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36
node_modules/pixi.js/lib/scene/text-html/HTMLTextSystem.d.ts
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36
node_modules/pixi.js/lib/scene/text-html/HTMLTextSystem.d.ts
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import { ExtensionType } from '../../extensions/Extensions';
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import { type Renderer } from '../../rendering/renderers/types';
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import { HTMLTextStyle } from './HtmlTextStyle';
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import type { System } from '../../rendering/renderers/shared/system/System';
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import type { Texture } from '../../rendering/renderers/shared/texture/Texture';
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import type { HTMLTextOptions } from './HTMLText';
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import type { FontCSSStyleOptions } from './utils/loadFontCSS';
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/**
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* System plugin to the renderer to manage HTMLText
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* @memberof rendering
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*/
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export declare class HTMLTextSystem implements System {
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/** @ignore */
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static extension: {
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readonly type: readonly [ExtensionType.WebGLSystem, ExtensionType.WebGPUSystem, ExtensionType.CanvasSystem];
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readonly name: "htmlText";
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};
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static defaultFontOptions: FontCSSStyleOptions;
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private _activeTextures;
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/**
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* WebGPU has a cors issue when uploading an image that is an SVGImage
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* To get around this we need to create a canvas draw the image to it and upload that instead.
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* Bit of a shame.. but no other work around just yet!
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*/
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private readonly _createCanvas;
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private readonly _renderer;
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constructor(renderer: Renderer);
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getTexture(options: HTMLTextOptions): Promise<Texture>;
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getManagedTexture(text: string, resolution: number, style: HTMLTextStyle, textKey: string): Promise<Texture>;
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private _buildTexturePromise;
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private _increaseReferenceCount;
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decreaseReferenceCount(textKey: string): void;
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private _cleanUp;
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getReferenceCount(textKey: string): number;
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destroy(): void;
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}
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