'use strict'; "use strict"; class Point { /** * Creates a new `Point` * @param {number} [x=0] - position of the point on the x axis * @param {number} [y=0] - position of the point on the y axis */ constructor(x = 0, y = 0) { /** Position of the point on the x axis */ this.x = 0; /** Position of the point on the y axis */ this.y = 0; this.x = x; this.y = y; } /** * Creates a clone of this point * @returns A clone of this point */ clone() { return new Point(this.x, this.y); } /** * Copies `x` and `y` from the given point into this point * @param p - The point to copy from * @returns The point instance itself */ copyFrom(p) { this.set(p.x, p.y); return this; } /** * Copies this point's x and y into the given point (`p`). * @param p - The point to copy to. Can be any of type that is or extends `PointData` * @returns The point (`p`) with values updated */ copyTo(p) { p.set(this.x, this.y); return p; } /** * Accepts another point (`p`) and returns `true` if the given point is equal to this point * @param p - The point to check * @returns Returns `true` if both `x` and `y` are equal */ equals(p) { return p.x === this.x && p.y === this.y; } /** * Sets the point to a new `x` and `y` position. * If `y` is omitted, both `x` and `y` will be set to `x`. * @param {number} [x=0] - position of the point on the `x` axis * @param {number} [y=x] - position of the point on the `y` axis * @returns The point instance itself */ set(x = 0, y = x) { this.x = x; this.y = y; return this; } toString() { return `[pixi.js/math:Point x=${this.x} y=${this.y}]`; } /** * A static Point object with `x` and `y` values of `0`. Can be used to avoid creating new objects multiple times. * @readonly */ static get shared() { tempPoint.x = 0; tempPoint.y = 0; return tempPoint; } } const tempPoint = new Point(); exports.Point = Point; //# sourceMappingURL=Point.js.map