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node_modules/pixi.js/lib/rendering/renderers/shared/instructions/InstructionSet.d.ts
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37
node_modules/pixi.js/lib/rendering/renderers/shared/instructions/InstructionSet.d.ts
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import type { Renderable } from '../Renderable';
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import type { Instruction } from './Instruction';
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/**
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* A set of instructions that can be executed by the renderer.
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* Basically wraps an array, but with some extra properties that help the renderer
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* to keep things nice and optimised.
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*
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* Note:
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* InstructionSet.instructions contains all the instructions, but does not resize (for performance).
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* So for the true length of the instructions you need to use InstructionSet.instructionSize
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* @memberof rendering
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*/
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export declare class InstructionSet {
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/** a unique id for this instruction set used through the renderer */
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readonly uid: number;
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/** the array of instructions */
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readonly instructions: Instruction[];
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/** the actual size of the array (any instructions passed this should be ignored) */
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instructionSize: number;
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/** allows for access to the render pipes of the renderer */
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renderPipes: any;
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renderables: Renderable[];
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tick: number;
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/** reset the instruction set so it can be reused set size back to 0 */
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reset(): void;
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/**
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* Add an instruction to the set
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* @param instruction - add an instruction to the set
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*/
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add(instruction: Instruction): void;
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/**
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* Log the instructions to the console (for debugging)
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* @internal
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* @ignore
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*/
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log(): void;
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}
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