update of gradient mesh
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@@ -581,3 +581,23 @@ def svg_to_scene(filename):
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ret = parse_scene(root)
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ret = parse_scene(root)
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os.chdir(cwd)
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os.chdir(cwd)
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return ret
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return ret
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def obj_to_scene(filename):
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"""
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Load from a obj file and convert to PyTorch tensors.
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"""
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f = open(filename)
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lines = f.readlines()
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data_lines = []
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vertices = []
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faces = []
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for line in lines:
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l=line.split()
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#vertex
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if(l[0] == "v"):
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vertices.append(l)
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#face
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elif(l[0] == "f"):
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faces.append(l)
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data_lines.append(l)
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return vertices, faces
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