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node_modules/pixi.js/lib/scene/sprite-nine-slice/NineSliceSprite.d.ts
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node_modules/pixi.js/lib/scene/sprite-nine-slice/NineSliceSprite.d.ts
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import { Texture } from '../../rendering/renderers/shared/texture/Texture';
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import { ViewContainer } from '../view/View';
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import type { Size } from '../../maths/misc/Size';
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import type { View } from '../../rendering/renderers/shared/view/View';
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import type { Bounds, BoundsData } from '../container/bounds/Bounds';
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import type { ContainerOptions } from '../container/Container';
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import type { Optional } from '../container/container-mixins/measureMixin';
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import type { DestroyOptions } from '../container/destroyTypes';
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/**
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* Constructor options used for `NineSliceSprite` instances.
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* ```js
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* const nineSliceSprite = new NineSliceSprite({
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* texture: Texture.from('button.png'),
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* leftWidth: 20,
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* topHeight: 20,
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* rightWidth: 20,
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* bottomHeight: 20,
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* });
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* ```
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* @see {@link scene.NineSliceSprite}
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* @memberof scene
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*/
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export interface NineSliceSpriteOptions extends ContainerOptions {
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/** The texture to use on the NineSliceSprite. */
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texture: Texture;
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/** Width of the left vertical bar (A) */
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leftWidth?: number;
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/** Height of the top horizontal bar (C) */
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topHeight?: number;
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/** Width of the right vertical bar (B) */
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rightWidth?: number;
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/** Height of the bottom horizontal bar (D) */
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bottomHeight?: number;
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/** Width of the NineSliceSprite, setting this will actually modify the vertices and not the UV's of this plane. */
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width?: number;
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/** Height of the NineSliceSprite, setting this will actually modify the vertices and not UV's of this plane. */
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height?: number;
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/** Whether or not to round the x/y position. */
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roundPixels?: boolean;
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}
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/**
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* The NineSliceSprite allows you to stretch a texture using 9-slice scaling. The corners will remain unscaled (useful
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* for buttons with rounded corners for example) and the other areas will be scaled horizontally and or vertically
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*
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* <pre>
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* A B
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* +---+----------------------+---+
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* C | 1 | 2 | 3 |
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* +---+----------------------+---+
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* | | | |
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* | 4 | 5 | 6 |
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* | | | |
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* +---+----------------------+---+
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* D | 7 | 8 | 9 |
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* +---+----------------------+---+
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* When changing this objects width and/or height:
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* areas 1 3 7 and 9 will remain unscaled.
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* areas 2 and 8 will be stretched horizontally
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* areas 4 and 6 will be stretched vertically
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* area 5 will be stretched both horizontally and vertically
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* </pre>
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* @example
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* import { NineSliceSprite, Texture } from 'pixi.js';
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*
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* const plane9 = new NineSliceSprite(Texture.from('BoxWithRoundedCorners.png'), 15, 15, 15, 15);
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* @memberof scene
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*/
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export declare class NineSliceSprite extends ViewContainer implements View {
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/** The default options, used to override the initial values of any options passed in the constructor. */
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static defaultOptions: NineSliceSpriteOptions;
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readonly renderPipeId: string;
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_texture: Texture;
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batched: boolean;
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private _leftWidth;
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private _topHeight;
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private _rightWidth;
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private _bottomHeight;
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private _width;
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private _height;
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_didSpriteUpdate: boolean;
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/**
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* @param {scene.NineSliceSpriteOptions|Texture} options - Options to use
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* @param options.texture - The texture to use on the NineSliceSprite.
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* @param options.leftWidth - Width of the left vertical bar (A)
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* @param options.topHeight - Height of the top horizontal bar (C)
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* @param options.rightWidth - Width of the right vertical bar (B)
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* @param options.bottomHeight - Height of the bottom horizontal bar (D)
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* @param options.width - Width of the NineSliceSprite,
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* setting this will actually modify the vertices and not the UV's of this plane.
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* @param options.height - Height of the NineSliceSprite,
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* setting this will actually modify the vertices and not UV's of this plane.
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*/
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constructor(options: NineSliceSpriteOptions | Texture);
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/** The local bounds of the view. */
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get bounds(): BoundsData;
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/** The width of the NineSliceSprite, setting this will actually modify the vertices and UV's of this plane. */
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get width(): number;
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set width(value: number);
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/** The height of the NineSliceSprite, setting this will actually modify the vertices and UV's of this plane. */
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get height(): number;
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set height(value: number);
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/**
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* Sets the size of the NiceSliceSprite to the specified width and height.
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* setting this will actually modify the vertices and UV's of this plane
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* This is faster than setting the width and height separately.
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* @param value - This can be either a number or a [Size]{@link Size} object.
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* @param height - The height to set. Defaults to the value of `width` if not provided.
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*/
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setSize(value: number | Optional<Size, 'height'>, height?: number): void;
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/**
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* Retrieves the size of the NineSliceSprite as a [Size]{@link Size} object.
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* This is faster than get the width and height separately.
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* @param out - Optional object to store the size in.
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* @returns - The size of the NineSliceSprite.
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*/
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getSize(out?: Size): Size;
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/** The width of the left column (a) of the NineSliceSprite. */
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get leftWidth(): number;
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set leftWidth(value: number);
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/** The width of the right column (b) of the NineSliceSprite. */
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get topHeight(): number;
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set topHeight(value: number);
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/** The width of the right column (b) of the NineSliceSprite. */
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get rightWidth(): number;
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set rightWidth(value: number);
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/** The width of the right column (b) of the NineSliceSprite. */
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get bottomHeight(): number;
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set bottomHeight(value: number);
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/** The texture that the NineSliceSprite is using. */
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get texture(): Texture;
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set texture(value: Texture);
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/** The original width of the texture */
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get originalWidth(): number;
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/** The original height of the texture */
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get originalHeight(): number;
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protected onViewUpdate(): void;
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/**
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* Adds the bounds of this object to the bounds object.
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* @param bounds - The output bounds object.
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*/
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addBounds(bounds: Bounds): void;
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/**
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* Destroys this sprite renderable and optionally its texture.
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* @param options - Options parameter. A boolean will act as if all options
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* have been set to that value
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* @param {boolean} [options.texture=false] - Should it destroy the current texture of the renderable as well
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* @param {boolean} [options.textureSource=false] - Should it destroy the textureSource of the renderable as well
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*/
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destroy(options?: DestroyOptions): void;
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}
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/**
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* Please use the `NineSliceSprite` class instead.
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* @deprecated since 8.0.0
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* @memberof scene
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*/
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export declare class NineSlicePlane extends NineSliceSprite {
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constructor(options: NineSliceSpriteOptions | Texture);
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/** @deprecated since 8.0.0 */
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constructor(texture: Texture, leftWidth: number, topHeight: number, rightWidth: number, bottomHeight: number);
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}
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