import { Shader } from '../../renderers/shared/shader/Shader'; /** * DefaultShader is a specialized shader class designed for batch rendering. * It extends the base Shader class and provides functionality for handling * color, texture batching, and pixel rounding in both WebGL and WebGPU contexts. * * It is used by the default batcher * @extends Shader * @memberof rendering */ export declare class DefaultShader extends Shader { constructor(maxTextures: number); }