import type { TEXTURE_FORMATS } from '../../rendering/renderers/shared/texture/const'; /** * @see https://docs.microsoft.com/en-us/windows/win32/api/dxgiformat/ne-dxgiformat-dxgi_format * This is way over-blown for us! Lend us a hand, and remove the ones that aren't used (but set the remaining * ones to their correct value) * @ignore */ export declare enum DXGI_FORMAT { DXGI_FORMAT_UNKNOWN = 0, DXGI_FORMAT_R32G32B32A32_TYPELESS = 1, DXGI_FORMAT_R32G32B32A32_FLOAT = 2, DXGI_FORMAT_R32G32B32A32_UINT = 3, DXGI_FORMAT_R32G32B32A32_SINT = 4, DXGI_FORMAT_R32G32B32_TYPELESS = 5, DXGI_FORMAT_R32G32B32_FLOAT = 6, DXGI_FORMAT_R32G32B32_UINT = 7, DXGI_FORMAT_R32G32B32_SINT = 8, DXGI_FORMAT_R16G16B16A16_TYPELESS = 9, DXGI_FORMAT_R16G16B16A16_FLOAT = 10, DXGI_FORMAT_R16G16B16A16_UNORM = 11, DXGI_FORMAT_R16G16B16A16_UINT = 12, DXGI_FORMAT_R16G16B16A16_SNORM = 13, DXGI_FORMAT_R16G16B16A16_SINT = 14, DXGI_FORMAT_R32G32_TYPELESS = 15, DXGI_FORMAT_R32G32_FLOAT = 16, DXGI_FORMAT_R32G32_UINT = 17, DXGI_FORMAT_R32G32_SINT = 18, DXGI_FORMAT_R32G8X24_TYPELESS = 19, DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20, DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21, DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22, DXGI_FORMAT_R10G10B10A2_TYPELESS = 23, DXGI_FORMAT_R10G10B10A2_UNORM = 24, DXGI_FORMAT_R10G10B10A2_UINT = 25, DXGI_FORMAT_R11G11B10_FLOAT = 26, DXGI_FORMAT_R8G8B8A8_TYPELESS = 27, DXGI_FORMAT_R8G8B8A8_UNORM = 28, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29, DXGI_FORMAT_R8G8B8A8_UINT = 30, DXGI_FORMAT_R8G8B8A8_SNORM = 31, DXGI_FORMAT_R8G8B8A8_SINT = 32, DXGI_FORMAT_R16G16_TYPELESS = 33, DXGI_FORMAT_R16G16_FLOAT = 34, DXGI_FORMAT_R16G16_UNORM = 35, DXGI_FORMAT_R16G16_UINT = 36, DXGI_FORMAT_R16G16_SNORM = 37, DXGI_FORMAT_R16G16_SINT = 38, DXGI_FORMAT_R32_TYPELESS = 39, DXGI_FORMAT_D32_FLOAT = 40, DXGI_FORMAT_R32_FLOAT = 41, DXGI_FORMAT_R32_UINT = 42, DXGI_FORMAT_R32_SINT = 43, DXGI_FORMAT_R24G8_TYPELESS = 44, DXGI_FORMAT_D24_UNORM_S8_UINT = 45, DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46, DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47, DXGI_FORMAT_R8G8_TYPELESS = 48, DXGI_FORMAT_R8G8_UNORM = 49, DXGI_FORMAT_R8G8_UINT = 50, DXGI_FORMAT_R8G8_SNORM = 51, DXGI_FORMAT_R8G8_SINT = 52, DXGI_FORMAT_R16_TYPELESS = 53, DXGI_FORMAT_R16_FLOAT = 54, DXGI_FORMAT_D16_UNORM = 55, DXGI_FORMAT_R16_UNORM = 56, DXGI_FORMAT_R16_UINT = 57, DXGI_FORMAT_R16_SNORM = 58, DXGI_FORMAT_R16_SINT = 59, DXGI_FORMAT_R8_TYPELESS = 60, DXGI_FORMAT_R8_UNORM = 61, DXGI_FORMAT_R8_UINT = 62, DXGI_FORMAT_R8_SNORM = 63, DXGI_FORMAT_R8_SINT = 64, DXGI_FORMAT_A8_UNORM = 65, DXGI_FORMAT_R1_UNORM = 66, DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67, DXGI_FORMAT_R8G8_B8G8_UNORM = 68, DXGI_FORMAT_G8R8_G8B8_UNORM = 69, DXGI_FORMAT_BC1_TYPELESS = 70, DXGI_FORMAT_BC1_UNORM = 71, DXGI_FORMAT_BC1_UNORM_SRGB = 72, DXGI_FORMAT_BC2_TYPELESS = 73, DXGI_FORMAT_BC2_UNORM = 74, DXGI_FORMAT_BC2_UNORM_SRGB = 75, DXGI_FORMAT_BC3_TYPELESS = 76, DXGI_FORMAT_BC3_UNORM = 77, DXGI_FORMAT_BC3_UNORM_SRGB = 78, DXGI_FORMAT_BC4_TYPELESS = 79, DXGI_FORMAT_BC4_UNORM = 80, DXGI_FORMAT_BC4_SNORM = 81, DXGI_FORMAT_BC5_TYPELESS = 82, DXGI_FORMAT_BC5_UNORM = 83, DXGI_FORMAT_BC5_SNORM = 84, DXGI_FORMAT_B5G6R5_UNORM = 85, DXGI_FORMAT_B5G5R5A1_UNORM = 86, DXGI_FORMAT_B8G8R8A8_UNORM = 87, DXGI_FORMAT_B8G8R8X8_UNORM = 88, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89, DXGI_FORMAT_B8G8R8A8_TYPELESS = 90, DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91, DXGI_FORMAT_B8G8R8X8_TYPELESS = 92, DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93, DXGI_FORMAT_BC6H_TYPELESS = 94, DXGI_FORMAT_BC6H_UF16 = 95, DXGI_FORMAT_BC6H_SF16 = 96, DXGI_FORMAT_BC7_TYPELESS = 97, DXGI_FORMAT_BC7_UNORM = 98, DXGI_FORMAT_BC7_UNORM_SRGB = 99, DXGI_FORMAT_AYUV = 100, DXGI_FORMAT_Y410 = 101, DXGI_FORMAT_Y416 = 102, DXGI_FORMAT_NV12 = 103, DXGI_FORMAT_P010 = 104, DXGI_FORMAT_P016 = 105, DXGI_FORMAT_420_OPAQUE = 106, DXGI_FORMAT_YUY2 = 107, DXGI_FORMAT_Y210 = 108, DXGI_FORMAT_Y216 = 109, DXGI_FORMAT_NV11 = 110, DXGI_FORMAT_AI44 = 111, DXGI_FORMAT_IA44 = 112, DXGI_FORMAT_P8 = 113, DXGI_FORMAT_A8P8 = 114, DXGI_FORMAT_B4G4R4A4_UNORM = 115, DXGI_FORMAT_P208 = 116, DXGI_FORMAT_V208 = 117, DXGI_FORMAT_V408 = 118, DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE = 119, DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE = 120, DXGI_FORMAT_FORCE_UINT = 121 } /** * Possible values of the field {@link DDS_DX10_FIELDS.RESOURCE_DIMENSION} * @ignore */ export declare enum D3D10_RESOURCE_DIMENSION { DDS_DIMENSION_TEXTURE1D = 2, DDS_DIMENSION_TEXTURE2D = 3, DDS_DIMENSION_TEXTURE3D = 6 } export declare enum D3DFMT { UNKNOWN = 0, R8G8B8 = 20, A8R8G8B8 = 21, X8R8G8B8 = 22, R5G6B5 = 23, X1R5G5B5 = 24, A1R5G5B5 = 25, A4R4G4B4 = 26, R3G3B2 = 27, A8 = 28, A8R3G3B2 = 29, X4R4G4B4 = 30, A2B10G10R10 = 31, A8B8G8R8 = 32, X8B8G8R8 = 33, G16R16 = 34, A2R10G10B10 = 35, A16B16G16R16 = 36, A8P8 = 40, P8 = 41, L8 = 50, A8L8 = 51, A4L4 = 52, V8U8 = 60, L6V5U5 = 61, X8L8V8U8 = 62, Q8W8V8U8 = 63, V16U16 = 64, A2W10V10U10 = 67, Q16W16V16U16 = 110, R16F = 111, G16R16F = 112, A16B16G16R16F = 113, R32F = 114, G32R32F = 115, A32B32G32R32F = 116, UYVY, R8G8_B8G8, YUY2, D3DFMT_G8R8_G8B8, DXT1, DXT2, DXT3, DXT4, DXT5, ATI1, AT1N, ATI2, AT2N, BC4U, BC4S, BC5U, BC5S, DX10 } /** * Maps `FOURCC_*` formats to {@link TEXTURE_FORMATS}. * https://en.wikipedia.org/wiki/S3_Texture_Compression#S3TC_format_comparison * https://github.com/microsoft/DirectXTex/blob/main/DDSTextureLoader/DDSTextureLoader11.cpp * @ignore */ export declare const FOURCC_TO_TEXTURE_FORMAT: { [id: number]: TEXTURE_FORMATS; }; /** * Maps {@link DXGI_FORMAT} to {@link TEXTURE_FORMATS} * @ignore */ export declare const DXGI_TO_TEXTURE_FORMAT: { [id: number]: TEXTURE_FORMATS; }; export declare const DDS: { MAGIC_VALUE: number; MAGIC_SIZE: number; HEADER_SIZE: number; HEADER_DX10_SIZE: number; PIXEL_FORMAT_FLAGS: { ALPHAPIXELS: number; ALPHA: number; FOURCC: number; RGB: number; RGBA: number; YUV: number; LUMINANCE: number; LUMINANCEA: number; }; RESOURCE_MISC_TEXTURECUBE: number; HEADER_FIELDS: { MAGIC: number; SIZE: number; FLAGS: number; HEIGHT: number; WIDTH: number; MIPMAP_COUNT: number; PIXEL_FORMAT: number; PF_FLAGS: number; FOURCC: number; RGB_BITCOUNT: number; R_BIT_MASK: number; G_BIT_MASK: number; B_BIT_MASK: number; A_BIT_MASK: number; }; HEADER_DX10_FIELDS: { DXGI_FORMAT: number; RESOURCE_DIMENSION: number; MISC_FLAG: number; ARRAY_SIZE: number; MISC_FLAGS2: number; }; DXGI_FORMAT: typeof DXGI_FORMAT; D3D10_RESOURCE_DIMENSION: typeof D3D10_RESOURCE_DIMENSION; D3DFMT: typeof D3DFMT; }; export declare const TEXTURE_FORMAT_BLOCK_SIZE: Record;