'm putting the project of systems on semi-hold; I will follow up on some of the generated ideas, but put further contemplation on hiatus until the matter of ends is further clarified.
|
||||
|
||||
But what does that /mean/? Am I going to go off and go "find a purpose in life"? Will I come brandishing a grand life quest, next time I return to this topic? That is not my intention. Frankly, I don't really know what an answer to this question is supposed to look like. Still, I don't think I am getting anywhere simply by /listing desirable things/, how I originally approached this. It's easy to list desirable things, such as physical health, mental health, a good social life, sexual satisfaction, material possessions, creative expression, learning, and so on and so on. Yet this does not /converge/ - I can't seem to manage to unify all this in a way that helps me set up simple systems for how to act. These axes are pluriform and largely orthogonal, so that including all of them would only helplessly overcomplicate the system; yet they have no obvious natural ordering, so the set cannot be easily trimmed.
|
||||
|
||||
This, I think, is the biggest open issue in this matter, the issue of /motivations/. It is not enough to simply enumerate things which would be /desirable/, without having a discriminator that can /rank/ them. /That/ is what I mean by "the problem of ends". And yes, ultimately that resolves to the difficult question of /what is the meaning of life?/ I fear that that might take more than a week to resolve, but hopefully a partial solution should still help me make progress.
|
||||
|
||||
** Assorted Raw Materials
|
||||
What follows is more-or-less a brain-dump of generated ideas that do not fit in the earlier sections.
|
||||
|
||||
*** Weekly Themes & Reports
|
||||
The astute reader will observe that this article itself, as a report on a weekly theme, itself constitutes a system. I have been playing with the idea of daily, weekly, monthly &c themes for a while; weekly themes seem like a good sweet spot. This is the first weekly theme so far, and I'm quite satisfied with it; having a theme gave me something to fall back on, something to work on when I didn't know what I should be doing, something to keep in the back of my mind. Writing this kind of report on it is also helpful; it's free-form enough that it's not burdensome, yet the fact that I intend to report on my thoughts helps keep me focused and organized.
|
||||
|
||||
This gives me hope; it's quite difficult to balance all the constraints on a good system, it's hard to balance flexibility and structure, yet this system of weekly themes and reports seems to tick all the boxes.
|
||||
|
||||
*** Dynamic Automatic Recall of Intentions
|
||||
I like to keep to-do lists, both short-term and long-term, but long-term lists can be hard to manage. It's natural to add things to them faster than you can tick them off, it's normal to have more things you want to do than you actually end up doing. However, unless you are very aggressive about cutting things out, this tends to lead to a large to-do list over time, with many things of low priority on it. This makes it much more effortful to maintain and to extract activities from it, defeating the purpose of a to-do list, which for me is primarily to get all of these things out of my head and onto a document.
|
||||
|
||||
It would be much better if to-dos were instead served up to me automatically, letting me choose on the spot how to deal with them. Options for "dealing with them" could be, for instance:
|
||||
- Move them from long-term to-dos to short-term to-dos
|
||||
- Delete them
|
||||
- Ask again later
|
||||
This way, I would not have to personally worry about forgetting anything; I would not have to manually sort through the long-term to-do lists. Metadata such as deadlines could also b eattached to the to-dos, though I need to be careful not to overcomplicate things.
|
||||
|
||||
*** Chatbot as UI
|
||||
In context of the previous section I've been thinking about /how/ to best send myself notifications. I'm sure there's turnkey solutions for this, but the matter is personal and simple enough that I'd rather roll my own thing than rely and work around something readymade. I considered phone notifications and email notifications, but I found what I think would be a nicer interface: a Discord bot.
|
||||
|
||||
I use Discord to communicate with most of my friends, so it is under my eyes a lot of the time; furthermore, it allows for bidirectional communication with the bot, something which would be harder or at least clunkier with, say, email. I don't like relying on a proprietary platform like Discord, but realistically I rely on it for the more important matter of communication with loved ones already, so I'm willing to compromise.
|
||||
|
||||
I would not want this to be the /only/ interface, however; I would want the underlying data to be stored in a simple, human read- and writeable format. Currently I write to-dos using org-mode, and I quite like that experience, but I don't know how I feel about having an automated program read and write to an org file.
|
||||
|
||||
*** Catastrophic Failure
|
||||
I've spent a good chunk of time thinking about "catastrophic failure". By catastrophic failure I mean the bad days, weeks and months. The times when you get nothing done. When you fail to wake up in the morning, brush your teeth, clean the house, exercise. When getting meaningful work done is not even on the table. I sketch here an extreme case; milder equivalents are possible.
|
||||
|
||||
The mechanism at play here two me seems two-fold. First of all, there's a failure to measure; we push ourselves past the breaking point because we fail to realize that we are /close/ to the breaking point. Second, there's a failure to scale things. It really shouldn't ever be the case that we fail to even take care of ourselves, surely we can muster at least that amount of bandwidth? We often spread ourselves too thin, we are reluctant to drop less important things for more important things, and end up failing at both. This helped me derive the desirable traits of /evaluation/ and /smooth scaling/.
|
||||
|
||||
I am now armed with some principles for /preventing/ catastrophic failure, but I haven't made much progress on /recovering from/ catastrophic failure. That's still an important open problem. It's important to have a plan for this scenario, because when we are /in/ that deep dark well, it becomes very hard to muster the level of clarity and willpower necessary to climb back out.
|
||||
|
||||
*** The Matter of Mood
|
||||
Mood matters. Inspiration matters. It is far easier, it takes far less energy, to do something we feel inspired to do, something that we are in the mood for, than something that's a pain in the butt. This is a natural part of the dance of life, the chaos of existence, but my models currently do not take it into account. I have taken into account variations in the /quantity/ of our capabilities, through the trait of /smooth scaling/, but I have yet to deal with variations in the /quality/ of our capabilities and desires.
|
||||
|
||||
*** The Practice of the Practice
|
||||
My meditation practice intersects strongly with this topic, yet I have not yet managed to marry them effectively. This is a very promising direction of thought that I fully intend to follow up on.
|
||||
|
||||
** Weekly Diary
|
||||
This week was pretty tough, but I managed to mostly turn it around towards the end. I struggled with depression, loneliness and avolition. I dropped my daily meditation streak and indulged in too much cannabis. I spent a lot of time reading, mainly LessWrong. Having this weekly theme helped, since at least I was managing to make /some/ progress on /some/ things. In the end this report ended up being far longer than I had anticipated, certainly far longer than my notes for it, so I guess I made more progress in the end than I thought I did.
|
||||
|
||||
I struggled with all the things that this document is supposed to help resolve. Too many things I feel like I ought to be doing, too little progress on anything material. Doing nothing causes ennui, but choosing to do one thing over another feels pointless and arbitrary. It's hard to keep many plates spinning, it's hard to know where to start picking them up when you drop them.
|
||||
|
||||
** Next Week
|
||||
I'm gonna leave this topic here for the time being. I don't think I have what I need to continue the research, so I'm just gonna wait. I'll try and follow up on some of the more actionable things, try and pick earlier systems of to-do lists and so on back up. I intent to follow up on the Discord-bot-as-planning-interface idea too.
|
||||
|
||||
I've been enjoying reading and learning a lot lately, so maybe next week (really, this week; it is Monday) will be the Week of Learning. I also want to try writing more. I'll take it easy, keep things flexible and open-ended, not put too many expectations on myself.
|
||||
|
||||
** Closing Words
|
||||
I feel a lot better now! Bringing myself to write for this blog was quite a hurdle, but overcoming it has energized me. I look forward to writing more. Bless you, dear reader. May you be happy, may you be at peace, may you be free from suffering. May you be kind to others, may you find meaning, may you be victorious.
|
@@ -1,6 +0,0 @@
|
||||
#+TITLE: Spicy, Spicy Abortions
|
||||
#+DATE: <2023-04-15 Sat 05:52>
|
||||
|
||||
* Spicy, Spicy Abortions
|
||||
** I
|
||||
Let me preface this by saying
|
@@ -1,64 +0,0 @@
|
||||
#+TITLE: The Sensible Person's Handbook on Drugs
|
||||
#+DATE: <2023-04-22 Sat 07:27>
|
||||
|
||||
#+BEGIN_EXPORT html
|
||||
<script type="text/javascript">
|
||||
$(document).ready(close_all_sections);
|
||||
</script>
|
||||
#+END_EXPORT
|
||||
|
||||
* The Sensible Person's Handbook on Drugs
|
||||
** Introduction
|
||||
this is the introduction hehe
|
||||
** General Advice on Drug Use
|
||||
*** Be Deliberate
|
||||
** Harm Prevention
|
||||
- be real, accept not living up to own standards, no denial
|
||||
- the real harm is indirect effects
|
||||
- don't think too much about drugs
|
||||
- don't use drugs to replace actually rewarding activities
|
||||
- don't use drugs as a crutch (two kinds of dependence, chemical and mental)
|
||||
- danger of habits
|
||||
** Addiction and Dependence
|
||||
*** Homeostatis and Getting Used to It
|
||||
** Paraphrenelia
|
||||
- scale
|
||||
- vape
|
||||
- time locked box
|
||||
- ginger
|
||||
** Mechanisms of action
|
||||
*** Neurotransmitters, the Synaptic Cleft, and You
|
||||
*** Agonist
|
||||
*** Antagonist
|
||||
*** Reuptake Inhibitor
|
||||
*** Breakdown Inhibitor
|
||||
*** God is a shitty engineer
|
||||
** Drug Interactions
|
||||
** Routes of Administration
|
||||
*** Respiratory System
|
||||
*** Cavities
|
||||
**** Oral
|
||||
**** Nasal
|
||||
**** Anal
|
||||
*** Digestive Tract
|
||||
*** Injecting
|
||||
*** Dermal
|
||||
** Sourcing
|
||||
*** Research Chemicals
|
||||
*** Dark Web
|
||||
*** Trusted Dealer
|
||||
*** Random People
|
||||
**** Memes
|
||||
** Drug Effects
|
||||
** Drug Classes
|
||||
*** Psychedelics
|
||||
*** Stimulants
|
||||
*** Depressants
|
||||
*** Deliriants
|
||||
*** Entactogens
|
||||
*** Weed
|
||||
** Dosing
|
||||
*** Minimum Viable Drug
|
||||
*** Dose/Response Curves
|
||||
** Resources
|
||||
** My Takes on Specific Drugs
|
@@ -1,32 +0,0 @@
|
||||
#+TITLE: MET Trip Report
|
||||
#+DATE: <2023-04-15 Sat 19:16>
|
||||
|
||||
* MET Trip Report
|
||||
I dosed 125mg of [[https://psychonautwiki.org/wiki/MET][MET]] fumarate orally, mixed into ginger beer. MET is a rather niche tryptamine and there are not many trip reports online; it is also more common to vaporize it than ingest it orally. Contrary to the information on PsychonautWiki it came on fast and hard, taking 20-30 minutes for visuals and body load to appear. The body load was on the heavier side of things and came with a strong urge to vomit, but dissipated rather quickly, being mostly gone an hour or so into the trip.
|
||||
|
||||
Visuals were very spacious and clear, with colors appearing vibrant and smooth and edges appearing crisp and well-defined. The visual experience was similar to DMT albeit more glossy and digital feeling. There was a sense of simplicity and cleanliness to everything, as though noisy detail had been removed, giving the distinct sense of a fourier transform with the high frequencies chopped off; in fact the distinct continuous, analog, wave-like nature of subjective experience was on my mind throughout the trip, no doubt inspired by the [[https://qri.org/][QRI]] whose writings I have been exploring recently.
|
||||
|
||||
The most astonishing feature of MET to me is the headspace, which is extraordinarily clear, clearer than my usual headspace. My ability to reason and mental acuity were enhanced and I found myself to be very talkative. Curiosity and a sense of wonder were also prominent elements of the experience - I wonder if "a sense of wonder" is how neuroplasticity feels from the inside? I did not find this substance the least bit debilitating, though I also feel the dose I took was not particularly high. This seems like a great compound for learning, creativity, exploring or social activity. It's less suitable for deep spiritual work, I think.
|
||||
|
||||
Another aspect that was quite pronounced was an increase in empathy and sociability and such, feelings reminiscent of compounds like MDMA, albeit less intensely.
|
||||
|
||||
Overall I found the substance quite stimulating but not forceful. It does come in waves of stimulation and sedation, similar to psilocybin and friends, and mental acuity definitely goes down during the waves of sedation, but I found the waves of sedation to be quite short and so not a very large part of the overall trip.
|
||||
|
||||
I reached peak effects quickly after which effects started to very slowly taper off. About 3 hours into the trip I smoked a small amount of cannabis which increased the vibrancy of colors and general glossiness and added more of a fractally nature to the experience while muddling the headspace somewhat, bringing the experience closer to LSD. I only had a tiny bit of weed left so I was not able to inspect this further.
|
||||
|
||||
It was a beautiful day, so about 4 hours into the experience I took my bicycle out into the countryside. At this point perspective distortions became very obvious; everything seemed to be much further away than it was, and it was near impossible to judge distances accurately. Thankfully I can get to the countryside while only encountering an absolute minimum of traffic, otherwise this would be quite dangerous. Cycling on this compound gave the pleasant sensation of going fast as fuck. At the time I described the experience as "using elytra at Quake Pro FOV in Minecraft".
|
||||
|
||||
[TODO insert image, remember to strip exif data]
|
||||
|
||||
The bicycle trip was very pleasant. I had a significantly enhanced sense of what my own body was doing as well as a better sense of my bicycle. Moving around and enjoying the spaciousness was very pleasant; I usually stay inside when I take psychedelics because I usually find them quite debilitating and I get very anxious about potentially having social interactions, but the headspace on this compound was so clear that this did not worry me. There was something very siple and pure to the experience, just being outside on a nice spring day, moving around, enjoying the beauty of the countryside. The experience was cathartic and euthymic. I also really enjoyed messaging my boyfriend throughout the experience; once again, this makes for a great social drug.
|
||||
|
||||
I stopped by the grocery store on my way back and then settled in back home. At this point a quite pronounced headache started developing. I was able to sleep, though not very well or very long. I usually struggle a lot with sleeping after psychedelics and cannot sleep at all after taking a compound like LSD, but this compound didn't seem that disruptive. I slept for a little bit, then spent a few hours at night reading things on my phone feeling quite alright but unable to sleep, and then slept again for a few hours in the morning.
|
||||
|
||||
The next day (i.e. today) I have a bit of a hangover with a headache and an uneasy stomach. It's not super debilitating but it is noticably present and seems to be the main downside of this compound. At the time of writing, almost 30 hours after I took the substance, I still experience some residual visuals and such, but it should be noted that my body is unusually slow at clearing psychedelics and I usually have after effects the next day on LSD as well.
|
||||
|
||||
Overall this is a pretty interesting substance. I've always really enjoyed the idea of being more active and doing creative things while under the influence of psychedelics, but most psychedelics create a lot of confusion and noise which makes this difficult; this drug seems very functional. The hangover is a distinct disadvantage, though; this substance feels like it is quite hard on the body.
|
||||
|
||||
|
||||
|
||||
* blurk
|
||||
xxxx how to deal with brain fug
|
82
org/posts/essays/567-system.org
Normal file
82
org/posts/essays/567-system.org
Normal file
@@ -0,0 +1,82 @@
|
||||
#+TITLE: The 567 Personal Productivity System
|
||||
#+DATE: <2024-08-23 Fri 11:50>
|
||||
|
||||
* The 567 Personal Productivity System
|
||||
The /567/ productivity system is a method I came up with for getting more stuff done in daily life. It works as follows:
|
||||
** The System
|
||||
Every day, there are seven time slots:
|
||||
- One 2-hour slot;
|
||||
- Two 1-hour slots;
|
||||
- Four ½-hour slots.
|
||||
This sums up to a total of six hours. The rules of the game are then as follows:
|
||||
- At the start of every day, you must assign an activity to each slot, filling all of them;
|
||||
- Throughout that day, for every slot, you must engage in your chosen activity for /at least/ that much time;
|
||||
- You may choose to do slots over the day as you wish. You may not change which activities are assigned to which slots after planning them, however.
|
||||
|
||||
Additionally, you must commit to the following restrictions on what activities you plan for your day:
|
||||
- At the start of every month, you must choose a /monthly theme/; every day for that month, you must dedicate one slot to fit the monthly theme;
|
||||
- Likewise, at the start of every week, you must choose a /weekly theme/;
|
||||
- Additionally, at the start of every week, you must choose three /habits/, three specific activities, and assign all three of them a slot every day of that week.
|
||||
|
||||
Thus, added together, this gives you 5 /commitments/, 6 /hours/, 7 /slots/ per day, forming the /567 system/.
|
||||
** The Weekend
|
||||
On the weekend, slightly different rules apply. On Saturday, the 2 hour time slot should always be reserved for "leisure" (e.g. watching a movie, going to the pool, that kind of thing). Additionally, on Saturdays, drop the monthly theme and one of the 1-hour timeslots, forming what I suppose may be called a /456/ system. Feel free to drop another slot and/or another commitment too if you wish.
|
||||
|
||||
On Sunday, there are no commitments; spend your entire Sunday at your own discretion (a /000/ system?).
|
||||
** Modifications for People With a Job
|
||||
The system as described is intended to work for people who are self-employed or otherwise work in the kind of self-directed manner that allows this. It is not intended, and indeed too heavy, to be crammed wholesale into whatever time you have left after coming home. It can't be easily imported into your job as a McDonald's fry cook, either.
|
||||
|
||||
For supplementing a day job, I would suggest dropping the 2-hour slot and one 1-hour slot, making a /535/ system. You might want to drop a /habit/ commitment too if you feel like you're running around too much (/435/, or /434/ system).
|
||||
** Justification
|
||||
The system is designed to balance /discretion/ with /commitment/, for the sake of ultimately building /trust/. Specifically, it is designed to satisfy the following constraints:
|
||||
- Guarantee enough personal discretion and adaptability to deal with the normal everyday flow of obligations and productivity;
|
||||
- Allow the user to commit to things and guarantee that progress will be made without needing to muster constant willpower;
|
||||
- Prevent the user from trying to plan every second of their life and place impossible strain on themselves, or constantly have to answer the question of "how much planning is appropriate?";
|
||||
- Centralize and minimize decisionmaking.
|
||||
|
||||
The system sets a bound for /enough/; at the end of the day, if you've filled and executed all the slots, you will know that you spent some six hours being productive; that you spent an appreciable amount of time on several different activities; that over the course of a week you will spend at least a couple hours on some thing of your choosing, and over the course of a month, at least a double-digit number of hours on something. If you follow the system for a day, that day is never wasted; even if you do nothing else but play video games afterwards, you will never outright stall.
|
||||
|
||||
At the same time, the system only covers a total of 6 hours out of a waking day of 16 hours or so. It can be quite gentle and adaptable when it needs to be. On the other hand, it's not meant to cover all your productivity; you're always free to spend more time on something than the time slot assigned to it.
|
||||
** Example
|
||||
Currently, today's use of the system looks like this for me:
|
||||
- *Monthly Theme*: game development;
|
||||
- *Weekly Theme*: increasing my online presence;
|
||||
- *Habits*:
|
||||
+ Exercise;
|
||||
+ Meditate;
|
||||
+ Read a book.
|
||||
|
||||
With my slots assigned like so:
|
||||
- 2-Hours game development;
|
||||
- 1-Hour: increasing online presence -- just about done fulfilling this slot right now by writing this blog;
|
||||
- 1-Hour: meditation;
|
||||
- ½-Hour x4: reading, exercise, studying math, visual art.
|
||||
|
||||
Most of the time, habits will tend to go into ½-hour slots (though they don't have to; meditation for me today doesn't) and tend to work better as more discrete activities. Habits are generally better left as more open-ended things that can fill arbitrary amounts of time.
|
||||
** Q&A
|
||||
*** What is the difference between the /weekly theme/ and /habits/?
|
||||
Habits are specific activities; their description fills a slot verbatim. Themes are better thought of as broader "domains" to which specific activities can belong. The difference is mostly philosophical.
|
||||
*** What do I do if the system becomes too burdensome?
|
||||
Remember, you can assign your slots freely within the constraints. Nothing prevents you from setting easier goals; during difficult times, it's totally fine to put such things as "get out of bed and brush my teeth and stuff" as a habit, or "cook dinner". You can totally make "relax" a theme or assign it the 2-hour slot! Also, you are free to assign more burdensome task to ½-hour slots.
|
||||
|
||||
If you really can't manage that way, the system degrades gracefully if you get rid of some of the slots and obligations. Make this a deliberate decision; choose to plan fewer slots at the start of the day. Don't accept planning things and then failing to do them! On the other hand, do be very gentle on yourself when you can't manage on a given day.
|
||||
*** Can I spread one activity over multiple slots?
|
||||
I would strongly suggest not doing this; don't spend 3 hours straight on one activity, then tick off both a 2-hour and a 1-hour slot. On the other hand, I think it's fine to have one slot be in some sense a subset of another; for instance, I think it's fine to have a 2-hour "game development" slot, and then another 1-hour "work on user interface system" slot, as long as you treat them as distinct activities.
|
||||
*** Can I fulfill multiple slots in parallel?
|
||||
Generally, do not do this; in the above example of "game development" and "user interface" slots, don't just work on the user interface for 2 hours and then tick off both slots.
|
||||
|
||||
In some cases though this does make sense. For instance, I have a standing desk with a threadmill under it; it's very natural for me to spend half an hour walking on it while working on the computer, in which case I have no qualms ticking off an "exercise" slot while also working on another slot. Another example might be "call mom" at the same time as "cook dinner".
|
||||
|
||||
In general, slots should be distinct activities; occasionally, you really can multitask activities in a natural way, but usually you cannot.
|
||||
*** Can I split slots? What if I get interrupted, or want to take breaks?
|
||||
Slots are meant to be time slots for focussed work, not time quotas. Avoid splitting a 1-hour slot into two half-hour blocks. On the other hand, interruptions do happen, in which case use your own discretion; if you get interrupted 45 minutes into a 1-hour slot and you've already accomplished what you wanted to accomplish, it's fine to just tick it off. On the other hand, if you get interrupted 45 minutes into a 2-hour slot, you probably want to catch up later.
|
||||
|
||||
It's fine to take small breaks, I think, but try to spend 80% of your slot's time actually working on what you're supposed to.
|
||||
*** Can themes and/or habits overlap?
|
||||
I think it can sometimes make sense to have monthly and weekly themes overlap. I don't think it makes much sense for habits to overlap with either.
|
||||
*** What if I finish before the slot is over?
|
||||
Try to fill up the rest of the slot if you can, but if you have nothing productive to do it's fine. Still, try and conceptualize your activities such that they fill the slots.
|
||||
*** What if I don't finish my activity within the slot?
|
||||
Feel free to continue your activity! Slots are a minimum, not a target or a maximum.
|
||||
*** What if I can't finish all slots in a day?
|
||||
Start the next day fresh. Don't "roll over" or do anything to try and compensate.
|
@@ -1,53 +0,0 @@
|
||||
#+TITLE: A Modest AI Alignment Proposal: Kill all non-Amish
|
||||
#+DATE: <2023-01-24 Tue 14:07>
|
||||
|
||||
* A Modest AI Alignment Proposal: Kill all non-Amish
|
||||
so yesterday I had an idea abouth ow to deal with the
|
||||
[2:00 PM]
|
||||
AI alignment thing
|
||||
[2:01 PM]
|
||||
and I was thinking the Amish are probably a genetically distinct population right?
|
||||
[2:01 PM]
|
||||
or at least all these mennonites are
|
||||
[2:01 PM]
|
||||
I read up on them a bit and they do split their church a lot
|
||||
[2:01 PM]
|
||||
anyways they intermarry, they've lived closed off from their surroundings for a long time
|
||||
[2:01 PM]
|
||||
you can probably tell without too much trouble genetically
|
||||
[2:02 PM]
|
||||
I bet you could engineer a virus that leaves only Amish alive
|
||||
[2:02 PM]
|
||||
think about it
|
||||
[2:02 PM]
|
||||
if you wanted to delay the invention of strong AI it would be perfect
|
||||
[2:02 PM]
|
||||
the amish would never try and create an AI, especiall not having technology just killing 99.9% of the world's population
|
||||
[2:02 PM]
|
||||
they would see it as a clear message of God that technology is indeed bad and they are right
|
||||
[2:03 PM]
|
||||
also they would
|
||||
[2:03 PM]
|
||||
cope with it well
|
||||
[2:03 PM]
|
||||
they're already used to not using electricity and stuff
|
||||
[2:03 PM]
|
||||
if society broke down entirely I don't think the amish would care all that much
|
||||
[2:03 PM]
|
||||
they already live in tight, self-sufficient communities
|
||||
[2:03 PM]
|
||||
furthermore they speak English, most of them are bilingual I think
|
||||
[2:03 PM]
|
||||
they are literate, they get normal elementary school education pretty much
|
||||
[2:04 PM]
|
||||
they live in the US where there's a wealth of information
|
||||
[2:04 PM]
|
||||
not sure how much they'd do with all of humanity's collective knowledge but
|
||||
[2:04 PM]
|
||||
I'm sure at least some of it will be preserved and useful
|
||||
[2:04 PM]
|
||||
and they could be told what happened somehow, we could teach them about AI risk from beyond the grave
|
||||
[2:05 PM]
|
||||
I think as far as ideas go this one is
|
||||
[2:05 PM]
|
||||
quite reasonable if you're okay with killing billions of people
|
@@ -1,4 +0,0 @@
|
||||
#+TITLE: Estranged From Big Numbers
|
||||
#+DATE: <2023-03-22 Wed 14:50>
|
||||
|
||||
* Estranged From Big Numbers
|
@@ -1,11 +0,0 @@
|
||||
#+TITLE: Some of My Dreamscapes
|
||||
#+DATE: <2023-03-22 Wed 14:50>
|
||||
|
||||
* Some of My Dreamscapes
|
||||
** Introduction
|
||||
** Tokyo
|
||||
** The Pool
|
||||
** The Holiday
|
||||
** The Temple
|
||||
** Rome
|
||||
** The Canal
|
@@ -1,6 +0,0 @@
|
||||
#+TITLE: Tragedy of the Taunt
|
||||
#+DATE: <2023-03-22 Wed 14:47>
|
||||
|
||||
* Tragedy of the Taunt
|
||||
** Free Flow of Instinct
|
||||
** Tragedy of Strangers and Restraint
|
@@ -1,79 +0,0 @@
|
||||
#+TITLE: ssdfsdfs
|
||||
#+DATE: <2022-04-27 Wed 14:46>
|
||||
|
||||
* 09->26
|
||||
** Other
|
||||
| Item | Amount | Price | Category | Times | Total |
|
||||
|------------------+----------+-------+------------+-------+------------|
|
||||
| Toilet paper | 24 rolls | 7.39 | Other | 2 | 14.78 |
|
||||
| Mayonaise | 650mL | 1.52 | Other | 1 | 1.52 |
|
||||
| Curry paste | 1 jar | 2.45 | Other | 4 | 9.8 |
|
||||
| Baguette | 1 | 1.29 | Bread | 6 | 7.74 |
|
||||
| Hamburger buns | 4 | 1.69 | Bread | 1 | 1.69 |
|
||||
| Spelt bread | 500g | 2.55 | Bread | 1 | 2.55 |
|
||||
| Raisin bread | 500g | 1.99 | Bread | 1 | 1.99 |
|
||||
| Croissant | 2 | 0.70 | Bread | 1 | 0.7 |
|
||||
| Milk | 1L | 1.99 | Dairy | 4 | 7.96 |
|
||||
| Camembert | 120g | 2.09 | Dairy | 2.5 | 5.23 |
|
||||
| Creme Fraiche | 200g | 1.19 | Dairy | 1 | 1.19 |
|
||||
| Goat cheese | 125g | 1.94 | Dairy | 1 | 1.94 |
|
||||
| Butter | 250g | 2.99 | Dairy | 1 | 2.99 |
|
||||
| Teabags | 1 | 1.99 | Drinks | 4 | 7.96 |
|
||||
| Grapefruit juice | 1L | 1.65 | Drinks | 3 | 4.95 |
|
||||
| Strawberries | 250g | 3.49 | Fruit | 1 | 3.49 |
|
||||
| Blueberries | 125g | 2.29 | Fruit | 5 | 11.45 |
|
||||
| Avocado | 2 | 2.79 | Fruit | 3 | 8.37 |
|
||||
| Cranberries | 250g | 2.99 | Fruit | 2 | 5.98 |
|
||||
| Mango | 1 | 1.79 | Fruit | 1 | 1.79 |
|
||||
| Blackberries | 125g | 3.49 | Fruit | 1 | 3.49 |
|
||||
| Carpaccio | 123g | 3.89 | Meat | 1 | 3.89 |
|
||||
| Minced meat | 300g | 3.19 | Meat | 2.3 | 7.34 |
|
||||
| Chicken | 275g | 3.99 | Meat | 3.2 | 12.77 |
|
||||
| Hamburgers | 220g | 2.91 | Meat | 3 | 8.73 |
|
||||
| Raw ham | 100g | 3.46 | Meat | 1.8 | 6.23 |
|
||||
| Beef chipolata | 250g | 3.39 | Meat | 1 | 3.39 |
|
||||
| Salami | 110g | 1.88 | Meat | 2 | 3.76 |
|
||||
| Tuna | 120g | 2.42 | Meat | 1 | 2.42 |
|
||||
| Montaignan Syrah | 750mL | 5.99 | Psych | 1 | 5.99 |
|
||||
| Monster | 500mL | 1.39 | Psych | 1 | 1.39 |
|
||||
| Merlot | 750mL | 4.99 | Psych | 1 | 4.99 |
|
||||
| Beer | 1 bottle | 2.40 | Psych | 4 | 9.6 |
|
||||
| Energy Drink | 250mL | 2.08 | Psych | 1 | 2.08 |
|
||||
| Pinot Noir | 750mL | 6.99 | Psych | 3 | 20.97 |
|
||||
| Cake | 450g | 2.05 | Sweets | 1 | 2.05 |
|
||||
| Ben & Jerry's | 465mL | 5.39 | Sweets | 1.2 | 6.47 |
|
||||
| Pudding cakes | 300g | 1.99 | Sweets | 1 | 1.99 |
|
||||
| Eierkoeken | 200g | 1.73 | Sweets | 1 | 1.73 |
|
||||
| Sugar donut | 1 | 0.51 | Sweets | 1 | 0.51 |
|
||||
| Tomatoes | 5 | 2.89 | Vegetables | 1.3 | 3.76 |
|
||||
| Rice | 1kg | 1.90 | Vegetables | 2 | 3.8 |
|
||||
| Iceberg lettuce | 1 | 1.39 | Vegetables | 1 | 1.39 |
|
||||
| Carrots | 1 bag | 0.99 | Vegetables | 1 | 0.99 |
|
||||
| Pasta salad | 350g | 3.75 | Vegetables | 2 | 7.5 |
|
||||
| Mushrooms | 200g | 1.99 | Vegetables | 1 | 1.99 |
|
||||
| French fries | 750g | 1.12 | Vegetables | 1 | 1.12 |
|
||||
| Haricots | 400g | 2.09 | Vegetables | 1 | 2.09 |
|
||||
| Curry package | 1 | 4.99 | Vegetables | 1 | 4.99 |
|
||||
|------------------+----------+-------+------------+-------+------------|
|
||||
| Other: | | | | | 26.10 EUR |
|
||||
| Bread: | | | | | 14.67 EUR |
|
||||
| Dairy: | | | | | 19.31 EUR |
|
||||
| Drinks: | | | | | 12.91 EUR |
|
||||
| Fruit: | | | | | 34.57 EUR |
|
||||
| Meat: | | | | | 48.53 EUR |
|
||||
| Psych: | | | | | 45.02 EUR |
|
||||
| Sweets: | | | | | 12.75 EUR |
|
||||
| Vegetables: | | | | | 22.64 EUR |
|
||||
|------------------+----------+-------+------------+-------+------------|
|
||||
| Total: | | | | | 241.49 EUR |
|
||||
#+TBLFM: $6=round($3 * $5, 2)
|
||||
#+TBLFM: @>$>=EUR round(vsum(@2$6..@-10$6), 2)
|
||||
#+TBLFM: @>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Vegetables) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Sweets) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Psych) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Meat) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Fruit) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>>>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Drinks) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>>>>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Dairy) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>>>>>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Bread) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
||||
#+TBLFM: @>>>>>>>>>>$>='(format "%0.2f EUR" (apply #'+ (cl-mapcar (lambda (num sw) (if (eq sw 'Other) num 0)) '(@2$6..@-10$6) '(@2$4..@-10$4))));L
|
@@ -1,8 +0,0 @@
|
||||
#+TITLE: Meditation Log for Week 27, 2022
|
||||
#+MACRO: modified 2022-07-06
|
||||
#+DATE: <2022-07-06 Wed 07:08>
|
||||
|
||||
* Meditation Log for Week 27
|
||||
|
||||
|
||||
/last modified: {{{modified}}}/
|
@@ -1,25 +0,0 @@
|
||||
#+TITLE: Visions and Fears for this Blog
|
||||
#+DATE: <2023-03-22 Wed 14:53>
|
||||
|
||||
* Visions and Fears for this Blog
|
||||
** Introduction
|
||||
** Tech
|
||||
*** Backbone
|
||||
**** Open Sauce!
|
||||
**** Home, the House of my Parens; Crystalized Comfort
|
||||
**** The Moon Reflected in the Primordial Soup
|
||||
**** Dry Technical Details
|
||||
*** The Canvas
|
||||
**** TODO collapsing
|
||||
**** TODO footnotes
|
||||
**** TODO comments
|
||||
**** Categorization versus Curation
|
||||
** Content
|
||||
*** Eclectic Fears of Eclecticism
|
||||
*** Deep in the Hole of the Pigeon
|
||||
*** Expression, Utility, Unity
|
||||
** Who What Where When
|
||||
*** Busting City or Countryside Cottage: the Great Shedshedding
|
||||
*** Return of the Pigeons: One in Hole
|
||||
*** Preloading or Presenting
|
||||
*** I'm Gonna Be Real With You - I Don't Really Know Why People Would Read This
|
@@ -1,4 +0,0 @@
|
||||
#+TITLE: Stigma
|
||||
#+DATE: <2023-01-27 Fri 21:39>
|
||||
|
||||
* Stigma
|
@@ -1,4 +0,0 @@
|
||||
#+TITLE: Blogshedding and Yoke of the Plan
|
||||
#+DATE: <2023-03-16 Thu 22:10>
|
||||
|
||||
* Blogshedding and Yoke of the Plan
|
@@ -1,9 +0,0 @@
|
||||
#+TITLE: An Index of Clarity Hacks
|
||||
#+MACRO: modified 2022-10-03
|
||||
#+DATE: <2022-10-03 Mon 14:37>
|
||||
|
||||
* An Index of Clarity Hacks
|
||||
|
||||
layers
|
||||
|
||||
/last modified: {{{modified}}}/
|
@@ -1,39 +1,13 @@
|
||||
#+TITLE: Sitemap for project pages
|
||||
|
||||
- [[file:about.org][About]]
|
||||
- [[file:blogroll.org][Blogroll]]
|
||||
- [[file:todo.org][TODO]]
|
||||
- [[file:buddhismstarternotes.org][Compendium of Notes on Starting Meditation]]
|
||||
- [[file:productivityhacks.org][An Index of Clarity Hacks]]
|
||||
- [[file:gwernopen.org][Guessing to Gwern's open questions]]
|
||||
- [[file:9yearanime.org][Reflections on ~9 years of anime]]
|
||||
- [[file:index.org][Index]]
|
||||
- [[file:experiments.org][Experiments]]
|
||||
- [[file:snippets.org][Snippets]]
|
||||
- Posts
|
||||
- [[file:posts/stigma.org][Stigma]]
|
||||
- [[file:posts/meditation-log-22w27.org][Meditation Log for Week 27, 2022]]
|
||||
- [[file:posts/grocery-log.org][ssdfsdfs]]
|
||||
- [[file:posts/blog-tech.org][How this blog is built]]
|
||||
- [[file:posts/framework.org][Framework Laptop Review]]
|
||||
- Drafts
|
||||
- [[file:posts/drafts/drug-guide.org][The Reasonable Person's Guide to Drugs]]
|
||||
- [[file:posts/drafts/met-trip-report.org][MET Trip Report]]
|
||||
- [[file:posts/drafts/abortion.org][Spicy, Spicy Abortions]]
|
||||
- Fiction
|
||||
- [[file:posts/fiction/jesus.org][todo title]]
|
||||
- Meta
|
||||
- [[file:posts/meta/this_blog.org][Visions and Fears for this Blog]]
|
||||
- Essays
|
||||
- [[file:posts/essays/big_number_arguments.org][Estranged From Big Numbers]]
|
||||
- [[file:posts/essays/dreamscapes.org][Some of My Dreamscapes]]
|
||||
- [[file:posts/essays/taunting.org][Tragedy of the Taunt]]
|
||||
- [[file:posts/essays/aimish.org][A Modest AI Alignment Proposal: Kill all non-Amish]]
|
||||
- Writing
|
||||
- [[file:posts/writing/blogshedding.org][Blogshedding and Yoke of the Plan]]
|
||||
- [[file:posts/essays/567-system.org][The 567 Personal Productivity System]]
|
||||
- Expression
|
||||
- [[file:posts/expression/unusual_words.org][Reserved Jabbing with Pokey Words]]
|
||||
- Diary
|
||||
- [[file:posts/diary/week-3-2023.org][Week 3, 2023, "Week of Systems" report]]
|
||||
- Decisionmaking
|
||||
- [[file:posts/decisionmaking/bad-arguments-against-become-arguments-for.org][Bad Arguments Against Something Can Become Good Arguments For It]]
|
||||
- [[file:posts/expression/unusual_words.org][Reserved Jabbing with Pokey Words]]
|
@@ -1,7 +0,0 @@
|
||||
#+TITLE: Snippets
|
||||
|
||||
* X11
|
||||
** Reset xrandr
|
||||
#+BEGIN_SRC bash
|
||||
xrandr -s 0
|
||||
#+END_SRC
|
@@ -1 +0,0 @@
|
||||
#+TITLE: TODO
|
Reference in New Issue
Block a user