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62
node_modules/pixi.js/lib/prepare/PrepareUpload.js
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62
node_modules/pixi.js/lib/prepare/PrepareUpload.js
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'use strict';
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var TextureSource = require('../rendering/renderers/shared/texture/sources/TextureSource.js');
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var GraphicsContext = require('../scene/graphics/shared/GraphicsContext.js');
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var Text = require('../scene/text/Text.js');
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var BitmapText = require('../scene/text-bitmap/BitmapText.js');
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var HTMLText = require('../scene/text-html/HTMLText.js');
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var PrepareQueue = require('./PrepareQueue.js');
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"use strict";
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class PrepareUpload extends PrepareQueue.PrepareQueue {
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/**
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* Upload the given queue item
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* @param item
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*/
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uploadQueueItem(item) {
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if (item instanceof TextureSource.TextureSource) {
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this.uploadTextureSource(item);
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} else if (item instanceof Text.Text) {
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this.uploadText(item);
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} else if (item instanceof HTMLText.HTMLText) {
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this.uploadHTMLText(item);
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} else if (item instanceof BitmapText.BitmapText) {
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this.uploadBitmapText(item);
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} else if (item instanceof GraphicsContext.GraphicsContext) {
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this.uploadGraphicsContext(item);
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}
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}
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uploadTextureSource(textureSource) {
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this.renderer.texture.initSource(textureSource);
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}
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uploadText(_text) {
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this.renderer.renderPipes.text.initGpuText(_text);
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}
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uploadBitmapText(_text) {
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this.renderer.renderPipes.bitmapText.initGpuText(_text);
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}
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uploadHTMLText(_text) {
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this.renderer.renderPipes.htmlText.initGpuText(_text);
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}
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/**
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* Resolve the given graphics context and return an item for the queue
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* @param graphicsContext
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*/
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uploadGraphicsContext(graphicsContext) {
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this.renderer.graphicsContext.getContextRenderData(graphicsContext);
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const { instructions } = graphicsContext;
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for (const instruction of instructions) {
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if (instruction.action === "texture") {
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const { image } = instruction.data;
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this.uploadTextureSource(image.source);
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} else if (instruction.action === "fill") {
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const { texture } = instruction.data.style;
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this.uploadTextureSource(texture.source);
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}
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}
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return null;
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}
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}
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exports.PrepareUpload = PrepareUpload;
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//# sourceMappingURL=PrepareUpload.js.map
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