'use strict'; "use strict"; function migrateFragmentFromV7toV8(fragmentShader) { fragmentShader = fragmentShader.replaceAll("texture2D", "texture").replaceAll("gl_FragColor", "finalColor").replaceAll("varying", "in"); fragmentShader = ` out vec4 finalColor; ${fragmentShader} `; return fragmentShader; } exports.migrateFragmentFromV7toV8 = migrateFragmentFromV7toV8; //# sourceMappingURL=migrateFragmentFromV7toV8.js.map