'use strict'; "use strict"; const onRenderMixin = { _onRender: null, set onRender(func) { const renderGroup = this.renderGroup || this.parentRenderGroup; if (!func) { if (this._onRender) { renderGroup?.removeOnRender(this); } this._onRender = null; return; } if (!this._onRender) { renderGroup?.addOnRender(this); } this._onRender = func; }, /** * This callback is used when the container is rendered. This is where you should add your custom * logic that is needed to be run every frame. * * In v7 many users used `updateTransform` for this, however the way v8 renders objects is different * and "updateTransform" is no longer called every frame * @example * const container = new Container(); * container.onRender = () => { * container.rotation += 0.01; * }; * @memberof scene.Container# */ get onRender() { return this._onRender; } }; exports.onRenderMixin = onRenderMixin; //# sourceMappingURL=onRenderMixin.js.map