import { MeshGeometry } from '../../mesh/shared/MeshGeometry.mjs'; "use strict"; class QuadGeometry extends MeshGeometry { constructor() { super({ positions: new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]), uvs: new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]), indices: new Uint32Array([0, 1, 2, 0, 2, 3]) }); } } export { QuadGeometry }; //# sourceMappingURL=QuadGeometry.mjs.map