'use strict'; "use strict"; function getGlobalRenderableBounds(renderables, bounds) { bounds.clear(); const tempMatrix = bounds.matrix; for (let i = 0; i < renderables.length; i++) { const renderable = renderables[i]; if (renderable.globalDisplayStatus < 7) { continue; } bounds.matrix = renderable.worldTransform; renderable.addBounds(bounds); } bounds.matrix = tempMatrix; return bounds; } exports.getGlobalRenderableBounds = getGlobalRenderableBounds; //# sourceMappingURL=getRenderableBounds.js.map