export declare enum CLEAR { NONE = 0, COLOR = 16384, STENCIL = 1024, DEPTH = 256, COLOR_DEPTH = 16640, COLOR_STENCIL = 17408, DEPTH_STENCIL = 1280, ALL = 17664 } /** Used for clearing render textures. true is the same as `ALL` false is the same as `NONE` */ export type CLEAR_OR_BOOL = CLEAR | boolean;