"use strict"; function createLevelBuffers(basisTexture, basisTranscoderFormat) { const images = basisTexture.getNumImages(); const levels = basisTexture.getNumLevels(0); const success = basisTexture.startTranscoding(); if (!success) { throw new Error("startTranscoding failed"); } const levelBuffers = []; for (let levelIndex = 0; levelIndex < levels; ++levelIndex) { for (let sliceIndex = 0; sliceIndex < images; ++sliceIndex) { const transcodeSize = basisTexture.getImageTranscodedSizeInBytes(sliceIndex, levelIndex, basisTranscoderFormat); const levelBuffer = new Uint8Array(transcodeSize); const success2 = basisTexture.transcodeImage(levelBuffer, sliceIndex, levelIndex, basisTranscoderFormat, 1, 0); if (!success2) { throw new Error("transcodeImage failed"); } levelBuffers.push(levelBuffer); } } return levelBuffers; } export { createLevelBuffers }; //# sourceMappingURL=createLevelBuffers.mjs.map