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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.d.ts
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.d.ts
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/// <reference types="@webgpu/types" />
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/**
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* A class which generates mipmaps for a GPUTexture.
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* Thanks to @toji for the original implementation
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* https://github.com/toji/web-texture-tool/blob/main/src/webgpu-mipmap-generator.js
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* @memberof rendering
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* @ignore
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*/
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export declare class GpuMipmapGenerator {
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device: GPUDevice;
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sampler: GPUSampler;
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pipelines: Record<string, GPURenderPipeline>;
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mipmapShaderModule: any;
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constructor(device: GPUDevice);
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private _getMipmapPipeline;
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/**
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* Generates mipmaps for the given GPUTexture from the data in level 0.
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* @param {module:External.GPUTexture} texture - Texture to generate mipmaps for.
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* @returns {module:External.GPUTexture} - The originally passed texture
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*/
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generateMipmap(texture: GPUTexture): GPUTexture;
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}
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.js
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.js
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'use strict';
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"use strict";
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class GpuMipmapGenerator {
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constructor(device) {
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this.device = device;
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this.sampler = device.createSampler({ minFilter: "linear" });
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this.pipelines = {};
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}
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_getMipmapPipeline(format) {
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let pipeline = this.pipelines[format];
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if (!pipeline) {
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if (!this.mipmapShaderModule) {
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this.mipmapShaderModule = this.device.createShaderModule({
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code: (
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/* wgsl */
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`
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var<private> pos : array<vec2<f32>, 3> = array<vec2<f32>, 3>(
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vec2<f32>(-1.0, -1.0), vec2<f32>(-1.0, 3.0), vec2<f32>(3.0, -1.0));
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struct VertexOutput {
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@builtin(position) position : vec4<f32>,
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@location(0) texCoord : vec2<f32>,
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};
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@vertex
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fn vertexMain(@builtin(vertex_index) vertexIndex : u32) -> VertexOutput {
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var output : VertexOutput;
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output.texCoord = pos[vertexIndex] * vec2<f32>(0.5, -0.5) + vec2<f32>(0.5);
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output.position = vec4<f32>(pos[vertexIndex], 0.0, 1.0);
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return output;
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}
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@group(0) @binding(0) var imgSampler : sampler;
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@group(0) @binding(1) var img : texture_2d<f32>;
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@fragment
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fn fragmentMain(@location(0) texCoord : vec2<f32>) -> @location(0) vec4<f32> {
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return textureSample(img, imgSampler, texCoord);
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}
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`
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)
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});
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}
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pipeline = this.device.createRenderPipeline({
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layout: "auto",
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vertex: {
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module: this.mipmapShaderModule,
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entryPoint: "vertexMain"
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},
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fragment: {
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module: this.mipmapShaderModule,
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entryPoint: "fragmentMain",
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targets: [{ format }]
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}
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});
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this.pipelines[format] = pipeline;
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}
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return pipeline;
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}
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/**
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* Generates mipmaps for the given GPUTexture from the data in level 0.
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* @param {module:External.GPUTexture} texture - Texture to generate mipmaps for.
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* @returns {module:External.GPUTexture} - The originally passed texture
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*/
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generateMipmap(texture) {
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const pipeline = this._getMipmapPipeline(texture.format);
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if (texture.dimension === "3d" || texture.dimension === "1d") {
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throw new Error("Generating mipmaps for non-2d textures is currently unsupported!");
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}
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let mipTexture = texture;
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const arrayLayerCount = texture.depthOrArrayLayers || 1;
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const renderToSource = texture.usage & GPUTextureUsage.RENDER_ATTACHMENT;
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if (!renderToSource) {
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const mipTextureDescriptor = {
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size: {
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width: Math.ceil(texture.width / 2),
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height: Math.ceil(texture.height / 2),
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depthOrArrayLayers: arrayLayerCount
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},
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format: texture.format,
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usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC | GPUTextureUsage.RENDER_ATTACHMENT,
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mipLevelCount: texture.mipLevelCount - 1
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};
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mipTexture = this.device.createTexture(mipTextureDescriptor);
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}
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const commandEncoder = this.device.createCommandEncoder({});
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const bindGroupLayout = pipeline.getBindGroupLayout(0);
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for (let arrayLayer = 0; arrayLayer < arrayLayerCount; ++arrayLayer) {
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let srcView = texture.createView({
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baseMipLevel: 0,
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mipLevelCount: 1,
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dimension: "2d",
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baseArrayLayer: arrayLayer,
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arrayLayerCount: 1
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});
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let dstMipLevel = renderToSource ? 1 : 0;
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for (let i = 1; i < texture.mipLevelCount; ++i) {
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const dstView = mipTexture.createView({
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baseMipLevel: dstMipLevel++,
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mipLevelCount: 1,
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dimension: "2d",
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baseArrayLayer: arrayLayer,
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arrayLayerCount: 1
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});
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const passEncoder = commandEncoder.beginRenderPass({
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colorAttachments: [{
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view: dstView,
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storeOp: "store",
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loadOp: "clear",
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clearValue: { r: 0, g: 0, b: 0, a: 0 }
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}]
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});
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const bindGroup = this.device.createBindGroup({
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layout: bindGroupLayout,
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entries: [{
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binding: 0,
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resource: this.sampler
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}, {
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binding: 1,
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resource: srcView
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}]
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});
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passEncoder.setPipeline(pipeline);
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passEncoder.setBindGroup(0, bindGroup);
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passEncoder.draw(3, 1, 0, 0);
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passEncoder.end();
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srcView = dstView;
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}
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}
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if (!renderToSource) {
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const mipLevelSize = {
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width: Math.ceil(texture.width / 2),
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height: Math.ceil(texture.height / 2),
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depthOrArrayLayers: arrayLayerCount
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};
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for (let i = 1; i < texture.mipLevelCount; ++i) {
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commandEncoder.copyTextureToTexture({
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texture: mipTexture,
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mipLevel: i - 1
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}, {
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texture,
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mipLevel: i
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}, mipLevelSize);
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mipLevelSize.width = Math.ceil(mipLevelSize.width / 2);
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mipLevelSize.height = Math.ceil(mipLevelSize.height / 2);
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}
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}
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this.device.queue.submit([commandEncoder.finish()]);
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if (!renderToSource) {
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mipTexture.destroy();
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}
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return texture;
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}
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}
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exports.GpuMipmapGenerator = GpuMipmapGenerator;
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//# sourceMappingURL=GpuMipmapGenerator.js.map
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.js.map
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.js.map
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156
node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.mjs
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.mjs
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"use strict";
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class GpuMipmapGenerator {
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constructor(device) {
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this.device = device;
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this.sampler = device.createSampler({ minFilter: "linear" });
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this.pipelines = {};
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}
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_getMipmapPipeline(format) {
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let pipeline = this.pipelines[format];
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if (!pipeline) {
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if (!this.mipmapShaderModule) {
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this.mipmapShaderModule = this.device.createShaderModule({
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code: (
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/* wgsl */
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`
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var<private> pos : array<vec2<f32>, 3> = array<vec2<f32>, 3>(
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vec2<f32>(-1.0, -1.0), vec2<f32>(-1.0, 3.0), vec2<f32>(3.0, -1.0));
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struct VertexOutput {
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@builtin(position) position : vec4<f32>,
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@location(0) texCoord : vec2<f32>,
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};
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@vertex
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fn vertexMain(@builtin(vertex_index) vertexIndex : u32) -> VertexOutput {
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var output : VertexOutput;
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output.texCoord = pos[vertexIndex] * vec2<f32>(0.5, -0.5) + vec2<f32>(0.5);
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output.position = vec4<f32>(pos[vertexIndex], 0.0, 1.0);
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return output;
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}
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@group(0) @binding(0) var imgSampler : sampler;
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@group(0) @binding(1) var img : texture_2d<f32>;
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@fragment
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fn fragmentMain(@location(0) texCoord : vec2<f32>) -> @location(0) vec4<f32> {
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return textureSample(img, imgSampler, texCoord);
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}
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`
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)
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});
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}
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pipeline = this.device.createRenderPipeline({
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layout: "auto",
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vertex: {
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module: this.mipmapShaderModule,
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entryPoint: "vertexMain"
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},
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fragment: {
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module: this.mipmapShaderModule,
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entryPoint: "fragmentMain",
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targets: [{ format }]
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}
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});
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this.pipelines[format] = pipeline;
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}
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return pipeline;
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}
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/**
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* Generates mipmaps for the given GPUTexture from the data in level 0.
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* @param {module:External.GPUTexture} texture - Texture to generate mipmaps for.
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* @returns {module:External.GPUTexture} - The originally passed texture
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*/
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generateMipmap(texture) {
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const pipeline = this._getMipmapPipeline(texture.format);
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if (texture.dimension === "3d" || texture.dimension === "1d") {
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throw new Error("Generating mipmaps for non-2d textures is currently unsupported!");
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}
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let mipTexture = texture;
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const arrayLayerCount = texture.depthOrArrayLayers || 1;
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const renderToSource = texture.usage & GPUTextureUsage.RENDER_ATTACHMENT;
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if (!renderToSource) {
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const mipTextureDescriptor = {
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size: {
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width: Math.ceil(texture.width / 2),
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height: Math.ceil(texture.height / 2),
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depthOrArrayLayers: arrayLayerCount
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},
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format: texture.format,
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usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC | GPUTextureUsage.RENDER_ATTACHMENT,
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mipLevelCount: texture.mipLevelCount - 1
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};
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mipTexture = this.device.createTexture(mipTextureDescriptor);
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}
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const commandEncoder = this.device.createCommandEncoder({});
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const bindGroupLayout = pipeline.getBindGroupLayout(0);
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for (let arrayLayer = 0; arrayLayer < arrayLayerCount; ++arrayLayer) {
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let srcView = texture.createView({
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baseMipLevel: 0,
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mipLevelCount: 1,
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dimension: "2d",
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baseArrayLayer: arrayLayer,
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arrayLayerCount: 1
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});
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let dstMipLevel = renderToSource ? 1 : 0;
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for (let i = 1; i < texture.mipLevelCount; ++i) {
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const dstView = mipTexture.createView({
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baseMipLevel: dstMipLevel++,
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mipLevelCount: 1,
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dimension: "2d",
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baseArrayLayer: arrayLayer,
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||||
arrayLayerCount: 1
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||||
});
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||||
const passEncoder = commandEncoder.beginRenderPass({
|
||||
colorAttachments: [{
|
||||
view: dstView,
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||||
storeOp: "store",
|
||||
loadOp: "clear",
|
||||
clearValue: { r: 0, g: 0, b: 0, a: 0 }
|
||||
}]
|
||||
});
|
||||
const bindGroup = this.device.createBindGroup({
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||||
layout: bindGroupLayout,
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||||
entries: [{
|
||||
binding: 0,
|
||||
resource: this.sampler
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||||
}, {
|
||||
binding: 1,
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||||
resource: srcView
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||||
}]
|
||||
});
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||||
passEncoder.setPipeline(pipeline);
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||||
passEncoder.setBindGroup(0, bindGroup);
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||||
passEncoder.draw(3, 1, 0, 0);
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||||
passEncoder.end();
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||||
srcView = dstView;
|
||||
}
|
||||
}
|
||||
if (!renderToSource) {
|
||||
const mipLevelSize = {
|
||||
width: Math.ceil(texture.width / 2),
|
||||
height: Math.ceil(texture.height / 2),
|
||||
depthOrArrayLayers: arrayLayerCount
|
||||
};
|
||||
for (let i = 1; i < texture.mipLevelCount; ++i) {
|
||||
commandEncoder.copyTextureToTexture({
|
||||
texture: mipTexture,
|
||||
mipLevel: i - 1
|
||||
}, {
|
||||
texture,
|
||||
mipLevel: i
|
||||
}, mipLevelSize);
|
||||
mipLevelSize.width = Math.ceil(mipLevelSize.width / 2);
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||||
mipLevelSize.height = Math.ceil(mipLevelSize.height / 2);
|
||||
}
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||||
}
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||||
this.device.queue.submit([commandEncoder.finish()]);
|
||||
if (!renderToSource) {
|
||||
mipTexture.destroy();
|
||||
}
|
||||
return texture;
|
||||
}
|
||||
}
|
||||
|
||||
export { GpuMipmapGenerator };
|
||||
//# sourceMappingURL=GpuMipmapGenerator.mjs.map
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1
node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.mjs.map
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/GpuMipmapGenerator.mjs.map
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.d.ts
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.d.ts
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||||
import type { TEXTURE_FORMATS } from '../../../shared/texture/const';
|
||||
export declare function getSupportedGPUCompressedTextureFormats(): Promise<TEXTURE_FORMATS[]>;
|
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.js
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.js
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||||
'use strict';
|
||||
|
||||
var adapter = require('../../../../../environment/adapter.js');
|
||||
|
||||
"use strict";
|
||||
let supportedGPUCompressedTextureFormats;
|
||||
async function getSupportedGPUCompressedTextureFormats() {
|
||||
if (supportedGPUCompressedTextureFormats)
|
||||
return supportedGPUCompressedTextureFormats;
|
||||
const adapter$1 = await adapter.DOMAdapter.get().getNavigator().gpu.requestAdapter();
|
||||
supportedGPUCompressedTextureFormats = [
|
||||
...adapter$1.features.has("texture-compression-bc") ? [
|
||||
// BC compressed formats usable if "texture-compression-bc" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"bc1-rgba-unorm",
|
||||
"bc1-rgba-unorm-srgb",
|
||||
"bc2-rgba-unorm",
|
||||
"bc2-rgba-unorm-srgb",
|
||||
"bc3-rgba-unorm",
|
||||
"bc3-rgba-unorm-srgb",
|
||||
"bc4-r-unorm",
|
||||
"bc4-r-snorm",
|
||||
"bc5-rg-unorm",
|
||||
"bc5-rg-snorm",
|
||||
"bc6h-rgb-ufloat",
|
||||
"bc6h-rgb-float",
|
||||
"bc7-rgba-unorm",
|
||||
"bc7-rgba-unorm-srgb"
|
||||
] : [],
|
||||
...adapter$1.features.has("texture-compression-etc2") ? [
|
||||
// ETC2 compressed formats usable if "texture-compression-etc2" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"etc2-rgb8unorm",
|
||||
"etc2-rgb8unorm-srgb",
|
||||
"etc2-rgb8a1unorm",
|
||||
"etc2-rgb8a1unorm-srgb",
|
||||
"etc2-rgba8unorm",
|
||||
"etc2-rgba8unorm-srgb",
|
||||
"eac-r11unorm",
|
||||
"eac-r11snorm",
|
||||
"eac-rg11unorm",
|
||||
"eac-rg11snorm"
|
||||
] : [],
|
||||
...adapter$1.features.has("texture-compression-astc") ? [
|
||||
// ASTC compressed formats usable if "texture-compression-astc" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"astc-4x4-unorm",
|
||||
"astc-4x4-unorm-srgb",
|
||||
"astc-5x4-unorm",
|
||||
"astc-5x4-unorm-srgb",
|
||||
"astc-5x5-unorm",
|
||||
"astc-5x5-unorm-srgb",
|
||||
"astc-6x5-unorm",
|
||||
"astc-6x5-unorm-srgb",
|
||||
"astc-6x6-unorm",
|
||||
"astc-6x6-unorm-srgb",
|
||||
"astc-8x5-unorm",
|
||||
"astc-8x5-unorm-srgb",
|
||||
"astc-8x6-unorm",
|
||||
"astc-8x6-unorm-srgb",
|
||||
"astc-8x8-unorm",
|
||||
"astc-8x8-unorm-srgb",
|
||||
"astc-10x5-unorm",
|
||||
"astc-10x5-unorm-srgb",
|
||||
"astc-10x6-unorm",
|
||||
"astc-10x6-unorm-srgb",
|
||||
"astc-10x8-unorm",
|
||||
"astc-10x8-unorm-srgb",
|
||||
"astc-10x10-unorm",
|
||||
"astc-10x10-unorm-srgb",
|
||||
"astc-12x10-unorm",
|
||||
"astc-12x10-unorm-srgb",
|
||||
"astc-12x12-unorm",
|
||||
"astc-12x12-unorm-srgb"
|
||||
] : []
|
||||
];
|
||||
return supportedGPUCompressedTextureFormats;
|
||||
}
|
||||
|
||||
exports.getSupportedGPUCompressedTextureFormats = getSupportedGPUCompressedTextureFormats;
|
||||
//# sourceMappingURL=getSupportedGPUCompressedTextureFormats.js.map
|
1
node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.js.map
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.js.map
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|
||||
{"version":3,"file":"getSupportedGPUCompressedTextureFormats.js","sources":["../../../../../../src/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.ts"],"sourcesContent":["import { DOMAdapter } from '../../../../../environment/adapter';\n\nimport type { TEXTURE_FORMATS } from '../../../shared/texture/const';\n\nlet supportedGPUCompressedTextureFormats: TEXTURE_FORMATS[];\n\nexport async function getSupportedGPUCompressedTextureFormats(): Promise<TEXTURE_FORMATS[]>\n{\n if (supportedGPUCompressedTextureFormats) return supportedGPUCompressedTextureFormats;\n\n const adapter = await DOMAdapter.get().getNavigator().gpu.requestAdapter();\n\n supportedGPUCompressedTextureFormats = [\n ...adapter.features.has('texture-compression-bc') ? [\n // BC compressed formats usable if \"texture-compression-bc\" is both\n // supported by the device/user agent and enabled in requestDevice.\n 'bc1-rgba-unorm',\n 'bc1-rgba-unorm-srgb',\n 'bc2-rgba-unorm',\n 'bc2-rgba-unorm-srgb',\n 'bc3-rgba-unorm',\n 'bc3-rgba-unorm-srgb',\n 'bc4-r-unorm',\n 'bc4-r-snorm',\n 'bc5-rg-unorm',\n 'bc5-rg-snorm',\n 'bc6h-rgb-ufloat',\n 'bc6h-rgb-float',\n 'bc7-rgba-unorm',\n 'bc7-rgba-unorm-srgb',\n ] : [],\n ...adapter.features.has('texture-compression-etc2') ? [\n // ETC2 compressed formats usable if \"texture-compression-etc2\" is both\n // supported by the device/user agent and enabled in requestDevice.\n 'etc2-rgb8unorm',\n 'etc2-rgb8unorm-srgb',\n 'etc2-rgb8a1unorm',\n 'etc2-rgb8a1unorm-srgb',\n 'etc2-rgba8unorm',\n 'etc2-rgba8unorm-srgb',\n 'eac-r11unorm',\n 'eac-r11snorm',\n 'eac-rg11unorm',\n 'eac-rg11snorm',\n ] : [],\n ...adapter.features.has('texture-compression-astc') ? [\n // ASTC compressed formats usable if \"texture-compression-astc\" is both\n // supported by the device/user agent and enabled in requestDevice.\n 'astc-4x4-unorm',\n 'astc-4x4-unorm-srgb',\n 'astc-5x4-unorm',\n 'astc-5x4-unorm-srgb',\n 'astc-5x5-unorm',\n 'astc-5x5-unorm-srgb',\n 'astc-6x5-unorm',\n 'astc-6x5-unorm-srgb',\n 'astc-6x6-unorm',\n 'astc-6x6-unorm-srgb',\n 'astc-8x5-unorm',\n 'astc-8x5-unorm-srgb',\n 'astc-8x6-unorm',\n 'astc-8x6-unorm-srgb',\n 'astc-8x8-unorm',\n 'astc-8x8-unorm-srgb',\n 'astc-10x5-unorm',\n 'astc-10x5-unorm-srgb',\n 'astc-10x6-unorm',\n 'astc-10x6-unorm-srgb',\n 'astc-10x8-unorm',\n 'astc-10x8-unorm-srgb',\n 'astc-10x10-unorm',\n 'astc-10x10-unorm-srgb',\n 'astc-12x10-unorm',\n 'astc-12x10-unorm-srgb',\n 'astc-12x12-unorm',\n 'astc-12x12-unorm-srgb',\n ] : [],\n ] as TEXTURE_FORMATS[];\n\n return supportedGPUCompressedTextureFormats;\n}\n"],"names":["adapter","DOMAdapter"],"mappings":";;;;;AAIA,IAAI,oCAAA,CAAA;AAEJ,eAAsB,uCACtB,GAAA;AACI,EAAI,IAAA,oCAAA;AAAsC,IAAO,OAAA,oCAAA,CAAA;AAEjD,EAAM,MAAAA,SAAA,GAAU,MAAMC,kBAAW,CAAA,GAAA,GAAM,YAAa,EAAA,CAAE,IAAI,cAAe,EAAA,CAAA;AAEzE,EAAuC,oCAAA,GAAA;AAAA,IACnC,GAAGD,SAAA,CAAQ,QAAS,CAAA,GAAA,CAAI,wBAAwB,CAAI,GAAA;AAAA;AAAA;AAAA,MAGhD,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,aAAA;AAAA,MACA,aAAA;AAAA,MACA,cAAA;AAAA,MACA,cAAA;AAAA,MACA,iBAAA;AAAA,MACA,gBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,QACA,EAAC;AAAA,IACL,GAAGA,SAAA,CAAQ,QAAS,CAAA,GAAA,CAAI,0BAA0B,CAAI,GAAA;AAAA;AAAA;AAAA,MAGlD,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,cAAA;AAAA,MACA,cAAA;AAAA,MACA,eAAA;AAAA,MACA,eAAA;AAAA,QACA,EAAC;AAAA,IACL,GAAGA,SAAA,CAAQ,QAAS,CAAA,GAAA,CAAI,0BAA0B,CAAI,GAAA;AAAA;AAAA;AAAA,MAGlD,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,QACA,EAAC;AAAA,GACT,CAAA;AAEA,EAAO,OAAA,oCAAA,CAAA;AACX;;;;"}
|
79
node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.mjs
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node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.mjs
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|
||||
import { DOMAdapter } from '../../../../../environment/adapter.mjs';
|
||||
|
||||
"use strict";
|
||||
let supportedGPUCompressedTextureFormats;
|
||||
async function getSupportedGPUCompressedTextureFormats() {
|
||||
if (supportedGPUCompressedTextureFormats)
|
||||
return supportedGPUCompressedTextureFormats;
|
||||
const adapter = await DOMAdapter.get().getNavigator().gpu.requestAdapter();
|
||||
supportedGPUCompressedTextureFormats = [
|
||||
...adapter.features.has("texture-compression-bc") ? [
|
||||
// BC compressed formats usable if "texture-compression-bc" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"bc1-rgba-unorm",
|
||||
"bc1-rgba-unorm-srgb",
|
||||
"bc2-rgba-unorm",
|
||||
"bc2-rgba-unorm-srgb",
|
||||
"bc3-rgba-unorm",
|
||||
"bc3-rgba-unorm-srgb",
|
||||
"bc4-r-unorm",
|
||||
"bc4-r-snorm",
|
||||
"bc5-rg-unorm",
|
||||
"bc5-rg-snorm",
|
||||
"bc6h-rgb-ufloat",
|
||||
"bc6h-rgb-float",
|
||||
"bc7-rgba-unorm",
|
||||
"bc7-rgba-unorm-srgb"
|
||||
] : [],
|
||||
...adapter.features.has("texture-compression-etc2") ? [
|
||||
// ETC2 compressed formats usable if "texture-compression-etc2" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"etc2-rgb8unorm",
|
||||
"etc2-rgb8unorm-srgb",
|
||||
"etc2-rgb8a1unorm",
|
||||
"etc2-rgb8a1unorm-srgb",
|
||||
"etc2-rgba8unorm",
|
||||
"etc2-rgba8unorm-srgb",
|
||||
"eac-r11unorm",
|
||||
"eac-r11snorm",
|
||||
"eac-rg11unorm",
|
||||
"eac-rg11snorm"
|
||||
] : [],
|
||||
...adapter.features.has("texture-compression-astc") ? [
|
||||
// ASTC compressed formats usable if "texture-compression-astc" is both
|
||||
// supported by the device/user agent and enabled in requestDevice.
|
||||
"astc-4x4-unorm",
|
||||
"astc-4x4-unorm-srgb",
|
||||
"astc-5x4-unorm",
|
||||
"astc-5x4-unorm-srgb",
|
||||
"astc-5x5-unorm",
|
||||
"astc-5x5-unorm-srgb",
|
||||
"astc-6x5-unorm",
|
||||
"astc-6x5-unorm-srgb",
|
||||
"astc-6x6-unorm",
|
||||
"astc-6x6-unorm-srgb",
|
||||
"astc-8x5-unorm",
|
||||
"astc-8x5-unorm-srgb",
|
||||
"astc-8x6-unorm",
|
||||
"astc-8x6-unorm-srgb",
|
||||
"astc-8x8-unorm",
|
||||
"astc-8x8-unorm-srgb",
|
||||
"astc-10x5-unorm",
|
||||
"astc-10x5-unorm-srgb",
|
||||
"astc-10x6-unorm",
|
||||
"astc-10x6-unorm-srgb",
|
||||
"astc-10x8-unorm",
|
||||
"astc-10x8-unorm-srgb",
|
||||
"astc-10x10-unorm",
|
||||
"astc-10x10-unorm-srgb",
|
||||
"astc-12x10-unorm",
|
||||
"astc-12x10-unorm-srgb",
|
||||
"astc-12x12-unorm",
|
||||
"astc-12x12-unorm-srgb"
|
||||
] : []
|
||||
];
|
||||
return supportedGPUCompressedTextureFormats;
|
||||
}
|
||||
|
||||
export { getSupportedGPUCompressedTextureFormats };
|
||||
//# sourceMappingURL=getSupportedGPUCompressedTextureFormats.mjs.map
|
1
node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.mjs.map
generated
vendored
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1
node_modules/pixi.js/lib/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.mjs.map
generated
vendored
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|
||||
{"version":3,"file":"getSupportedGPUCompressedTextureFormats.mjs","sources":["../../../../../../src/rendering/renderers/gpu/texture/utils/getSupportedGPUCompressedTextureFormats.ts"],"sourcesContent":["import { DOMAdapter } from '../../../../../environment/adapter';\n\nimport type { TEXTURE_FORMATS } from '../../../shared/texture/const';\n\nlet supportedGPUCompressedTextureFormats: TEXTURE_FORMATS[];\n\nexport async function getSupportedGPUCompressedTextureFormats(): Promise<TEXTURE_FORMATS[]>\n{\n if (supportedGPUCompressedTextureFormats) return supportedGPUCompressedTextureFormats;\n\n const adapter = await DOMAdapter.get().getNavigator().gpu.requestAdapter();\n\n supportedGPUCompressedTextureFormats = [\n ...adapter.features.has('texture-compression-bc') ? [\n // BC compressed formats usable if \"texture-compression-bc\" is both\n // supported by the device/user agent and enabled in requestDevice.\n 'bc1-rgba-unorm',\n 'bc1-rgba-unorm-srgb',\n 'bc2-rgba-unorm',\n 'bc2-rgba-unorm-srgb',\n 'bc3-rgba-unorm',\n 'bc3-rgba-unorm-srgb',\n 'bc4-r-unorm',\n 'bc4-r-snorm',\n 'bc5-rg-unorm',\n 'bc5-rg-snorm',\n 'bc6h-rgb-ufloat',\n 'bc6h-rgb-float',\n 'bc7-rgba-unorm',\n 'bc7-rgba-unorm-srgb',\n ] : [],\n ...adapter.features.has('texture-compression-etc2') ? [\n // ETC2 compressed formats usable if \"texture-compression-etc2\" is both\n // supported by the device/user agent and enabled in requestDevice.\n 'etc2-rgb8unorm',\n 'etc2-rgb8unorm-srgb',\n 'etc2-rgb8a1unorm',\n 'etc2-rgb8a1unorm-srgb',\n 'etc2-rgba8unorm',\n 'etc2-rgba8unorm-srgb',\n 'eac-r11unorm',\n 'eac-r11snorm',\n 'eac-rg11unorm',\n 'eac-rg11snorm',\n ] : [],\n ...adapter.features.has('texture-compression-astc') ? [\n // ASTC compressed formats usable if \"texture-compression-astc\" is both\n // supported by the device/user agent and enabled in requestDevice.\n 'astc-4x4-unorm',\n 'astc-4x4-unorm-srgb',\n 'astc-5x4-unorm',\n 'astc-5x4-unorm-srgb',\n 'astc-5x5-unorm',\n 'astc-5x5-unorm-srgb',\n 'astc-6x5-unorm',\n 'astc-6x5-unorm-srgb',\n 'astc-6x6-unorm',\n 'astc-6x6-unorm-srgb',\n 'astc-8x5-unorm',\n 'astc-8x5-unorm-srgb',\n 'astc-8x6-unorm',\n 'astc-8x6-unorm-srgb',\n 'astc-8x8-unorm',\n 'astc-8x8-unorm-srgb',\n 'astc-10x5-unorm',\n 'astc-10x5-unorm-srgb',\n 'astc-10x6-unorm',\n 'astc-10x6-unorm-srgb',\n 'astc-10x8-unorm',\n 'astc-10x8-unorm-srgb',\n 'astc-10x10-unorm',\n 'astc-10x10-unorm-srgb',\n 'astc-12x10-unorm',\n 'astc-12x10-unorm-srgb',\n 'astc-12x12-unorm',\n 'astc-12x12-unorm-srgb',\n ] : [],\n ] as TEXTURE_FORMATS[];\n\n return supportedGPUCompressedTextureFormats;\n}\n"],"names":[],"mappings":";;;AAIA,IAAI,oCAAA,CAAA;AAEJ,eAAsB,uCACtB,GAAA;AACI,EAAI,IAAA,oCAAA;AAAsC,IAAO,OAAA,oCAAA,CAAA;AAEjD,EAAM,MAAA,OAAA,GAAU,MAAM,UAAW,CAAA,GAAA,GAAM,YAAa,EAAA,CAAE,IAAI,cAAe,EAAA,CAAA;AAEzE,EAAuC,oCAAA,GAAA;AAAA,IACnC,GAAG,OAAA,CAAQ,QAAS,CAAA,GAAA,CAAI,wBAAwB,CAAI,GAAA;AAAA;AAAA;AAAA,MAGhD,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,aAAA;AAAA,MACA,aAAA;AAAA,MACA,cAAA;AAAA,MACA,cAAA;AAAA,MACA,iBAAA;AAAA,MACA,gBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,QACA,EAAC;AAAA,IACL,GAAG,OAAA,CAAQ,QAAS,CAAA,GAAA,CAAI,0BAA0B,CAAI,GAAA;AAAA;AAAA;AAAA,MAGlD,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,cAAA;AAAA,MACA,cAAA;AAAA,MACA,eAAA;AAAA,MACA,eAAA;AAAA,QACA,EAAC;AAAA,IACL,GAAG,OAAA,CAAQ,QAAS,CAAA,GAAA,CAAI,0BAA0B,CAAI,GAAA;AAAA;AAAA;AAAA,MAGlD,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,gBAAA;AAAA,MACA,qBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,iBAAA;AAAA,MACA,sBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,MACA,kBAAA;AAAA,MACA,uBAAA;AAAA,QACA,EAAC;AAAA,GACT,CAAA;AAEA,EAAO,OAAA,oCAAA,CAAA;AACX;;;;"}
|
Reference in New Issue
Block a user