import { ExtensionType } from '../../../../extensions/Extensions.mjs'; import { State } from '../../shared/state/State.mjs'; import { GpuBlendModesToPixi } from './GpuBlendModesToPixi.mjs'; "use strict"; class GpuStateSystem { constructor() { this.defaultState = new State(); this.defaultState.blend = true; } contextChange(gpu) { this.gpu = gpu; } /** * Gets the blend mode data for the current state * @param state - The state to get the blend mode from */ getColorTargets(state) { const blend = GpuBlendModesToPixi[state.blendMode] || GpuBlendModesToPixi.normal; return [ { format: "bgra8unorm", writeMask: 0, blend } ]; } destroy() { this.gpu = null; } } /** @ignore */ GpuStateSystem.extension = { type: [ ExtensionType.WebGPUSystem ], name: "state" }; export { GpuStateSystem }; //# sourceMappingURL=GpuStateSystem.mjs.map