import type { Container } from '../Container'; import type { Bounds } from './Bounds'; /** * Does exactly the same as getGlobalBounds, but does instead makes use of transforming AABBs * of the various children within the scene graph. This is much faster, but less accurate. * * the result will never be smaller - only ever slightly larger (in most cases, it will be the same). * @param target - The target container to get the bounds from * @param bounds - The output bounds object. * @returns The bounds. */ export declare function getFastGlobalBounds(target: Container, bounds: Bounds): Bounds; export declare function _getGlobalBoundsRecursive(target: Container, bounds: Bounds): void;