sdfsdfs
This commit is contained in:
17
node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.d.ts
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.d.ts
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import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
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import type { ExtensionMetadata } from '../extensions/Extensions';
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/**
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* Available as `container.blendMode = 'color'` after importing `pixi.js/advanced-blend-modes`.
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* @example
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* import 'pixi.js/advanced-blend-modes';
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* import { Sprite } from 'pixi.js';
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*
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* const sprite = Sprite.from('something.png');
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* sprite.blendMode = 'color'
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* @memberof filters
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*/
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export declare class ColorBlend extends BlendModeFilter {
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/** @ignore */
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static extension: ExtensionMetadata;
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constructor();
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}
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.js
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.js
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'use strict';
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var Extensions = require('../extensions/Extensions.js');
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var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
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var GLhls = require('../filters/blend-modes/hls/GLhls.js');
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var GPUhls = require('../filters/blend-modes/hls/GPUhls.js');
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"use strict";
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class ColorBlend extends BlendModeFilter.BlendModeFilter {
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constructor() {
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super({
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gl: {
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functions: `
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${GLhls.hslgl}
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vec3 blendColor(vec3 base, vec3 blend, float opacity)
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{
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return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));
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}
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`,
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main: `
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finalColor = vec4(blendColor(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
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`
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},
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gpu: {
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functions: `
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${GPUhls.hslgpu}
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fn blendColorOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
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{
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return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));
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}
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`,
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main: `
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out = vec4<f32>(blendColorOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
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`
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}
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});
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}
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}
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/** @ignore */
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ColorBlend.extension = {
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name: "color",
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type: Extensions.ExtensionType.BlendMode
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};
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exports.ColorBlend = ColorBlend;
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//# sourceMappingURL=ColorBlend.js.map
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.js.map
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.js.map
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{"version":3,"file":"ColorBlend.js","sources":["../../src/advanced-blend-modes/ColorBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\nimport { hslgl } from '../filters/blend-modes/hls/GLhls';\nimport { hslgpu } from '../filters/blend-modes/hls/GPUhls';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'color'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'color'\n * @memberof filters\n */\nexport class ColorBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'color',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n ${hslgl}\n\n vec3 blendColor(vec3 base, vec3 blend, float opacity)\n {\n return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendColor(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n ${hslgpu}\n\n fn blendColorOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendColorOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","hslgl","hslgpu","ExtensionType"],"mappings":";;;;;;;;AAiBO,MAAM,mBAAmBA,+BAChC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA,gBAAA,EACTC,WAAK,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAOP,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA,gBAAA,EACTC,aAAM,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAOR,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAvCa,UAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,OAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.mjs
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.mjs
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import { ExtensionType } from '../extensions/Extensions.mjs';
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import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
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import { hslgl } from '../filters/blend-modes/hls/GLhls.mjs';
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import { hslgpu } from '../filters/blend-modes/hls/GPUhls.mjs';
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|
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"use strict";
|
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class ColorBlend extends BlendModeFilter {
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constructor() {
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super({
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gl: {
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functions: `
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${hslgl}
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vec3 blendColor(vec3 base, vec3 blend, float opacity)
|
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{
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return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));
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}
|
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`,
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main: `
|
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finalColor = vec4(blendColor(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
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`
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},
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gpu: {
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functions: `
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${hslgpu}
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fn blendColorOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
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{
|
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return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));
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}
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`,
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main: `
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out = vec4<f32>(blendColorOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
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`
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}
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});
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}
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}
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/** @ignore */
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ColorBlend.extension = {
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name: "color",
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type: ExtensionType.BlendMode
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};
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export { ColorBlend };
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//# sourceMappingURL=ColorBlend.mjs.map
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.mjs.map
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBlend.mjs.map
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{"version":3,"file":"ColorBlend.mjs","sources":["../../src/advanced-blend-modes/ColorBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\nimport { hslgl } from '../filters/blend-modes/hls/GLhls';\nimport { hslgpu } from '../filters/blend-modes/hls/GPUhls';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'color'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'color'\n * @memberof filters\n */\nexport class ColorBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'color',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n ${hslgl}\n\n vec3 blendColor(vec3 base, vec3 blend, float opacity)\n {\n return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendColor(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n ${hslgpu}\n\n fn blendColorOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (setLuminosity(blend, getLuminosity(base)) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendColorOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;;;AAiBO,MAAM,mBAAmB,eAChC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA,gBAAA,EACT,KAAK,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAOP,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA,gBAAA,EACT,MAAM,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAOR,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAvCa,UAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,OAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
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20
node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.d.ts
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.d.ts
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import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Looks at the color information in each channel and darkens the base color to
|
||||
* reflect the blend color by increasing the contrast between the two.
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||||
*
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||||
* Available as `container.blendMode = 'color-burn'` after importing `pixi.js/advanced-blend-modes`.
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* @example
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* import 'pixi.js/advanced-blend-modes';
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* import { Sprite } from 'pixi.js';
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*
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* const sprite = Sprite.from('something.png');
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* sprite.blendMode = 'color-burn'
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* @memberof filters
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*/
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export declare class ColorBurnBlend extends BlendModeFilter {
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/** @ignore */
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||||
static extension: ExtensionMetadata;
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constructor();
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}
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.js
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.js
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'use strict';
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||||
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||||
var Extensions = require('../extensions/Extensions.js');
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||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
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||||
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"use strict";
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||||
class ColorBurnBlend extends BlendModeFilter.BlendModeFilter {
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||||
constructor() {
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||||
super({
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||||
gl: {
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||||
functions: `
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||||
float colorBurn(float base, float blend)
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||||
{
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||||
return max((1.0 - ((1.0 - base) / blend)), 0.0);
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||||
}
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||||
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||||
vec3 blendColorBurn(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
colorBurn(base.r, blend.r),
|
||||
colorBurn(base.g, blend.g),
|
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colorBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendColorBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
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||||
functions: `
|
||||
fn colorBurn(base:f32, blend:f32) -> f32
|
||||
{
|
||||
return max((1.0-((1.0-base)/blend)),0.0);
|
||||
}
|
||||
|
||||
fn blendColorBurn(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
colorBurn(base.r, blend.r),
|
||||
colorBurn(base.g, blend.g),
|
||||
colorBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendColorBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
ColorBurnBlend.extension = {
|
||||
name: "color-burn",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
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||||
exports.ColorBurnBlend = ColorBurnBlend;
|
||||
//# sourceMappingURL=ColorBurnBlend.js.map
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1
node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.js.map
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.js.map
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||||
{"version":3,"file":"ColorBurnBlend.js","sources":["../../src/advanced-blend-modes/ColorBurnBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and darkens the base color to\n * reflect the blend color by increasing the contrast between the two.\n *\n * Available as `container.blendMode = 'color-burn'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'color-burn'\n * @memberof filters\n */\nexport class ColorBurnBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'color-burn',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float colorBurn(float base, float blend)\n {\n return max((1.0 - ((1.0 - base) / blend)), 0.0);\n }\n\n vec3 blendColorBurn(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n colorBurn(base.r, blend.r),\n colorBurn(base.g, blend.g),\n colorBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendColorBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn colorBurn(base:f32, blend:f32) -> f32\n {\n return max((1.0-((1.0-base)/blend)),0.0);\n }\n\n fn blendColorBurn(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n colorBurn(base.r, blend.r),\n colorBurn(base.g, blend.g),\n colorBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendColorBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAoBO,MAAM,uBAAuBA,+BACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.mjs
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.mjs
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||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
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||||
"use strict";
|
||||
class ColorBurnBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float colorBurn(float base, float blend)
|
||||
{
|
||||
return max((1.0 - ((1.0 - base) / blend)), 0.0);
|
||||
}
|
||||
|
||||
vec3 blendColorBurn(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
colorBurn(base.r, blend.r),
|
||||
colorBurn(base.g, blend.g),
|
||||
colorBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendColorBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn colorBurn(base:f32, blend:f32) -> f32
|
||||
{
|
||||
return max((1.0-((1.0-base)/blend)),0.0);
|
||||
}
|
||||
|
||||
fn blendColorBurn(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
colorBurn(base.r, blend.r),
|
||||
colorBurn(base.g, blend.g),
|
||||
colorBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendColorBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
ColorBurnBlend.extension = {
|
||||
name: "color-burn",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { ColorBurnBlend };
|
||||
//# sourceMappingURL=ColorBurnBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.mjs.map
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node_modules/pixi.js/lib/advanced-blend-modes/ColorBurnBlend.mjs.map
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|
||||
{"version":3,"file":"ColorBurnBlend.mjs","sources":["../../src/advanced-blend-modes/ColorBurnBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and darkens the base color to\n * reflect the blend color by increasing the contrast between the two.\n *\n * Available as `container.blendMode = 'color-burn'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'color-burn'\n * @memberof filters\n */\nexport class ColorBurnBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'color-burn',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float colorBurn(float base, float blend)\n {\n return max((1.0 - ((1.0 - base) / blend)), 0.0);\n }\n\n vec3 blendColorBurn(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n colorBurn(base.r, blend.r),\n colorBurn(base.g, blend.g),\n colorBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendColorBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn colorBurn(base:f32, blend:f32) -> f32\n {\n return max((1.0-((1.0-base)/blend)),0.0);\n }\n\n fn blendColorBurn(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n colorBurn(base.r, blend.r),\n colorBurn(base.g, blend.g),\n colorBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendColorBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAoBO,MAAM,uBAAuB,eACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
18
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.d.ts
generated
vendored
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18
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.d.ts
generated
vendored
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@@ -0,0 +1,18 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing contrast between the two.
|
||||
* Available as `container.blendMode = 'color-dodge'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'color-dodge'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class ColorDodgeBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
64
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.js
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vendored
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64
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.js
generated
vendored
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|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class ColorDodgeBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float colorDodge(float base, float blend)
|
||||
{
|
||||
return base / (1.0 - blend);
|
||||
}
|
||||
|
||||
vec3 blendColorDodge(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
colorDodge(base.r, blend.r),
|
||||
colorDodge(base.g, blend.g),
|
||||
colorDodge(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendColorDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn colorDodge(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return base / (1.0 - blend);
|
||||
}
|
||||
|
||||
fn blendColorDodge(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
colorDodge(base.r, blend.r),
|
||||
colorDodge(base.g, blend.g),
|
||||
colorDodge(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendColorDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
ColorDodgeBlend.extension = {
|
||||
name: "color-dodge",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.ColorDodgeBlend = ColorDodgeBlend;
|
||||
//# sourceMappingURL=ColorDodgeBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"ColorDodgeBlend.js","sources":["../../src/advanced-blend-modes/ColorDodgeBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing contrast between the two.\n * Available as `container.blendMode = 'color-dodge'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'color-dodge'\n * @memberof filters\n */\nexport class ColorDodgeBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'color-dodge',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float colorDodge(float base, float blend)\n {\n return base / (1.0 - blend);\n }\n\n vec3 blendColorDodge(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n colorDodge(base.r, blend.r),\n colorDodge(base.g, blend.g),\n colorDodge(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendColorDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn colorDodge(base: f32, blend: f32) -> f32\n {\n return base / (1.0 - blend);\n }\n\n fn blendColorDodge(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n colorDodge(base.r, blend.r),\n colorDodge(base.g, blend.g),\n colorDodge(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendColorDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `,\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAkBO,MAAM,wBAAwBA,+BACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,aAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
62
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.mjs
generated
vendored
Normal file
62
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class ColorDodgeBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float colorDodge(float base, float blend)
|
||||
{
|
||||
return base / (1.0 - blend);
|
||||
}
|
||||
|
||||
vec3 blendColorDodge(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
colorDodge(base.r, blend.r),
|
||||
colorDodge(base.g, blend.g),
|
||||
colorDodge(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendColorDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn colorDodge(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return base / (1.0 - blend);
|
||||
}
|
||||
|
||||
fn blendColorDodge(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
colorDodge(base.r, blend.r),
|
||||
colorDodge(base.g, blend.g),
|
||||
colorDodge(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendColorDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
ColorDodgeBlend.extension = {
|
||||
name: "color-dodge",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { ColorDodgeBlend };
|
||||
//# sourceMappingURL=ColorDodgeBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/ColorDodgeBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"ColorDodgeBlend.mjs","sources":["../../src/advanced-blend-modes/ColorDodgeBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing contrast between the two.\n * Available as `container.blendMode = 'color-dodge'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'color-dodge'\n * @memberof filters\n */\nexport class ColorDodgeBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'color-dodge',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float colorDodge(float base, float blend)\n {\n return base / (1.0 - blend);\n }\n\n vec3 blendColorDodge(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n colorDodge(base.r, blend.r),\n colorDodge(base.g, blend.g),\n colorDodge(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendColorDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn colorDodge(base: f32, blend: f32) -> f32\n {\n return base / (1.0 - blend);\n }\n\n fn blendColorDodge(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n colorDodge(base.r, blend.r),\n colorDodge(base.g, blend.g),\n colorDodge(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendColorDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `,\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAkBO,MAAM,wBAAwB,eACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,aAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
18
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.d.ts
generated
vendored
Normal file
18
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Uses each color channel to select the darker of the following two values; base or blend color
|
||||
* Available as `container.blendMode = 'darken'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'darken'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class DarkenBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
42
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.js
generated
vendored
Normal file
42
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.js
generated
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class DarkenBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 blendDarken(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (min(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendDarken(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendDarken(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
return (min(blend,base) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendDarken(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
DarkenBlend.extension = {
|
||||
name: "darken",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.DarkenBlend = DarkenBlend;
|
||||
//# sourceMappingURL=DarkenBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"DarkenBlend.js","sources":["../../src/advanced-blend-modes/DarkenBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Uses each color channel to select the darker of the following two values; base or blend color\n * Available as `container.blendMode = 'darken'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'darken'\n * @memberof filters\n */\nexport class DarkenBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'darken',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 blendDarken(vec3 base, vec3 blend, float opacity)\n {\n return (min(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendDarken(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendDarken(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (min(blend,base) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendDarken(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAgBO,MAAM,oBAAoBA,+BACjC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAnCa,WAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,QAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
40
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.mjs
generated
vendored
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40
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.mjs
generated
vendored
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@@ -0,0 +1,40 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class DarkenBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 blendDarken(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (min(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendDarken(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendDarken(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
return (min(blend,base) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendDarken(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
DarkenBlend.extension = {
|
||||
name: "darken",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { DarkenBlend };
|
||||
//# sourceMappingURL=DarkenBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.mjs.map
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vendored
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1
node_modules/pixi.js/lib/advanced-blend-modes/DarkenBlend.mjs.map
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vendored
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|
||||
{"version":3,"file":"DarkenBlend.mjs","sources":["../../src/advanced-blend-modes/DarkenBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Uses each color channel to select the darker of the following two values; base or blend color\n * Available as `container.blendMode = 'darken'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'darken'\n * @memberof filters\n */\nexport class DarkenBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'darken',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 blendDarken(vec3 base, vec3 blend, float opacity)\n {\n return (min(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendDarken(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendDarken(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (min(blend,base) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendDarken(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAgBO,MAAM,oBAAoB,eACjC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAnCa,WAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,QAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
17
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.d.ts
generated
vendored
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17
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.d.ts
generated
vendored
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@@ -0,0 +1,17 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'difference'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'difference'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class DifferenceBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
42
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.js
generated
vendored
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42
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.js
generated
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class DifferenceBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 blendDifference(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (abs(blend - base) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendDifference(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendDifference(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
return (abs(blend - base) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendDifference(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
DifferenceBlend.extension = {
|
||||
name: "difference",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.DifferenceBlend = DifferenceBlend;
|
||||
//# sourceMappingURL=DifferenceBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"DifferenceBlend.js","sources":["../../src/advanced-blend-modes/DifferenceBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'difference'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'difference'\n * @memberof filters\n */\nexport class DifferenceBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'difference',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 blendDifference(vec3 base, vec3 blend, float opacity)\n {\n return (abs(blend - base) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendDifference(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendDifference(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (abs(blend - base) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendDifference(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAeO,MAAM,wBAAwBA,+BACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAnCa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
40
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.mjs
generated
vendored
Normal file
40
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class DifferenceBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 blendDifference(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (abs(blend - base) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendDifference(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendDifference(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
return (abs(blend - base) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendDifference(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
DifferenceBlend.extension = {
|
||||
name: "difference",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { DifferenceBlend };
|
||||
//# sourceMappingURL=DifferenceBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/DifferenceBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"DifferenceBlend.mjs","sources":["../../src/advanced-blend-modes/DifferenceBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'difference'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'difference'\n * @memberof filters\n */\nexport class DifferenceBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'difference',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 blendDifference(vec3 base, vec3 blend, float opacity)\n {\n return (abs(blend - base) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendDifference(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendDifference(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (abs(blend - base) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendDifference(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAeO,MAAM,wBAAwB,eACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAnCa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
18
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.d.ts
generated
vendored
Normal file
18
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Divides the blend from the base color using each color channel
|
||||
* Available as `container.blendMode = 'divide'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'divide'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class DivideBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
63
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.js
generated
vendored
Normal file
63
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.js
generated
vendored
Normal file
@@ -0,0 +1,63 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class DivideBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float divide(float base, float blend)
|
||||
{
|
||||
return (blend > 0.0) ? clamp(base / blend, 0.0, 1.0) : 1.0;
|
||||
}
|
||||
|
||||
vec3 blendDivide(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
divide(base.r, blend.r),
|
||||
divide(base.g, blend.g),
|
||||
divide(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendDivide(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn divide(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(1.0, clamp(base / blend, 0.0, 1.0), blend > 0.0);
|
||||
}
|
||||
|
||||
fn blendDivide(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
divide(base.r, blend.r),
|
||||
divide(base.g, blend.g),
|
||||
divide(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendDivide(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
DivideBlend.extension = {
|
||||
name: "divide",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.DivideBlend = DivideBlend;
|
||||
//# sourceMappingURL=DivideBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"DivideBlend.js","sources":["../../src/advanced-blend-modes/DivideBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Divides the blend from the base color using each color channel\n * Available as `container.blendMode = 'divide'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'divide'\n * @memberof filters\n */\nexport class DivideBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'divide',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float divide(float base, float blend)\n {\n return (blend > 0.0) ? clamp(base / blend, 0.0, 1.0) : 1.0;\n }\n\n vec3 blendDivide(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n divide(base.r, blend.r),\n divide(base.g, blend.g),\n divide(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendDivide(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn divide(base: f32, blend: f32) -> f32\n {\n return select(1.0, clamp(base / blend, 0.0, 1.0), blend > 0.0);\n }\n\n fn blendDivide(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n divide(base.r, blend.r),\n divide(base.g, blend.g),\n divide(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendDivide(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAkBO,MAAM,oBAAoBA,+BACjC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAxDa,WAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,QAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
61
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.mjs
generated
vendored
Normal file
61
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,61 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class DivideBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float divide(float base, float blend)
|
||||
{
|
||||
return (blend > 0.0) ? clamp(base / blend, 0.0, 1.0) : 1.0;
|
||||
}
|
||||
|
||||
vec3 blendDivide(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
divide(base.r, blend.r),
|
||||
divide(base.g, blend.g),
|
||||
divide(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendDivide(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn divide(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(1.0, clamp(base / blend, 0.0, 1.0), blend > 0.0);
|
||||
}
|
||||
|
||||
fn blendDivide(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
divide(base.r, blend.r),
|
||||
divide(base.g, blend.g),
|
||||
divide(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendDivide(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
DivideBlend.extension = {
|
||||
name: "divide",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { DivideBlend };
|
||||
//# sourceMappingURL=DivideBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/DivideBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"DivideBlend.mjs","sources":["../../src/advanced-blend-modes/DivideBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Divides the blend from the base color using each color channel\n * Available as `container.blendMode = 'divide'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'divide'\n * @memberof filters\n */\nexport class DivideBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'divide',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float divide(float base, float blend)\n {\n return (blend > 0.0) ? clamp(base / blend, 0.0, 1.0) : 1.0;\n }\n\n vec3 blendDivide(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n divide(base.r, blend.r),\n divide(base.g, blend.g),\n divide(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendDivide(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn divide(base: f32, blend: f32) -> f32\n {\n return select(1.0, clamp(base / blend, 0.0, 1.0), blend > 0.0);\n }\n\n fn blendDivide(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n divide(base.r, blend.r),\n divide(base.g, blend.g),\n divide(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendDivide(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAkBO,MAAM,oBAAoB,eACjC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAxDa,WAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,QAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
17
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.d.ts
generated
vendored
Normal file
17
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'exclusion'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'exclusion'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class ExclusionBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
52
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.js
generated
vendored
Normal file
52
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.js
generated
vendored
Normal file
@@ -0,0 +1,52 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class ExclusionBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 exclusion(vec3 base, vec3 blend)
|
||||
{
|
||||
return base + blend - 2.0 * base * blend;
|
||||
}
|
||||
|
||||
vec3 blendExclusion(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (exclusion(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendExclusion(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn exclusion(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>
|
||||
{
|
||||
return base+blend-2.0*base*blend;
|
||||
}
|
||||
|
||||
fn blendExclusion(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
return (exclusion(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendExclusion(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
ExclusionBlend.extension = {
|
||||
name: "exclusion",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.ExclusionBlend = ExclusionBlend;
|
||||
//# sourceMappingURL=ExclusionBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"ExclusionBlend.js","sources":["../../src/advanced-blend-modes/ExclusionBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'exclusion'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'exclusion'\n * @memberof filters\n */\nexport class ExclusionBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'exclusion',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 exclusion(vec3 base, vec3 blend)\n {\n return base + blend - 2.0 * base * blend;\n }\n\n vec3 blendExclusion(vec3 base, vec3 blend, float opacity)\n {\n return (exclusion(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendExclusion(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn exclusion(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>\n {\n return base+blend-2.0*base*blend;\n }\n\n fn blendExclusion(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n return (exclusion(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendExclusion(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAeO,MAAM,uBAAuBA,+BACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AA7Ca,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,WAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
50
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.mjs
generated
vendored
Normal file
50
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class ExclusionBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 exclusion(vec3 base, vec3 blend)
|
||||
{
|
||||
return base + blend - 2.0 * base * blend;
|
||||
}
|
||||
|
||||
vec3 blendExclusion(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (exclusion(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendExclusion(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn exclusion(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>
|
||||
{
|
||||
return base+blend-2.0*base*blend;
|
||||
}
|
||||
|
||||
fn blendExclusion(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
return (exclusion(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendExclusion(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
ExclusionBlend.extension = {
|
||||
name: "exclusion",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { ExclusionBlend };
|
||||
//# sourceMappingURL=ExclusionBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/ExclusionBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"ExclusionBlend.mjs","sources":["../../src/advanced-blend-modes/ExclusionBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'exclusion'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'exclusion'\n * @memberof filters\n */\nexport class ExclusionBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'exclusion',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 exclusion(vec3 base, vec3 blend)\n {\n return base + blend - 2.0 * base * blend;\n }\n\n vec3 blendExclusion(vec3 base, vec3 blend, float opacity)\n {\n return (exclusion(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendExclusion(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn exclusion(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>\n {\n return base+blend-2.0*base*blend;\n }\n\n fn blendExclusion(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n return (exclusion(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendExclusion(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAeO,MAAM,uBAAuB,eACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AA7Ca,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,WAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
17
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.d.ts
generated
vendored
Normal file
17
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'hard-light'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'hard-light'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class HardLightBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
63
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.js
generated
vendored
Normal file
63
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.js
generated
vendored
Normal file
@@ -0,0 +1,63 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class HardLightBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float hardLight(float base, float blend)
|
||||
{
|
||||
return (blend < 0.5) ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);
|
||||
}
|
||||
|
||||
vec3 blendHardLight(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
hardLight(base.r, blend.r),
|
||||
hardLight(base.g, blend.g),
|
||||
hardLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendHardLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn hardLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(1.0 - 2.0 * (1.0 - base) * (1.0 - blend), 2.0 * base * blend, blend < 0.5);
|
||||
}
|
||||
|
||||
fn blendHardLight(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
hardLight(base.r, blend.r),
|
||||
hardLight(base.g, blend.g),
|
||||
hardLight(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendHardLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
HardLightBlend.extension = {
|
||||
name: "hard-light",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.HardLightBlend = HardLightBlend;
|
||||
//# sourceMappingURL=HardLightBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"HardLightBlend.js","sources":["../../src/advanced-blend-modes/HardLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'hard-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'hard-light'\n * @memberof filters\n */\nexport class HardLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'hard-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float hardLight(float base, float blend)\n {\n return (blend < 0.5) ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);\n }\n\n vec3 blendHardLight(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n hardLight(base.r, blend.r),\n hardLight(base.g, blend.g),\n hardLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendHardLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn hardLight(base: f32, blend: f32) -> f32\n {\n return select(1.0 - 2.0 * (1.0 - base) * (1.0 - blend), 2.0 * base * blend, blend < 0.5);\n }\n\n fn blendHardLight(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n hardLight(base.r, blend.r),\n hardLight(base.g, blend.g),\n hardLight(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendHardLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAiBO,MAAM,uBAAuBA,+BACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAxDa,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
61
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.mjs
generated
vendored
Normal file
61
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,61 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class HardLightBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float hardLight(float base, float blend)
|
||||
{
|
||||
return (blend < 0.5) ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);
|
||||
}
|
||||
|
||||
vec3 blendHardLight(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
hardLight(base.r, blend.r),
|
||||
hardLight(base.g, blend.g),
|
||||
hardLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendHardLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn hardLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(1.0 - 2.0 * (1.0 - base) * (1.0 - blend), 2.0 * base * blend, blend < 0.5);
|
||||
}
|
||||
|
||||
fn blendHardLight(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
hardLight(base.r, blend.r),
|
||||
hardLight(base.g, blend.g),
|
||||
hardLight(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendHardLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
HardLightBlend.extension = {
|
||||
name: "hard-light",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { HardLightBlend };
|
||||
//# sourceMappingURL=HardLightBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/HardLightBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"HardLightBlend.mjs","sources":["../../src/advanced-blend-modes/HardLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'hard-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'hard-light'\n * @memberof filters\n */\nexport class HardLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'hard-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float hardLight(float base, float blend)\n {\n return (blend < 0.5) ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);\n }\n\n vec3 blendHardLight(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n hardLight(base.r, blend.r),\n hardLight(base.g, blend.g),\n hardLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendHardLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn hardLight(base: f32, blend: f32) -> f32\n {\n return select(1.0 - 2.0 * (1.0 - base) * (1.0 - blend), 2.0 * base * blend, blend < 0.5);\n }\n\n fn blendHardLight(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n hardLight(base.r, blend.r),\n hardLight(base.g, blend.g),\n hardLight(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendHardLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAiBO,MAAM,uBAAuB,eACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAxDa,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
20
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.d.ts
generated
vendored
Normal file
20
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Hard defines each of the color channel values of the blend color to the RGB values of the base color.
|
||||
* If the sum of a channel is 255, it receives a value of 255; if less than 255, a value of 0.
|
||||
*
|
||||
* Available as `container.blendMode = 'hard-mix'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'hard-mix'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class HardMixBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
62
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.js
generated
vendored
Normal file
62
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.js
generated
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class HardMixBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float hardMix(float base, float blend)
|
||||
{
|
||||
return (base + blend >= 1.0) ? 1.0 : 0.0;
|
||||
}
|
||||
|
||||
vec3 blendHardMix(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
hardMix(base.r, blend.r),
|
||||
hardMix(base.g, blend.g),
|
||||
hardMix(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendHardMix(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn hardMix(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(0.0, 1.0, base + blend >= 1.0);
|
||||
}
|
||||
|
||||
fn blendHardMix(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended: vec3<f32> = vec3<f32>(
|
||||
hardMix(base.r, blend.r),
|
||||
hardMix(base.g, blend.g),
|
||||
hardMix(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendHardMix(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
HardMixBlend.extension = {
|
||||
name: "hard-mix",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.HardMixBlend = HardMixBlend;
|
||||
//# sourceMappingURL=HardMixBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"HardMixBlend.js","sources":["../../src/advanced-blend-modes/HardMixBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Hard defines each of the color channel values of the blend color to the RGB values of the base color.\n * If the sum of a channel is 255, it receives a value of 255; if less than 255, a value of 0.\n *\n * Available as `container.blendMode = 'hard-mix'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'hard-mix'\n * @memberof filters\n */\nexport class HardMixBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'hard-mix',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float hardMix(float base, float blend)\n {\n return (base + blend >= 1.0) ? 1.0 : 0.0;\n }\n\n vec3 blendHardMix(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n hardMix(base.r, blend.r),\n hardMix(base.g, blend.g),\n hardMix(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendHardMix(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn hardMix(base: f32, blend: f32) -> f32\n {\n return select(0.0, 1.0, base + blend >= 1.0);\n }\n\n fn blendHardMix(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended: vec3<f32> = vec3<f32>(\n hardMix(base.r, blend.r),\n hardMix(base.g, blend.g),\n hardMix(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendHardMix(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAoBO,MAAM,qBAAqBA,+BAClC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAvDa,YAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,UAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
60
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.mjs
generated
vendored
Normal file
60
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,60 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class HardMixBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float hardMix(float base, float blend)
|
||||
{
|
||||
return (base + blend >= 1.0) ? 1.0 : 0.0;
|
||||
}
|
||||
|
||||
vec3 blendHardMix(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
hardMix(base.r, blend.r),
|
||||
hardMix(base.g, blend.g),
|
||||
hardMix(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendHardMix(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn hardMix(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(0.0, 1.0, base + blend >= 1.0);
|
||||
}
|
||||
|
||||
fn blendHardMix(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended: vec3<f32> = vec3<f32>(
|
||||
hardMix(base.r, blend.r),
|
||||
hardMix(base.g, blend.g),
|
||||
hardMix(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendHardMix(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
HardMixBlend.extension = {
|
||||
name: "hard-mix",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { HardMixBlend };
|
||||
//# sourceMappingURL=HardMixBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/HardMixBlend.mjs.map
generated
vendored
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@@ -0,0 +1 @@
|
||||
{"version":3,"file":"HardMixBlend.mjs","sources":["../../src/advanced-blend-modes/HardMixBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Hard defines each of the color channel values of the blend color to the RGB values of the base color.\n * If the sum of a channel is 255, it receives a value of 255; if less than 255, a value of 0.\n *\n * Available as `container.blendMode = 'hard-mix'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'hard-mix'\n * @memberof filters\n */\nexport class HardMixBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'hard-mix',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float hardMix(float base, float blend)\n {\n return (base + blend >= 1.0) ? 1.0 : 0.0;\n }\n\n vec3 blendHardMix(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n hardMix(base.r, blend.r),\n hardMix(base.g, blend.g),\n hardMix(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendHardMix(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn hardMix(base: f32, blend: f32) -> f32\n {\n return select(0.0, 1.0, base + blend >= 1.0);\n }\n\n fn blendHardMix(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended: vec3<f32> = vec3<f32>(\n hardMix(base.r, blend.r),\n hardMix(base.g, blend.g),\n hardMix(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendHardMix(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAoBO,MAAM,qBAAqB,eAClC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAgBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAvDa,YAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,UAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
17
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.d.ts
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vendored
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17
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.d.ts
generated
vendored
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|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'lighten'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'lighten'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class LightenBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
42
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.js
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vendored
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42
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.js
generated
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class LightenBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 blendLighten(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (max(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLighten(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendLighten(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
return (max(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLighten(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LightenBlend.extension = {
|
||||
name: "lighten",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.LightenBlend = LightenBlend;
|
||||
//# sourceMappingURL=LightenBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.js.map
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1
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.js.map
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vendored
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|
||||
{"version":3,"file":"LightenBlend.js","sources":["../../src/advanced-blend-modes/LightenBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'lighten'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'lighten'\n * @memberof filters\n */\nexport class LightenBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'lighten',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 blendLighten(vec3 base, vec3 blend, float opacity)\n {\n return (max(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLighten(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendLighten(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (max(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLighten(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAeO,MAAM,qBAAqBA,+BAClC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAnCa,YAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,SAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
40
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.mjs
generated
vendored
Normal file
40
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class LightenBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 blendLighten(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (max(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLighten(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendLighten(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
return (max(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLighten(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LightenBlend.extension = {
|
||||
name: "lighten",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { LightenBlend };
|
||||
//# sourceMappingURL=LightenBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/LightenBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LightenBlend.mjs","sources":["../../src/advanced-blend-modes/LightenBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'lighten'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'lighten'\n * @memberof filters\n */\nexport class LightenBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'lighten',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 blendLighten(vec3 base, vec3 blend, float opacity)\n {\n return (max(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLighten(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendLighten(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n return (max(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLighten(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAeO,MAAM,qBAAqB,eAClC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAMX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAnCa,YAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,SAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
20
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.d.ts
generated
vendored
Normal file
20
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Looks at the color information in each channel and darkens the base color to
|
||||
* reflect the blend color by increasing the contrast between the two.
|
||||
*
|
||||
* Available as `container.blendMode = 'linear-burn'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'linear-burn'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class LinearBurnBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
64
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.js
generated
vendored
Normal file
64
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.js
generated
vendored
Normal file
@@ -0,0 +1,64 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class LinearBurnBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float linearBurn(float base, float blend)
|
||||
{
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
vec3 blendLinearBurn(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
linearBurn(base.r, blend.r),
|
||||
linearBurn(base.g, blend.g),
|
||||
linearBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLinearBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn linearBurn(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
fn blendLinearBurn(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
linearBurn(base.r, blend.r),
|
||||
linearBurn(base.g, blend.g),
|
||||
linearBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLinearBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LinearBurnBlend.extension = {
|
||||
name: "linear-burn",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.LinearBurnBlend = LinearBurnBlend;
|
||||
//# sourceMappingURL=LinearBurnBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LinearBurnBlend.js","sources":["../../src/advanced-blend-modes/LinearBurnBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and darkens the base color to\n * reflect the blend color by increasing the contrast between the two.\n *\n * Available as `container.blendMode = 'linear-burn'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'linear-burn'\n * @memberof filters\n */\nexport class LinearBurnBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'linear-burn',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float linearBurn(float base, float blend)\n {\n return max(0.0, base + blend - 1.0);\n }\n\n vec3 blendLinearBurn(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n linearBurn(base.r, blend.r),\n linearBurn(base.g, blend.g),\n linearBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLinearBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn linearBurn(base: f32, blend: f32) -> f32\n {\n return max(0.0, base + blend - 1.0);\n }\n\n fn blendLinearBurn(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n linearBurn(base.r, blend.r),\n linearBurn(base.g, blend.g),\n linearBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLinearBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAoBO,MAAM,wBAAwBA,+BACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,aAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
62
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.mjs
generated
vendored
Normal file
62
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class LinearBurnBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float linearBurn(float base, float blend)
|
||||
{
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
vec3 blendLinearBurn(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
linearBurn(base.r, blend.r),
|
||||
linearBurn(base.g, blend.g),
|
||||
linearBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLinearBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn linearBurn(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
fn blendLinearBurn(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
linearBurn(base.r, blend.r),
|
||||
linearBurn(base.g, blend.g),
|
||||
linearBurn(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLinearBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LinearBurnBlend.extension = {
|
||||
name: "linear-burn",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { LinearBurnBlend };
|
||||
//# sourceMappingURL=LinearBurnBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearBurnBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LinearBurnBlend.mjs","sources":["../../src/advanced-blend-modes/LinearBurnBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and darkens the base color to\n * reflect the blend color by increasing the contrast between the two.\n *\n * Available as `container.blendMode = 'linear-burn'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'linear-burn'\n * @memberof filters\n */\nexport class LinearBurnBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'linear-burn',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float linearBurn(float base, float blend)\n {\n return max(0.0, base + blend - 1.0);\n }\n\n vec3 blendLinearBurn(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n linearBurn(base.r, blend.r),\n linearBurn(base.g, blend.g),\n linearBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLinearBurn(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn linearBurn(base: f32, blend: f32) -> f32\n {\n return max(0.0, base + blend - 1.0);\n }\n\n fn blendLinearBurn(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n linearBurn(base.r, blend.r),\n linearBurn(base.g, blend.g),\n linearBurn(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLinearBurn(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAoBO,MAAM,wBAAwB,eACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,aAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
18
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.d.ts
generated
vendored
Normal file
18
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing contrast between the two.
|
||||
* Available as `container.blendMode = 'linear-dodge'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'linear-dodge'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class LinearDodgeBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
61
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.js
generated
vendored
Normal file
61
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.js
generated
vendored
Normal file
@@ -0,0 +1,61 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class LinearDodgeBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float linearDodge(float base, float blend) {
|
||||
return min(1.0, base + blend);
|
||||
}
|
||||
|
||||
vec3 blendLinearDodge(vec3 base, vec3 blend, float opacity) {
|
||||
vec3 blended = vec3(
|
||||
linearDodge(base.r, blend.r),
|
||||
linearDodge(base.g, blend.g),
|
||||
linearDodge(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLinearDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn linearDodge(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return min(1, base + blend);
|
||||
}
|
||||
|
||||
fn blendLinearDodge(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
linearDodge(base.r, blend.r),
|
||||
linearDodge(base.g, blend.g),
|
||||
linearDodge(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLinearDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LinearDodgeBlend.extension = {
|
||||
name: "linear-dodge",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.LinearDodgeBlend = LinearDodgeBlend;
|
||||
//# sourceMappingURL=LinearDodgeBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LinearDodgeBlend.js","sources":["../../src/advanced-blend-modes/LinearDodgeBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing contrast between the two.\n * Available as `container.blendMode = 'linear-dodge'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'linear-dodge'\n * @memberof filters\n */\nexport class LinearDodgeBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'linear-dodge',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float linearDodge(float base, float blend) {\n return min(1.0, base + blend);\n }\n\n vec3 blendLinearDodge(vec3 base, vec3 blend, float opacity) {\n vec3 blended = vec3(\n linearDodge(base.r, blend.r),\n linearDodge(base.g, blend.g),\n linearDodge(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLinearDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn linearDodge(base: f32, blend: f32) -> f32\n {\n return min(1, base + blend);\n }\n\n fn blendLinearDodge(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n linearDodge(base.r, blend.r),\n linearDodge(base.g, blend.g),\n linearDodge(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLinearDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAkBO,MAAM,yBAAyBA,+BACtC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAcX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAtDa,gBAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,cAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
59
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.mjs
generated
vendored
Normal file
59
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,59 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class LinearDodgeBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float linearDodge(float base, float blend) {
|
||||
return min(1.0, base + blend);
|
||||
}
|
||||
|
||||
vec3 blendLinearDodge(vec3 base, vec3 blend, float opacity) {
|
||||
vec3 blended = vec3(
|
||||
linearDodge(base.r, blend.r),
|
||||
linearDodge(base.g, blend.g),
|
||||
linearDodge(base.b, blend.b)
|
||||
);
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLinearDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn linearDodge(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return min(1, base + blend);
|
||||
}
|
||||
|
||||
fn blendLinearDodge(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
linearDodge(base.r, blend.r),
|
||||
linearDodge(base.g, blend.g),
|
||||
linearDodge(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLinearDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LinearDodgeBlend.extension = {
|
||||
name: "linear-dodge",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { LinearDodgeBlend };
|
||||
//# sourceMappingURL=LinearDodgeBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearDodgeBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LinearDodgeBlend.mjs","sources":["../../src/advanced-blend-modes/LinearDodgeBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing contrast between the two.\n * Available as `container.blendMode = 'linear-dodge'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'linear-dodge'\n * @memberof filters\n */\nexport class LinearDodgeBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'linear-dodge',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float linearDodge(float base, float blend) {\n return min(1.0, base + blend);\n }\n\n vec3 blendLinearDodge(vec3 base, vec3 blend, float opacity) {\n vec3 blended = vec3(\n linearDodge(base.r, blend.r),\n linearDodge(base.g, blend.g),\n linearDodge(base.b, blend.b)\n );\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLinearDodge(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn linearDodge(base: f32, blend: f32) -> f32\n {\n return min(1, base + blend);\n }\n\n fn blendLinearDodge(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n linearDodge(base.r, blend.r),\n linearDodge(base.g, blend.g),\n linearDodge(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLinearDodge(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAkBO,MAAM,yBAAyB,eACtC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAcX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAtDa,gBAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,cAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
18
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.d.ts
generated
vendored
Normal file
18
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Increase or decrease brightness by burning or dodging color values, based on the blend color
|
||||
* Available as `container.blendMode = 'linear-light'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'linear-light'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class LinearLightBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
80
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.js
generated
vendored
Normal file
80
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.js
generated
vendored
Normal file
@@ -0,0 +1,80 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class LinearLightBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float linearBurn(float base, float blend) {
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
float linearDodge(float base, float blend) {
|
||||
return min(1.0, base + blend);
|
||||
}
|
||||
|
||||
float linearLight(float base, float blend) {
|
||||
return (blend <= 0.5) ? linearBurn(base,2.0*blend) : linearBurn(base,2.0*(blend-0.5));
|
||||
}
|
||||
|
||||
vec3 blendLinearLight(vec3 base, vec3 blend, float opacity) {
|
||||
vec3 blended = vec3(
|
||||
linearLight(base.r, blend.r),
|
||||
linearLight(base.g, blend.g),
|
||||
linearLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLinearLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn linearBurn(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
fn linearDodge(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return min(1.0, base + blend);
|
||||
}
|
||||
|
||||
fn linearLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(linearBurn(base,2.0*(blend-0.5)), linearBurn(base,2.0*blend), blend <= 0.5);
|
||||
}
|
||||
|
||||
fn blendLinearLightOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
linearLight(base.r, blend.r),
|
||||
linearLight(base.g, blend.g),
|
||||
linearLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLinearLightOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LinearLightBlend.extension = {
|
||||
name: "linear-light",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.LinearLightBlend = LinearLightBlend;
|
||||
//# sourceMappingURL=LinearLightBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.js.map
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vendored
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1
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.js.map
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vendored
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|
||||
{"version":3,"file":"LinearLightBlend.js","sources":["../../src/advanced-blend-modes/LinearLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Increase or decrease brightness by burning or dodging color values, based on the blend color\n * Available as `container.blendMode = 'linear-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'linear-light'\n * @memberof filters\n */\nexport class LinearLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'linear-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float linearBurn(float base, float blend) {\n return max(0.0, base + blend - 1.0);\n }\n\n float linearDodge(float base, float blend) {\n return min(1.0, base + blend);\n }\n\n float linearLight(float base, float blend) {\n return (blend <= 0.5) ? linearBurn(base,2.0*blend) : linearBurn(base,2.0*(blend-0.5));\n }\n\n vec3 blendLinearLight(vec3 base, vec3 blend, float opacity) {\n vec3 blended = vec3(\n linearLight(base.r, blend.r),\n linearLight(base.g, blend.g),\n linearLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLinearLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn linearBurn(base: f32, blend: f32) -> f32\n {\n return max(0.0, base + blend - 1.0);\n }\n\n fn linearDodge(base: f32, blend: f32) -> f32\n {\n return min(1.0, base + blend);\n }\n\n fn linearLight(base: f32, blend: f32) -> f32\n {\n return select(linearBurn(base,2.0*(blend-0.5)), linearBurn(base,2.0*blend), blend <= 0.5);\n }\n\n fn blendLinearLightOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n linearLight(base.r, blend.r),\n linearLight(base.g, blend.g),\n linearLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLinearLightOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAkBO,MAAM,yBAAyBA,+BACtC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAuBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QA2BX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzEa,gBAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,cAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
78
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.mjs
generated
vendored
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78
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.mjs
generated
vendored
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@@ -0,0 +1,78 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class LinearLightBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float linearBurn(float base, float blend) {
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
float linearDodge(float base, float blend) {
|
||||
return min(1.0, base + blend);
|
||||
}
|
||||
|
||||
float linearLight(float base, float blend) {
|
||||
return (blend <= 0.5) ? linearBurn(base,2.0*blend) : linearBurn(base,2.0*(blend-0.5));
|
||||
}
|
||||
|
||||
vec3 blendLinearLight(vec3 base, vec3 blend, float opacity) {
|
||||
vec3 blended = vec3(
|
||||
linearLight(base.r, blend.r),
|
||||
linearLight(base.g, blend.g),
|
||||
linearLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLinearLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn linearBurn(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return max(0.0, base + blend - 1.0);
|
||||
}
|
||||
|
||||
fn linearDodge(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return min(1.0, base + blend);
|
||||
}
|
||||
|
||||
fn linearLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(linearBurn(base,2.0*(blend-0.5)), linearBurn(base,2.0*blend), blend <= 0.5);
|
||||
}
|
||||
|
||||
fn blendLinearLightOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
linearLight(base.r, blend.r),
|
||||
linearLight(base.g, blend.g),
|
||||
linearLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLinearLightOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LinearLightBlend.extension = {
|
||||
name: "linear-light",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { LinearLightBlend };
|
||||
//# sourceMappingURL=LinearLightBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.mjs.map
generated
vendored
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1
node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LinearLightBlend.mjs","sources":["../../src/advanced-blend-modes/LinearLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Increase or decrease brightness by burning or dodging color values, based on the blend color\n * Available as `container.blendMode = 'linear-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'linear-light'\n * @memberof filters\n */\nexport class LinearLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'linear-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float linearBurn(float base, float blend) {\n return max(0.0, base + blend - 1.0);\n }\n\n float linearDodge(float base, float blend) {\n return min(1.0, base + blend);\n }\n\n float linearLight(float base, float blend) {\n return (blend <= 0.5) ? linearBurn(base,2.0*blend) : linearBurn(base,2.0*(blend-0.5));\n }\n\n vec3 blendLinearLight(vec3 base, vec3 blend, float opacity) {\n vec3 blended = vec3(\n linearLight(base.r, blend.r),\n linearLight(base.g, blend.g),\n linearLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLinearLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn linearBurn(base: f32, blend: f32) -> f32\n {\n return max(0.0, base + blend - 1.0);\n }\n\n fn linearDodge(base: f32, blend: f32) -> f32\n {\n return min(1.0, base + blend);\n }\n\n fn linearLight(base: f32, blend: f32) -> f32\n {\n return select(linearBurn(base,2.0*(blend-0.5)), linearBurn(base,2.0*blend), blend <= 0.5);\n }\n\n fn blendLinearLightOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n linearLight(base.r, blend.r),\n linearLight(base.g, blend.g),\n linearLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLinearLightOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAkBO,MAAM,yBAAyB,eACtC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAuBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QA2BX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzEa,gBAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,cAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
17
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.d.ts
generated
vendored
Normal file
17
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'luminosity'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'luminosity'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class LuminosityBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
50
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.js
generated
vendored
Normal file
50
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.js
generated
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
var GLhls = require('../filters/blend-modes/hls/GLhls.js');
|
||||
var GPUhls = require('../filters/blend-modes/hls/GPUhls.js');
|
||||
|
||||
"use strict";
|
||||
class LuminosityBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
${GLhls.hslgl}
|
||||
|
||||
vec3 blendLuminosity(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blendLuminosity = setLuminosity(base, getLuminosity(blend));
|
||||
return (blendLuminosity * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLuminosity(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
${GPUhls.hslgpu}
|
||||
|
||||
fn blendLuminosity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blendLuminosity: vec3<f32> = setLuminosity(base, getLuminosity(blend));
|
||||
return (blendLuminosity * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLuminosity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LuminosityBlend.extension = {
|
||||
name: "luminosity",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.LuminosityBlend = LuminosityBlend;
|
||||
//# sourceMappingURL=LuminosityBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LuminosityBlend.js","sources":["../../src/advanced-blend-modes/LuminosityBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\nimport { hslgl } from '../filters/blend-modes/hls/GLhls';\nimport { hslgpu } from '../filters/blend-modes/hls/GPUhls';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'luminosity'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'luminosity'\n * @memberof filters\n */\nexport class LuminosityBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'luminosity',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n ${hslgl}\n\n vec3 blendLuminosity(vec3 base, vec3 blend, float opacity)\n {\n vec3 blendLuminosity = setLuminosity(base, getLuminosity(blend));\n return (blendLuminosity * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLuminosity(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n ${hslgpu}\n\n fn blendLuminosity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blendLuminosity: vec3<f32> = setLuminosity(base, getLuminosity(blend));\n return (blendLuminosity * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLuminosity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","hslgl","hslgpu","ExtensionType"],"mappings":";;;;;;;;AAiBO,MAAM,wBAAwBA,+BACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA,gBAAA,EACTC,WAAK,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAQP,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA,gBAAA,EACTC,aAAM,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAQR,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzCa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
48
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.mjs
generated
vendored
Normal file
48
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
import { hslgl } from '../filters/blend-modes/hls/GLhls.mjs';
|
||||
import { hslgpu } from '../filters/blend-modes/hls/GPUhls.mjs';
|
||||
|
||||
"use strict";
|
||||
class LuminosityBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
${hslgl}
|
||||
|
||||
vec3 blendLuminosity(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blendLuminosity = setLuminosity(base, getLuminosity(blend));
|
||||
return (blendLuminosity * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendLuminosity(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
${hslgpu}
|
||||
|
||||
fn blendLuminosity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blendLuminosity: vec3<f32> = setLuminosity(base, getLuminosity(blend));
|
||||
return (blendLuminosity * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendLuminosity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
LuminosityBlend.extension = {
|
||||
name: "luminosity",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { LuminosityBlend };
|
||||
//# sourceMappingURL=LuminosityBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/LuminosityBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"LuminosityBlend.mjs","sources":["../../src/advanced-blend-modes/LuminosityBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\nimport { hslgl } from '../filters/blend-modes/hls/GLhls';\nimport { hslgpu } from '../filters/blend-modes/hls/GPUhls';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'luminosity'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'luminosity'\n * @memberof filters\n */\nexport class LuminosityBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'luminosity',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n ${hslgl}\n\n vec3 blendLuminosity(vec3 base, vec3 blend, float opacity)\n {\n vec3 blendLuminosity = setLuminosity(base, getLuminosity(blend));\n return (blendLuminosity * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendLuminosity(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n ${hslgpu}\n\n fn blendLuminosity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blendLuminosity: vec3<f32> = setLuminosity(base, getLuminosity(blend));\n return (blendLuminosity * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendLuminosity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;;;AAiBO,MAAM,wBAAwB,eACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA,gBAAA,EACT,KAAK,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAQP,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA,gBAAA,EACT,MAAM,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAQR,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzCa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
16
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.d.ts
generated
vendored
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16
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.d.ts
generated
vendored
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@@ -0,0 +1,16 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'negation'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'negation'
|
||||
*/
|
||||
export declare class NegationBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
52
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.js
generated
vendored
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52
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.js
generated
vendored
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@@ -0,0 +1,52 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class NegationBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 negation(vec3 base, vec3 blend)
|
||||
{
|
||||
return 1.0-abs(1.0-base-blend);
|
||||
}
|
||||
|
||||
vec3 blendNegation(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (negation(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendNegation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendNegation(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>
|
||||
{
|
||||
return 1.0-abs(1.0-base-blend);
|
||||
}
|
||||
|
||||
fn blendNegationOpacity(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
return (blendNegation(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendNegationOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
NegationBlend.extension = {
|
||||
name: "negation",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.NegationBlend = NegationBlend;
|
||||
//# sourceMappingURL=NegationBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.js.map
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vendored
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1
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.js.map
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vendored
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|
||||
{"version":3,"file":"NegationBlend.js","sources":["../../src/advanced-blend-modes/NegationBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'negation'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'negation'\n */\nexport class NegationBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'negation',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 negation(vec3 base, vec3 blend)\n {\n return 1.0-abs(1.0-base-blend);\n }\n\n vec3 blendNegation(vec3 base, vec3 blend, float opacity)\n {\n return (negation(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendNegation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendNegation(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>\n {\n return 1.0-abs(1.0-base-blend);\n }\n\n fn blendNegationOpacity(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n return (blendNegation(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendNegationOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAcO,MAAM,sBAAsBA,+BACnC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AA7Ca,aAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,UAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
50
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.mjs
generated
vendored
Normal file
50
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class NegationBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
vec3 negation(vec3 base, vec3 blend)
|
||||
{
|
||||
return 1.0-abs(1.0-base-blend);
|
||||
}
|
||||
|
||||
vec3 blendNegation(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
return (negation(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendNegation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn blendNegation(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>
|
||||
{
|
||||
return 1.0-abs(1.0-base-blend);
|
||||
}
|
||||
|
||||
fn blendNegationOpacity(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
return (blendNegation(base, blend) * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendNegationOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
NegationBlend.extension = {
|
||||
name: "negation",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { NegationBlend };
|
||||
//# sourceMappingURL=NegationBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/NegationBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"NegationBlend.mjs","sources":["../../src/advanced-blend-modes/NegationBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'negation'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'negation'\n */\nexport class NegationBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'negation',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n vec3 negation(vec3 base, vec3 blend)\n {\n return 1.0-abs(1.0-base-blend);\n }\n\n vec3 blendNegation(vec3 base, vec3 blend, float opacity)\n {\n return (negation(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendNegation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn blendNegation(base: vec3<f32>, blend: vec3<f32>) -> vec3<f32>\n {\n return 1.0-abs(1.0-base-blend);\n }\n\n fn blendNegationOpacity(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n return (blendNegation(base, blend) * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendNegationOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAcO,MAAM,sBAAsB,eACnC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAWX,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AA7Ca,aAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,UAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
16
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.d.ts
generated
vendored
Normal file
16
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'overlay'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'overlay'
|
||||
*/
|
||||
export declare class OverlayBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
64
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.js
generated
vendored
Normal file
64
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.js
generated
vendored
Normal file
@@ -0,0 +1,64 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class OverlayBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float overlay(float base, float blend)
|
||||
{
|
||||
return (base < 0.5) ? (2.0*base*blend) : (1.0-2.0*(1.0-base)*(1.0-blend));
|
||||
}
|
||||
|
||||
vec3 blendOverlay(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
overlay(base.r, blend.r),
|
||||
overlay(base.g, blend.g),
|
||||
overlay(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendOverlay(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn overlay(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select((1.0-2.0*(1.0-base)*(1.0-blend)), (2.0*base*blend), base < 0.5);
|
||||
}
|
||||
|
||||
fn blendOverlay(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
overlay(base.r, blend.r),
|
||||
overlay(base.g, blend.g),
|
||||
overlay(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendOverlay(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
OverlayBlend.extension = {
|
||||
name: "overlay",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.OverlayBlend = OverlayBlend;
|
||||
//# sourceMappingURL=OverlayBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"OverlayBlend.js","sources":["../../src/advanced-blend-modes/OverlayBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'overlay'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'overlay'\n */\nexport class OverlayBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'overlay',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float overlay(float base, float blend)\n {\n return (base < 0.5) ? (2.0*base*blend) : (1.0-2.0*(1.0-base)*(1.0-blend));\n }\n\n vec3 blendOverlay(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n overlay(base.r, blend.r),\n overlay(base.g, blend.g),\n overlay(base.b, blend.b)\n );\n \n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendOverlay(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `,\n },\n gpu: {\n functions: `\n fn overlay(base: f32, blend: f32) -> f32\n {\n return select((1.0-2.0*(1.0-base)*(1.0-blend)), (2.0*base*blend), base < 0.5);\n }\n\n fn blendOverlay(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n overlay(base.r, blend.r),\n overlay(base.g, blend.g),\n overlay(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendOverlay(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `,\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAcO,MAAM,qBAAqBA,+BAClC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,YAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,SAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
62
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.mjs
generated
vendored
Normal file
62
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class OverlayBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float overlay(float base, float blend)
|
||||
{
|
||||
return (base < 0.5) ? (2.0*base*blend) : (1.0-2.0*(1.0-base)*(1.0-blend));
|
||||
}
|
||||
|
||||
vec3 blendOverlay(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
overlay(base.r, blend.r),
|
||||
overlay(base.g, blend.g),
|
||||
overlay(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendOverlay(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn overlay(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select((1.0-2.0*(1.0-base)*(1.0-blend)), (2.0*base*blend), base < 0.5);
|
||||
}
|
||||
|
||||
fn blendOverlay(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
overlay(base.r, blend.r),
|
||||
overlay(base.g, blend.g),
|
||||
overlay(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendOverlay(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
OverlayBlend.extension = {
|
||||
name: "overlay",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { OverlayBlend };
|
||||
//# sourceMappingURL=OverlayBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/OverlayBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"OverlayBlend.mjs","sources":["../../src/advanced-blend-modes/OverlayBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'overlay'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'overlay'\n */\nexport class OverlayBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'overlay',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float overlay(float base, float blend)\n {\n return (base < 0.5) ? (2.0*base*blend) : (1.0-2.0*(1.0-base)*(1.0-blend));\n }\n\n vec3 blendOverlay(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n overlay(base.r, blend.r),\n overlay(base.g, blend.g),\n overlay(base.b, blend.b)\n );\n \n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendOverlay(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;\n `,\n },\n gpu: {\n functions: `\n fn overlay(base: f32, blend: f32) -> f32\n {\n return select((1.0-2.0*(1.0-base)*(1.0-blend)), (2.0*base*blend), base < 0.5);\n }\n\n fn blendOverlay(base: vec3<f32>, blend: vec3<f32>, opacity: f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n overlay(base.r, blend.r),\n overlay(base.g, blend.g),\n overlay(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendOverlay(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `,\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAcO,MAAM,qBAAqB,eAClC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,YAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,SAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
18
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.d.ts
generated
vendored
Normal file
18
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Replaces colors based on the blend color.
|
||||
* Available as `container.blendMode = 'pin-light'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'pin-light'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class PinLightBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
64
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.js
generated
vendored
Normal file
64
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.js
generated
vendored
Normal file
@@ -0,0 +1,64 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class PinLightBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float pinLight(float base, float blend)
|
||||
{
|
||||
return (blend <= 0.5) ? min(base, 2.0 * blend) : max(base, 2.0 * (blend - 0.5));
|
||||
}
|
||||
|
||||
vec3 blendPinLight(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
pinLight(base.r, blend.r),
|
||||
pinLight(base.g, blend.g),
|
||||
pinLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn pinLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(max(base,2.0*(blend-0.5)), min(base,2.0*blend), blend <= 0.5);
|
||||
}
|
||||
|
||||
fn blendPinLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
pinLight(base.r, blend.r),
|
||||
pinLight(base.g, blend.g),
|
||||
pinLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
PinLightBlend.extension = {
|
||||
name: "pin-light",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.PinLightBlend = PinLightBlend;
|
||||
//# sourceMappingURL=PinLightBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"PinLightBlend.js","sources":["../../src/advanced-blend-modes/PinLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Replaces colors based on the blend color.\n * Available as `container.blendMode = 'pin-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'pin-light'\n * @memberof filters\n */\nexport class PinLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'pin-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float pinLight(float base, float blend)\n {\n return (blend <= 0.5) ? min(base, 2.0 * blend) : max(base, 2.0 * (blend - 0.5));\n }\n\n vec3 blendPinLight(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n pinLight(base.r, blend.r),\n pinLight(base.g, blend.g),\n pinLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn pinLight(base: f32, blend: f32) -> f32\n {\n return select(max(base,2.0*(blend-0.5)), min(base,2.0*blend), blend <= 0.5);\n }\n\n fn blendPinLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n pinLight(base.r, blend.r),\n pinLight(base.g, blend.g),\n pinLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAkBO,MAAM,sBAAsBA,+BACnC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,aAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,WAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
62
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.mjs
generated
vendored
Normal file
62
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class PinLightBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float pinLight(float base, float blend)
|
||||
{
|
||||
return (blend <= 0.5) ? min(base, 2.0 * blend) : max(base, 2.0 * (blend - 0.5));
|
||||
}
|
||||
|
||||
vec3 blendPinLight(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
pinLight(base.r, blend.r),
|
||||
pinLight(base.g, blend.g),
|
||||
pinLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn pinLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(max(base,2.0*(blend-0.5)), min(base,2.0*blend), blend <= 0.5);
|
||||
}
|
||||
|
||||
fn blendPinLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
pinLight(base.r, blend.r),
|
||||
pinLight(base.g, blend.g),
|
||||
pinLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
PinLightBlend.extension = {
|
||||
name: "pin-light",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { PinLightBlend };
|
||||
//# sourceMappingURL=PinLightBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/PinLightBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"PinLightBlend.mjs","sources":["../../src/advanced-blend-modes/PinLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Replaces colors based on the blend color.\n * Available as `container.blendMode = 'pin-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'pin-light'\n * @memberof filters\n */\nexport class PinLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'pin-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float pinLight(float base, float blend)\n {\n return (blend <= 0.5) ? min(base, 2.0 * blend) : max(base, 2.0 * (blend - 0.5));\n }\n\n vec3 blendPinLight(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n pinLight(base.r, blend.r),\n pinLight(base.g, blend.g),\n pinLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn pinLight(base: f32, blend: f32) -> f32\n {\n return select(max(base,2.0*(blend-0.5)), min(base,2.0*blend), blend <= 0.5);\n }\n\n fn blendPinLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n pinLight(base.r, blend.r),\n pinLight(base.g, blend.g),\n pinLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendPinLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAkBO,MAAM,sBAAsB,eACnC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,aAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,WAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
16
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.d.ts
generated
vendored
Normal file
16
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'saturation'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'saturation'
|
||||
*/
|
||||
export declare class SaturationBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
50
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.js
generated
vendored
Normal file
50
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.js
generated
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
var GLhls = require('../filters/blend-modes/hls/GLhls.js');
|
||||
var GPUhls = require('../filters/blend-modes/hls/GPUhls.js');
|
||||
|
||||
"use strict";
|
||||
class SaturationBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
${GLhls.hslgl}
|
||||
|
||||
vec3 blendSaturation(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));
|
||||
return (blendSaturation * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
${GPUhls.hslgpu}
|
||||
|
||||
fn blendSaturation(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));
|
||||
return (blendSaturation * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
SaturationBlend.extension = {
|
||||
name: "saturation",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.SaturationBlend = SaturationBlend;
|
||||
//# sourceMappingURL=SaturationBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"SaturationBlend.js","sources":["../../src/advanced-blend-modes/SaturationBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\nimport { hslgl } from '../filters/blend-modes/hls/GLhls';\nimport { hslgpu } from '../filters/blend-modes/hls/GPUhls';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'saturation'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'saturation'\n */\nexport class SaturationBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'saturation',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n ${hslgl}\n\n vec3 blendSaturation(vec3 base, vec3 blend, float opacity)\n {\n vec3 blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));\n return (blendSaturation * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n ${hslgpu}\n\n fn blendSaturation(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));\n return (blendSaturation * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","hslgl","hslgpu","ExtensionType"],"mappings":";;;;;;;;AAgBO,MAAM,wBAAwBA,+BACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA,gBAAA,EACTC,WAAK,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAQP,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA,gBAAA,EACTC,aAAM,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAQR,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzCa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
48
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.mjs
generated
vendored
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48
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.mjs
generated
vendored
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@@ -0,0 +1,48 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
import { hslgl } from '../filters/blend-modes/hls/GLhls.mjs';
|
||||
import { hslgpu } from '../filters/blend-modes/hls/GPUhls.mjs';
|
||||
|
||||
"use strict";
|
||||
class SaturationBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
${hslgl}
|
||||
|
||||
vec3 blendSaturation(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));
|
||||
return (blendSaturation * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
${hslgpu}
|
||||
|
||||
fn blendSaturation(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));
|
||||
return (blendSaturation * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
SaturationBlend.extension = {
|
||||
name: "saturation",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { SaturationBlend };
|
||||
//# sourceMappingURL=SaturationBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.mjs.map
generated
vendored
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1
node_modules/pixi.js/lib/advanced-blend-modes/SaturationBlend.mjs.map
generated
vendored
Normal file
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|
||||
{"version":3,"file":"SaturationBlend.mjs","sources":["../../src/advanced-blend-modes/SaturationBlend.ts"],"sourcesContent":["import { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\nimport { hslgl } from '../filters/blend-modes/hls/GLhls';\nimport { hslgpu } from '../filters/blend-modes/hls/GPUhls';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'saturation'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'saturation'\n */\nexport class SaturationBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'saturation',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n ${hslgl}\n\n vec3 blendSaturation(vec3 base, vec3 blend, float opacity)\n {\n vec3 blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));\n return (blendSaturation * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n ${hslgpu}\n\n fn blendSaturation(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blendSaturation = setLuminosity(setSaturation(base, getSaturation(blend)), getLuminosity(base));\n return (blendSaturation * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendSaturation(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;;;AAgBO,MAAM,wBAAwB,eACrC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA,gBAAA,EACT,KAAK,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAQP,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA,gBAAA,EACT,MAAM,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,YAAA,CAAA;AAAA,QAQR,IAAM,EAAA,CAAA;AAAA;AAAA,YAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzCa,eAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
16
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.d.ts
generated
vendored
Normal file
16
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.d.ts
generated
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Available as `container.blendMode = 'soft-light'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'soft-light'
|
||||
*/
|
||||
export declare class SoftLightBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
64
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.js
generated
vendored
Normal file
64
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.js
generated
vendored
Normal file
@@ -0,0 +1,64 @@
|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class SoftLightBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float softLight(float base, float blend)
|
||||
{
|
||||
return (blend < 0.5) ? (2.0 * base * blend + base * base * (1.0 - 2.0 * blend)) : (sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend));
|
||||
}
|
||||
|
||||
vec3 blendSoftLight(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
softLight(base.r, blend.r),
|
||||
softLight(base.g, blend.g),
|
||||
softLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn softLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(2.0 * base * blend + base * base * (1.0 - 2.0 * blend), sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend), blend < 0.5);
|
||||
}
|
||||
|
||||
fn blendSoftLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended: vec3<f32> = vec3<f32>(
|
||||
softLight(base.r, blend.r),
|
||||
softLight(base.g, blend.g),
|
||||
softLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
SoftLightBlend.extension = {
|
||||
name: "soft-light",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.SoftLightBlend = SoftLightBlend;
|
||||
//# sourceMappingURL=SoftLightBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"SoftLightBlend.js","sources":["../../src/advanced-blend-modes/SoftLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'soft-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'soft-light'\n */\nexport class SoftLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'soft-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float softLight(float base, float blend)\n {\n return (blend < 0.5) ? (2.0 * base * blend + base * base * (1.0 - 2.0 * blend)) : (sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend));\n }\n\n vec3 blendSoftLight(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n softLight(base.r, blend.r),\n softLight(base.g, blend.g),\n softLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn softLight(base: f32, blend: f32) -> f32\n {\n return select(2.0 * base * blend + base * base * (1.0 - 2.0 * blend), sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend), blend < 0.5);\n }\n\n fn blendSoftLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended: vec3<f32> = vec3<f32>(\n softLight(base.r, blend.r),\n softLight(base.g, blend.g),\n softLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAgBO,MAAM,uBAAuBA,+BACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
62
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.mjs
generated
vendored
Normal file
62
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class SoftLightBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float softLight(float base, float blend)
|
||||
{
|
||||
return (blend < 0.5) ? (2.0 * base * blend + base * base * (1.0 - 2.0 * blend)) : (sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend));
|
||||
}
|
||||
|
||||
vec3 blendSoftLight(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
softLight(base.r, blend.r),
|
||||
softLight(base.g, blend.g),
|
||||
softLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn softLight(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return select(2.0 * base * blend + base * base * (1.0 - 2.0 * blend), sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend), blend < 0.5);
|
||||
}
|
||||
|
||||
fn blendSoftLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended: vec3<f32> = vec3<f32>(
|
||||
softLight(base.r, blend.r),
|
||||
softLight(base.g, blend.g),
|
||||
softLight(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
SoftLightBlend.extension = {
|
||||
name: "soft-light",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { SoftLightBlend };
|
||||
//# sourceMappingURL=SoftLightBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"SoftLightBlend.mjs","sources":["../../src/advanced-blend-modes/SoftLightBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Available as `container.blendMode = 'soft-light'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'soft-light'\n */\nexport class SoftLightBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'soft-light',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float softLight(float base, float blend)\n {\n return (blend < 0.5) ? (2.0 * base * blend + base * base * (1.0 - 2.0 * blend)) : (sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend));\n }\n\n vec3 blendSoftLight(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n softLight(base.r, blend.r),\n softLight(base.g, blend.g),\n softLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn softLight(base: f32, blend: f32) -> f32\n {\n return select(2.0 * base * blend + base * base * (1.0 - 2.0 * blend), sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend), blend < 0.5);\n }\n\n fn blendSoftLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended: vec3<f32> = vec3<f32>(\n softLight(base.r, blend.r),\n softLight(base.g, blend.g),\n softLight(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAgBO,MAAM,uBAAuB,eACpC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,cAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,YAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
18
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.d.ts
generated
vendored
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18
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.d.ts
generated
vendored
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@@ -0,0 +1,18 @@
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';
|
||||
import type { ExtensionMetadata } from '../extensions/Extensions';
|
||||
/**
|
||||
* Subtracts the blend from the base color using each color channel
|
||||
* Available as `container.blendMode = 'subtract'` after importing `pixi.js/advanced-blend-modes`.
|
||||
* @example
|
||||
* import 'pixi.js/advanced-blend-modes';
|
||||
* import { Sprite } from 'pixi.js';
|
||||
*
|
||||
* const sprite = Sprite.from('something.png');
|
||||
* sprite.blendMode = 'subtract'
|
||||
* @memberof filters
|
||||
*/
|
||||
export declare class SubtractBlend extends BlendModeFilter {
|
||||
/** @ignore */
|
||||
static extension: ExtensionMetadata;
|
||||
constructor();
|
||||
}
|
64
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.js
generated
vendored
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64
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.js
generated
vendored
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|
||||
'use strict';
|
||||
|
||||
var Extensions = require('../extensions/Extensions.js');
|
||||
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
|
||||
|
||||
"use strict";
|
||||
class SubtractBlend extends BlendModeFilter.BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float subtract(float base, float blend)
|
||||
{
|
||||
return max(0.0, base - blend);
|
||||
}
|
||||
|
||||
vec3 blendSubtract(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
subtract(base.r, blend.r),
|
||||
subtract(base.g, blend.g),
|
||||
subtract(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn subtract(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return max(0, base - blend);
|
||||
}
|
||||
|
||||
fn blendSubtract(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
subtract(base.r, blend.r),
|
||||
subtract(base.g, blend.g),
|
||||
subtract(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
SubtractBlend.extension = {
|
||||
name: "subtract",
|
||||
type: Extensions.ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
exports.SubtractBlend = SubtractBlend;
|
||||
//# sourceMappingURL=SubtractBlend.js.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.js.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.js.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"SubtractBlend.js","sources":["../../src/advanced-blend-modes/SubtractBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Subtracts the blend from the base color using each color channel\n * Available as `container.blendMode = 'subtract'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'subtract'\n * @memberof filters\n */\nexport class SubtractBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'subtract',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float subtract(float base, float blend)\n {\n return max(0.0, base - blend);\n }\n\n vec3 blendSubtract(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n subtract(base.r, blend.r),\n subtract(base.g, blend.g),\n subtract(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn subtract(base: f32, blend: f32) -> f32\n {\n return max(0, base - blend);\n }\n\n fn blendSubtract(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n subtract(base.r, blend.r),\n subtract(base.g, blend.g),\n subtract(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":["BlendModeFilter","ExtensionType"],"mappings":";;;;;;AAkBO,MAAM,sBAAsBA,+BACnC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,aAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,UAAA;AAAA,EACN,MAAMC,wBAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
62
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.mjs
generated
vendored
Normal file
62
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.mjs
generated
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
import { ExtensionType } from '../extensions/Extensions.mjs';
|
||||
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
|
||||
|
||||
"use strict";
|
||||
class SubtractBlend extends BlendModeFilter {
|
||||
constructor() {
|
||||
super({
|
||||
gl: {
|
||||
functions: `
|
||||
float subtract(float base, float blend)
|
||||
{
|
||||
return max(0.0, base - blend);
|
||||
}
|
||||
|
||||
vec3 blendSubtract(vec3 base, vec3 blend, float opacity)
|
||||
{
|
||||
vec3 blended = vec3(
|
||||
subtract(base.r, blend.r),
|
||||
subtract(base.g, blend.g),
|
||||
subtract(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
finalColor = vec4(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
|
||||
`
|
||||
},
|
||||
gpu: {
|
||||
functions: `
|
||||
fn subtract(base: f32, blend: f32) -> f32
|
||||
{
|
||||
return max(0, base - blend);
|
||||
}
|
||||
|
||||
fn blendSubtract(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
|
||||
{
|
||||
let blended = vec3<f32>(
|
||||
subtract(base.r, blend.r),
|
||||
subtract(base.g, blend.g),
|
||||
subtract(base.b, blend.b)
|
||||
);
|
||||
|
||||
return (blended * opacity + base * (1.0 - opacity));
|
||||
}
|
||||
`,
|
||||
main: `
|
||||
out = vec4<f32>(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
|
||||
`
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/** @ignore */
|
||||
SubtractBlend.extension = {
|
||||
name: "subtract",
|
||||
type: ExtensionType.BlendMode
|
||||
};
|
||||
|
||||
export { SubtractBlend };
|
||||
//# sourceMappingURL=SubtractBlend.mjs.map
|
1
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.mjs.map
generated
vendored
Normal file
1
node_modules/pixi.js/lib/advanced-blend-modes/SubtractBlend.mjs.map
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"SubtractBlend.mjs","sources":["../../src/advanced-blend-modes/SubtractBlend.ts"],"sourcesContent":["/* eslint-disable max-len */\n\nimport { ExtensionType } from '../extensions/Extensions';\nimport { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter';\n\nimport type { ExtensionMetadata } from '../extensions/Extensions';\n\n/**\n * Subtracts the blend from the base color using each color channel\n * Available as `container.blendMode = 'subtract'` after importing `pixi.js/advanced-blend-modes`.\n * @example\n * import 'pixi.js/advanced-blend-modes';\n * import { Sprite } from 'pixi.js';\n *\n * const sprite = Sprite.from('something.png');\n * sprite.blendMode = 'subtract'\n * @memberof filters\n */\nexport class SubtractBlend extends BlendModeFilter\n{\n /** @ignore */\n public static extension: ExtensionMetadata = {\n name: 'subtract',\n type: ExtensionType.BlendMode\n };\n\n constructor()\n {\n super({\n gl: {\n functions: `\n float subtract(float base, float blend)\n {\n return max(0.0, base - blend);\n }\n\n vec3 blendSubtract(vec3 base, vec3 blend, float opacity)\n {\n vec3 blended = vec3(\n subtract(base.r, blend.r),\n subtract(base.g, blend.g),\n subtract(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n finalColor = vec4(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;\n `\n },\n gpu: {\n functions: `\n fn subtract(base: f32, blend: f32) -> f32\n {\n return max(0, base - blend);\n }\n\n fn blendSubtract(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>\n {\n let blended = vec3<f32>(\n subtract(base.r, blend.r),\n subtract(base.g, blend.g),\n subtract(base.b, blend.b)\n );\n\n return (blended * opacity + base * (1.0 - opacity));\n }\n `,\n main: `\n out = vec4<f32>(blendSubtract(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;\n `\n }\n });\n }\n}\n"],"names":[],"mappings":";;;;AAkBO,MAAM,sBAAsB,eACnC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,EAAI,EAAA;AAAA,QACA,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,MACA,GAAK,EAAA;AAAA,QACD,SAAW,EAAA,CAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,QAiBX,IAAM,EAAA,CAAA;AAAA;AAAA,gBAAA,CAAA;AAAA,OAGV;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAzDa,aAAA,CAGK,SAA+B,GAAA;AAAA,EACzC,IAAM,EAAA,UAAA;AAAA,EACN,MAAM,aAAc,CAAA,SAAA;AACxB,CAAA;;;;"}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user