import { PlaneGeometry } from '../mesh-plane/PlaneGeometry'; /** * Options for the NineSliceGeometry. * @memberof scene */ export interface NineSliceGeometryOptions { /** The width of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane. */ width?: number; /** The height of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane. */ height?: number; /** The original width of the texture */ originalWidth?: number; /** The original height of the texture */ originalHeight?: number; /** The width of the left column. */ leftWidth?: number; /** The height of the top row. */ topHeight?: number; /** The width of the right column. */ rightWidth?: number; /** The height of the bottom row. */ bottomHeight?: number; } /** * The NineSliceGeometry class allows you to create a NineSlicePlane object. * @memberof scene */ export declare class NineSliceGeometry extends PlaneGeometry { /** The default options for the NineSliceGeometry. */ static defaultOptions: NineSliceGeometryOptions; _leftWidth: number; _rightWidth: number; _topHeight: number; _bottomHeight: number; private _originalWidth; private _originalHeight; constructor(options?: NineSliceGeometryOptions); /** * Updates the NineSliceGeometry with the options. * @param options - The options of the NineSliceGeometry. */ update(options: NineSliceGeometryOptions): void; /** Updates the positions of the vertices. */ updatePositions(): void; /** Updates the UVs of the vertices. */ updateUvs(): void; }