'use strict'; "use strict"; const accessibilityTarget = { /** * Flag for if the object is accessible. If true AccessibilityManager will overlay a * shadow div with attributes set * @member {boolean} * @memberof scene.Container# */ accessible: false, /** * Sets the title attribute of the shadow div * If accessibleTitle AND accessibleHint has not been this will default to 'container [tabIndex]' * @member {string} * @memberof scene.Container# */ accessibleTitle: null, /** * Sets the aria-label attribute of the shadow div * @member {string} * @memberof scene.Container# */ accessibleHint: null, /** * @member {number} * @memberof scene.Container# * @todo Needs docs. */ tabIndex: 0, /** * @member {boolean} * @memberof scene.Container# * @private */ _accessibleActive: false, /** * @memberof scene.Container# * @private */ _accessibleDiv: null, /** * Specify the type of div the accessible layer is. Screen readers treat the element differently * depending on this type. Defaults to button. * @member {string} * @memberof scene.Container# * @default 'button' */ accessibleType: "button", /** * Specify the pointer-events the accessible div will use * Defaults to auto. * @type {PointerEvents} * @memberof scene.Container# * @default 'auto' */ accessiblePointerEvents: "auto", /** * Setting to false will prevent any children inside this container to * be accessible. Defaults to true. * @member {boolean} * @memberof scene.Container# * @default true */ accessibleChildren: true, /** * @member {number} * @memberof scene.Container# * @private */ _renderId: -1 }; exports.accessibilityTarget = accessibilityTarget; //# sourceMappingURL=accessibilityTarget.js.map