import { ExtensionType } from '../../../extensions/Extensions'; import type { Geometry } from '../../renderers/shared/geometry/Geometry'; import type { Shader } from '../../renderers/shared/shader/Shader'; import type { Batch } from '../shared/Batcher'; import type { BatcherAdaptor, BatcherPipe } from '../shared/BatcherPipe'; /** * A BatcherAdaptor that uses WebGL to render batches. * @memberof rendering * @ignore */ export declare class GlBatchAdaptor implements BatcherAdaptor { /** @ignore */ static extension: { readonly type: readonly [ExtensionType.WebGLPipesAdaptor]; readonly name: "batch"; }; private _didUpload; private readonly _tempState; init(batcherPipe: BatcherPipe): void; contextChange(): void; start(batchPipe: BatcherPipe, geometry: Geometry, shader: Shader): void; execute(batchPipe: BatcherPipe, batch: Batch): void; }