27 lines
770 B
C++
27 lines
770 B
C++
//A hacky solution to get around the Ellipse include
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#ifdef WIN32
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#include <windows.h>
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#include <cstdint>
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float win_atomic_add(float &target, float source) {
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union { int i; float f; } old_val;
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union { int i; float f; } new_val;
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do {
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old_val.f = target;
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new_val.f = old_val.f + (float)source;
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} while (InterlockedCompareExchange((LONG*)&target, (LONG)new_val.i, (LONG)old_val.i) != old_val.i);
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return old_val.f;
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}
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double win_atomic_add(double &target, double source) {
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union { int64_t i; double f; } old_val;
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union { int64_t i; double f; } new_val;
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do {
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old_val.f = target;
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new_val.f = old_val.f + (double)source;
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} while (InterlockedCompareExchange64((LONG64*)&target, (LONG64)new_val.i, (LONG64)old_val.i) != old_val.i);
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return old_val.f;
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}
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#endif |