'use strict'; "use strict"; class BatchTextureArray { constructor() { /** Respective locations for textures. */ this.ids = /* @__PURE__ */ Object.create(null); this.textures = []; this.count = 0; } /** Clear the textures and their locations. */ clear() { for (let i = 0; i < this.count; i++) { const t = this.textures[i]; this.textures[i] = null; this.ids[t.uid] = null; } this.count = 0; } } exports.BatchTextureArray = BatchTextureArray; //# sourceMappingURL=BatchTextureArray.js.map