This commit is contained in:
Akko
2025-08-04 18:57:35 +02:00
parent 8cf6e78a79
commit 9495868c2e
5030 changed files with 518594 additions and 17609 deletions

644
node_modules/pixi.js/dist/packages/unsafe-eval.js generated vendored Normal file
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/*!
* PixiJS - v8.4.1
* Compiled Thu, 19 Sep 2024 10:28:58 UTC
*
* PixiJS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license
*/
this.PIXI = this.PIXI || {};
var unsafe_eval_js = (function (exports) {
'use strict';
"use strict";
function generateShaderSyncPolyfill() {
return syncShader;
}
function syncShader(renderer, shader, syncData) {
const gl = renderer.gl;
const shaderSystem = renderer.shader;
const programData = shaderSystem._getProgramData(shader.glProgram);
for (const i in shader.groups) {
const bindGroup = shader.groups[i];
for (const j in bindGroup.resources) {
const resource = bindGroup.resources[j];
if (resource instanceof PIXI.UniformGroup) {
if (resource.ubo) {
shaderSystem.bindUniformBlock(
resource,
shader._uniformBindMap[i][j],
syncData.blockIndex++
);
} else {
shaderSystem.updateUniformGroup(resource);
}
} else if (resource instanceof PIXI.BufferResource) {
shaderSystem.bindUniformBlock(
resource,
shader._uniformBindMap[i][j],
syncData.blockIndex++
);
} else if (resource instanceof PIXI.TextureSource) {
renderer.texture.bind(resource, syncData.textureCount);
const uniformName = shader._uniformBindMap[i][j];
const uniformData = programData.uniformData[uniformName];
if (uniformData) {
if (uniformData.value !== syncData.textureCount) {
gl.uniform1i(uniformData.location, syncData.textureCount);
}
syncData.textureCount++;
}
} else if (resource instanceof PIXI.TextureStyle) {
}
}
}
}
"use strict";
const uboParserFunctions = [
(name, data, offset, uv, _v) => {
const matrix = uv[name].toArray(true);
data[offset] = matrix[0];
data[offset + 1] = matrix[1];
data[offset + 2] = matrix[2];
data[offset + 4] = matrix[3];
data[offset + 5] = matrix[4];
data[offset + 6] = matrix[5];
data[offset + 8] = matrix[6];
data[offset + 9] = matrix[7];
data[offset + 10] = matrix[8];
},
(name, data, offset, uv, v) => {
v = uv[name];
data[offset] = v.x;
data[offset + 1] = v.y;
data[offset + 2] = v.width;
data[offset + 3] = v.height;
},
(name, data, offset, uv, v) => {
v = uv[name];
data[offset] = v.x;
data[offset + 1] = v.y;
},
(name, data, offset, uv, v) => {
v = uv[name];
data[offset] = v.red;
data[offset + 1] = v.green;
data[offset + 2] = v.blue;
data[offset + 3] = v.alpha;
},
(name, data, offset, uv, v) => {
v = uv[name];
data[offset] = v.red;
data[offset + 1] = v.green;
data[offset + 2] = v.blue;
}
];
const uboSingleFunctionsWGSL = {
f32: (_name, data, offset, _uv, v) => {
data[offset] = v;
},
i32: (_name, data, offset, _uv, v) => {
data[offset] = v;
},
"vec2<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
},
"vec3<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
},
"vec4<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 3] = v[3];
},
"mat2x2<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 3] = v[3];
},
"mat3x3<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 4] = v[3];
data[offset + 5] = v[4];
data[offset + 6] = v[5];
data[offset + 8] = v[6];
data[offset + 9] = v[7];
data[offset + 10] = v[8];
},
"mat4x4<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 16; i++) {
data[offset + i] = v[i];
}
},
"mat3x2<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 6; i++) {
data[offset + (i / 3 | 0) * 4 + i % 3] = v[i];
}
},
"mat4x2<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 8; i++) {
data[offset + (i / 4 | 0) * 4 + i % 4] = v[i];
}
},
"mat2x3<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 6; i++) {
data[offset + (i / 2 | 0) * 4 + i % 2] = v[i];
}
},
"mat4x3<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 12; i++) {
data[offset + (i / 4 | 0) * 4 + i % 4] = v[i];
}
},
"mat2x4<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 8; i++) {
data[offset + (i / 2 | 0) * 4 + i % 2] = v[i];
}
},
"mat3x4<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 12; i++) {
data[offset + (i / 3 | 0) * 4 + i % 3] = v[i];
}
}
};
const uboSingleFunctionsSTD40 = {
f32: (_name, data, offset, _uv, v) => {
data[offset] = v;
},
i32: (_name, data, offset, _uv, v) => {
data[offset] = v;
},
"vec2<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
},
"vec3<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
},
"vec4<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 3] = v[3];
},
"mat2x2<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 4] = v[2];
data[offset + 5] = v[3];
},
"mat3x3<f32>": (_name, data, offset, _uv, v) => {
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 4] = v[3];
data[offset + 5] = v[4];
data[offset + 6] = v[5];
data[offset + 8] = v[6];
data[offset + 9] = v[7];
data[offset + 10] = v[8];
},
"mat4x4<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 16; i++) {
data[offset + i] = v[i];
}
},
"mat3x2<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 6; i++) {
data[offset + (i / 3 | 0) * 4 + i % 3] = v[i];
}
},
"mat4x2<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 8; i++) {
data[offset + (i / 4 | 0) * 4 + i % 4] = v[i];
}
},
"mat2x3<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 6; i++) {
data[offset + (i / 2 | 0) * 4 + i % 2] = v[i];
}
},
"mat4x3<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 12; i++) {
data[offset + (i / 4 | 0) * 4 + i % 4] = v[i];
}
},
"mat2x4<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 8; i++) {
data[offset + (i / 2 | 0) * 4 + i % 2] = v[i];
}
},
"mat3x4<f32>": (_name, data, offset, _uv, v) => {
for (let i = 0; i < 12; i++) {
data[offset + (i / 3 | 0) * 4 + i % 3] = v[i];
}
}
};
"use strict";
function generateUboSyncPolyfillSTD40(uboElements) {
return generateUboSyncPolyfill(
uboElements,
uboSingleFunctionsSTD40,
(uboElement) => {
const rowSize = Math.max(PIXI.WGSL_TO_STD40_SIZE[uboElement.data.type] / 16, 1);
const elementSize = uboElement.data.value.length / uboElement.data.size;
const remainder = (4 - elementSize % 4) % 4;
return (_name, data, offset, _uv, v) => {
let t = 0;
for (let i = 0; i < uboElement.data.size * rowSize; i++) {
for (let j = 0; j < elementSize; j++) {
data[offset++] = v[t++];
}
offset += remainder;
}
};
}
);
}
function generateUboSyncPolyfillWGSL(uboElements) {
return generateUboSyncPolyfill(
uboElements,
uboSingleFunctionsWGSL,
(uboElement) => {
const { size, align } = PIXI.WGSL_ALIGN_SIZE_DATA[uboElement.data.type];
const remainder = (size - align) / 4;
return (_name, data, offset, _uv, v) => {
let t = 0;
for (let i = 0; i < uboElement.data.size * (size / 4); i++) {
for (let j = 0; j < size / 4; j++) {
data[offset++] = v[t++];
}
offset += remainder;
}
};
}
);
}
function generateUboSyncPolyfill(uboElements, uboFunctions, arrayUploadFunction) {
const functionMap = {};
for (const i in uboElements) {
const uboElement = uboElements[i];
const uniform = uboElement.data;
let parsed = false;
functionMap[uniform.name] = {
offset: uboElement.offset / 4,
func: null
};
for (let j = 0; j < PIXI.uniformParsers.length; j++) {
const parser = PIXI.uniformParsers[j];
if (uniform.type === parser.type && parser.test(uniform)) {
functionMap[uniform.name].func = uboParserFunctions[j];
parsed = true;
break;
}
}
if (!parsed) {
if (uniform.size === 1) {
functionMap[uniform.name].func = uboFunctions[uniform.type];
} else {
functionMap[uniform.name].func = arrayUploadFunction(uboElement);
}
}
}
return (uniforms, data, offset) => {
for (const i in functionMap) {
functionMap[i].func(i, data, offset + functionMap[i].offset, uniforms, uniforms[i]);
}
};
}
"use strict";
const uniformSingleParserFunctions = {
f32(name, cu, cv, v, ud, _uv, gl) {
if (cv !== v) {
cu.value = v;
gl.uniform1f(ud[name].location, v);
}
},
"vec2<f32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2f(ud[name].location, v[0], v[1]);
}
},
"vec3<f32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3f(ud[name].location, v[0], v[1], v[2]);
}
},
"vec4<f32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4f(ud[name].location, v[0], v[1], v[2], v[3]);
}
},
i32(name, cu, cv, v, ud, _uv, gl) {
if (cv !== v) {
cu.value = v;
gl.uniform1i(ud[name].location, v);
}
},
"vec2<i32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2i(ud[name].location, v[0], v[1]);
}
},
"vec3<i32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3i(ud[name].location, v[0], v[1], v[2]);
}
},
"vec4<i32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4i(ud[name].location, v[0], v[1], v[2], v[3]);
}
},
u32(name, cu, cv, v, ud, _uv, gl) {
if (cv !== v) {
cu.value = v;
gl.uniform1ui(ud[name].location, v);
}
},
"vec2<u32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2ui(ud[name].location, v[0], v[1]);
}
},
"vec3<u32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3ui(ud[name].location, v[0], v[1], v[2]);
}
},
"vec4<u32>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4ui(ud[name].location, v[0], v[1], v[2], v[3]);
}
},
bool(name, cu, cv, v, ud, _uv, gl) {
if (cv !== v) {
cu.value = v;
gl.uniform1i(ud[name].location, v);
}
},
"vec2<bool>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2i(ud[name].location, v[0], v[1]);
}
},
"vec3<bool>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3i(ud[name].location, v[0], v[1], v[2]);
}
},
"vec4<bool>"(name, _cu, cv, v, ud, _uv, gl) {
if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4i(ud[name].location, v[0], v[1], v[2], v[3]);
}
},
"mat2x2<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniformMatrix2fv(ud[name].location, false, v);
},
"mat3x3<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniformMatrix3fv(ud[name].location, false, v);
},
"mat4x4<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniformMatrix4fv(ud[name].location, false, v);
}
};
const uniformArrayParserFunctions = {
f32(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform1fv(ud[name].location, v);
},
"vec2<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform2fv(ud[name].location, v);
},
"vec3<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform3fv(ud[name].location, v);
},
"vec4<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform4fv(ud[name].location, v);
},
"mat2x2<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniformMatrix2fv(ud[name].location, false, v);
},
"mat3x3<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniformMatrix3fv(ud[name].location, false, v);
},
"mat4x4<f32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniformMatrix4fv(ud[name].location, false, v);
},
i32(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform1iv(ud[name].location, v);
},
"vec2<i32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform2iv(ud[name].location, v);
},
"vec3<i32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform3iv(ud[name].location, v);
},
"vec4<i32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform4iv(ud[name].location, v);
},
u32(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform1iv(ud[name].location, v);
},
"vec2<u32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform2iv(ud[name].location, v);
},
"vec3<u32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform3iv(ud[name].location, v);
},
"vec4<u32>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform4iv(ud[name].location, v);
},
bool(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform1iv(ud[name].location, v);
},
"vec2<bool>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform2iv(ud[name].location, v);
},
"vec3<bool>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform3iv(ud[name].location, v);
},
"vec4<bool>"(name, _cu, _cv, v, ud, _uv, gl) {
gl.uniform4iv(ud[name].location, v);
}
};
const uniformParserFunctions = [
(name, _cu, _cv, _v, ud, uv, gl) => {
gl.uniformMatrix3fv(ud[name].location, false, uv[name].toArray(true));
},
(name, _cu, cv, v, ud, uv, gl) => {
cv = ud[name].value;
v = uv[name];
if (cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height) {
cv[0] = v.x;
cv[1] = v.y;
cv[2] = v.width;
cv[3] = v.height;
gl.uniform4f(ud[name].location, v.x, v.y, v.width, v.height);
}
},
(name, _cu, cv, v, ud, uv, gl) => {
cv = ud[name].value;
v = uv[name];
if (cv[0] !== v.x || cv[1] !== v.y) {
cv[0] = v.x;
cv[1] = v.y;
gl.uniform2f(ud[name].location, v.x, v.y);
}
},
(name, _cu, cv, v, ud, uv, gl) => {
cv = ud[name].value;
v = uv[name];
if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.alpha) {
cv[0] = v.red;
cv[1] = v.green;
cv[2] = v.blue;
cv[3] = v.alpha;
gl.uniform4f(ud[name].location, v.red, v.green, v.blue, v.alpha);
}
},
(name, _cu, cv, v, ud, uv, gl) => {
cv = ud[name].value;
v = uv[name];
if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue) {
cv[0] = v.red;
cv[1] = v.green;
cv[2] = v.blue;
gl.uniform3f(ud[name].location, v.red, v.green, v.blue);
}
}
];
"use strict";
function generateUniformsSyncPolyfill(group, uniformData) {
const functionMap = {};
for (const i in group.uniformStructures) {
if (!uniformData[i])
continue;
const uniform = group.uniformStructures[i];
let parsed = false;
for (let j = 0; j < PIXI.uniformParsers.length; j++) {
const parser = PIXI.uniformParsers[j];
if (uniform.type === parser.type && parser.test(uniform)) {
functionMap[i] = uniformParserFunctions[j];
parsed = true;
break;
}
}
if (!parsed) {
const templateType = uniform.size === 1 ? uniformSingleParserFunctions : uniformArrayParserFunctions;
functionMap[i] = templateType[uniform.type];
}
}
return (ud, uv, renderer) => {
const gl = renderer.gl;
for (const i in functionMap) {
const v = uv[i];
const cu = ud[i];
const cv = ud[i].value;
functionMap[i](i, cu, cv, v, ud, uv, gl);
}
};
}
"use strict";
function selfInstall() {
Object.assign(PIXI.AbstractRenderer.prototype, {
// override unsafeEval check, as we don't need to use it
_unsafeEvalCheck() {
}
});
Object.assign(PIXI.UboSystem.prototype, {
// override unsafeEval check, as we don't need to use it
_systemCheck() {
}
});
Object.assign(PIXI.GlUniformGroupSystem.prototype, {
// use polyfill which avoids eval method
_generateUniformsSync: generateUniformsSyncPolyfill
});
Object.assign(PIXI.GlUboSystem.prototype, {
// use polyfill which avoids eval method
_generateUboSync: generateUboSyncPolyfillSTD40
});
Object.assign(PIXI.GpuUboSystem.prototype, {
// use polyfill which avoids eval method
_generateUboSync: generateUboSyncPolyfillWGSL
});
Object.assign(PIXI.GlShaderSystem.prototype, {
// use polyfill which avoids eval method
_generateShaderSync: generateShaderSyncPolyfill
});
}
selfInstall();
"use strict";
"use strict";
exports.generateShaderSyncPolyfill = generateShaderSyncPolyfill;
exports.generateUboSyncPolyfillSTD40 = generateUboSyncPolyfillSTD40;
exports.generateUboSyncPolyfillWGSL = generateUboSyncPolyfillWGSL;
exports.generateUniformsSyncPolyfill = generateUniformsSyncPolyfill;
exports.uboParserFunctions = uboParserFunctions;
exports.uboSingleFunctionsSTD40 = uboSingleFunctionsSTD40;
exports.uboSingleFunctionsWGSL = uboSingleFunctionsWGSL;
exports.uniformArrayParserFunctions = uniformArrayParserFunctions;
exports.uniformParserFunctions = uniformParserFunctions;
exports.uniformSingleParserFunctions = uniformSingleParserFunctions;
return exports;
})({});
Object.assign(this.PIXI, unsafe_eval_js);
//# sourceMappingURL=unsafe-eval.js.map