import { ExtensionType } from '../extensions/Extensions.mjs'; import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs'; "use strict"; class HardMixBlend extends BlendModeFilter { constructor() { super({ gl: { functions: ` float hardMix(float base, float blend) { return (base + blend >= 1.0) ? 1.0 : 0.0; } vec3 blendHardMix(vec3 base, vec3 blend, float opacity) { vec3 blended = vec3( hardMix(base.r, blend.r), hardMix(base.g, blend.g), hardMix(base.b, blend.b) ); return (blended * opacity + base * (1.0 - opacity)); } `, main: ` finalColor = vec4(blendHardMix(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend; ` }, gpu: { functions: ` fn hardMix(base: f32, blend: f32) -> f32 { return select(0.0, 1.0, base + blend >= 1.0); } fn blendHardMix(base:vec3, blend:vec3, opacity:f32) -> vec3 { let blended: vec3 = vec3( hardMix(base.r, blend.r), hardMix(base.g, blend.g), hardMix(base.b, blend.b) ); return (blended * opacity + base * (1.0 - opacity)); } `, main: ` out = vec4(blendHardMix(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend; ` } }); } } /** @ignore */ HardMixBlend.extension = { name: "hard-mix", type: ExtensionType.BlendMode }; export { HardMixBlend }; //# sourceMappingURL=HardMixBlend.mjs.map