{"version":3,"file":"Ellipse.mjs","sources":["../../../src/maths/shapes/Ellipse.ts"],"sourcesContent":["import { Rectangle } from './Rectangle';\n\nimport type { ShapePrimitive } from './ShapePrimitive';\n\n/**\n * The Ellipse object is used to help draw graphics and can also be used to specify a hit area for containers.\n * ```js\n * import { Ellipse } from 'pixi.js';\n *\n * const ellipse = new Ellipse(0, 0, 20, 10); // 40x20 rectangle\n * const isPointInEllipse = ellipse.contains(0, 0); // true\n * ```\n * @memberof maths\n */\nexport class Ellipse implements ShapePrimitive\n{\n /**\n * The X coordinate of the center of this ellipse\n * @default 0\n */\n public x: number;\n\n /**\n * The Y coordinate of the center of this ellipse\n * @default 0\n */\n public y: number;\n\n /**\n * The half width of this ellipse\n * @default 0\n */\n public halfWidth: number;\n\n /**\n * The half height of this ellipse\n * @default 0\n */\n public halfHeight: number;\n\n /**\n * The type of the object, mainly used to avoid `instanceof` checks\n * @default 'ellipse'\n */\n public readonly type = 'ellipse';\n\n /**\n * @param x - The X coordinate of the center of this ellipse\n * @param y - The Y coordinate of the center of this ellipse\n * @param halfWidth - The half width of this ellipse\n * @param halfHeight - The half height of this ellipse\n */\n constructor(x = 0, y = 0, halfWidth = 0, halfHeight = 0)\n {\n this.x = x;\n this.y = y;\n this.halfWidth = halfWidth;\n this.halfHeight = halfHeight;\n }\n\n /**\n * Creates a clone of this Ellipse instance\n * @returns {Ellipse} A copy of the ellipse\n */\n public clone(): Ellipse\n {\n return new Ellipse(this.x, this.y, this.halfWidth, this.halfHeight);\n }\n\n /**\n * Checks whether the x and y coordinates given are contained within this ellipse\n * @param x - The X coordinate of the point to test\n * @param y - The Y coordinate of the point to test\n * @returns Whether the x/y coords are within this ellipse\n */\n public contains(x: number, y: number): boolean\n {\n if (this.halfWidth <= 0 || this.halfHeight <= 0)\n {\n return false;\n }\n\n // normalize the coords to an ellipse with center 0,0\n let normx = ((x - this.x) / this.halfWidth);\n let normy = ((y - this.y) / this.halfHeight);\n\n normx *= normx;\n normy *= normy;\n\n return (normx + normy <= 1);\n }\n\n /**\n * Checks whether the x and y coordinates given are contained within this ellipse including stroke\n * @param x - The X coordinate of the point to test\n * @param y - The Y coordinate of the point to test\n * @param width\n * @returns Whether the x/y coords are within this ellipse\n */\n public strokeContains(x: number, y: number, width: number): boolean\n {\n const { halfWidth, halfHeight } = this;\n\n if (halfWidth <= 0 || halfHeight <= 0)\n {\n return false;\n }\n\n const halfStrokeWidth = width / 2;\n const innerA = halfWidth - halfStrokeWidth;\n const innerB = halfHeight - halfStrokeWidth;\n const outerA = halfWidth + halfStrokeWidth;\n const outerB = halfHeight + halfStrokeWidth;\n\n const normalizedX = x - this.x;\n const normalizedY = y - this.y;\n\n const innerEllipse = ((normalizedX * normalizedX) / (innerA * innerA))\n + ((normalizedY * normalizedY) / (innerB * innerB));\n const outerEllipse = ((normalizedX * normalizedX) / (outerA * outerA))\n + ((normalizedY * normalizedY) / (outerB * outerB));\n\n return innerEllipse > 1 && outerEllipse <= 1;\n }\n\n /**\n * Returns the framing rectangle of the ellipse as a Rectangle object\n * @param out\n * @returns The framing rectangle\n */\n public getBounds(out?: Rectangle): Rectangle\n {\n out = out || new Rectangle();\n\n out.x = this.x - 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