import { DOMAdapter } from '../../../../environment/adapter.mjs'; import { ExtensionType } from '../../../../extensions/Extensions.mjs'; import { ImageSource } from '../../../../rendering/renderers/shared/texture/sources/ImageSource.mjs'; import { GraphicsContext } from '../../../../scene/graphics/shared/GraphicsContext.mjs'; import { getResolutionOfUrl } from '../../../../utils/network/getResolutionOfUrl.mjs'; import { checkDataUrl } from '../../../utils/checkDataUrl.mjs'; import { checkExtension } from '../../../utils/checkExtension.mjs'; import { LoaderParserPriority } from '../LoaderParser.mjs'; import { createTexture } from './utils/createTexture.mjs'; "use strict"; const validSVGExtension = ".svg"; const validSVGMIME = "image/svg+xml"; const loadSvg = { extension: { type: ExtensionType.LoadParser, priority: LoaderParserPriority.Low, name: "loadSVG" }, name: "loadSVG", config: { crossOrigin: "anonymous", parseAsGraphicsContext: false }, test(url) { return checkDataUrl(url, validSVGMIME) || checkExtension(url, validSVGExtension); }, async load(url, asset, loader) { if (asset.data.parseAsGraphicsContext ?? this.config.parseAsGraphicsContext) { return loadAsGraphics(url); } return loadAsTexture(url, asset, loader, this.config.crossOrigin); }, unload(asset) { asset.destroy(true); } }; async function loadAsTexture(url, asset, loader, crossOrigin) { const response = await DOMAdapter.get().fetch(url); const blob = await response.blob(); const blobUrl = URL.createObjectURL(blob); const image = new Image(); image.src = blobUrl; image.crossOrigin = crossOrigin; await image.decode(); URL.revokeObjectURL(blobUrl); const canvas = document.createElement("canvas"); const context = canvas.getContext("2d"); const resolution = asset.data?.resolution || getResolutionOfUrl(url); const width = asset.data?.width ?? image.width; const height = asset.data?.height ?? image.height; canvas.width = width * resolution; canvas.height = height * resolution; context.drawImage(image, 0, 0, width * resolution, height * resolution); const { parseAsGraphicsContext: _p, ...rest } = asset.data; const base = new ImageSource({ resource: canvas, alphaMode: "premultiply-alpha-on-upload", resolution, ...rest }); return createTexture(base, loader, url); } async function loadAsGraphics(url) { const response = await DOMAdapter.get().fetch(url); const svgSource = await response.text(); const context = new GraphicsContext(); context.svg(svgSource); return context; } export { loadSvg }; //# sourceMappingURL=loadSVG.mjs.map