{"version":3,"file":"const.mjs","sources":["../../../../src/rendering/renderers/gl/const.ts"],"sourcesContent":["export enum CLEAR\n// eslint-disable-next-line @typescript-eslint/indent\n{\n NONE = 0,\n COLOR = 16384,\n STENCIL = 1024,\n DEPTH = 256,\n\n COLOR_DEPTH = COLOR | DEPTH,\n COLOR_STENCIL = COLOR | STENCIL,\n DEPTH_STENCIL = DEPTH | STENCIL,\n ALL = COLOR | DEPTH | STENCIL,\n\n}\n\n/** Used for clearing render textures. true is the same as `ALL` false is the same as `NONE` */\nexport type CLEAR_OR_BOOL = CLEAR | boolean;\n"],"names":["CLEAR"],"mappings":";AAAY,IAAA,KAAA,qBAAAA,MAAL,KAAA;AAGH,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,UAAO,CAAP,CAAA,GAAA,MAAA,CAAA;AACA,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,WAAQ,KAAR,CAAA,GAAA,OAAA,CAAA;AACA,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,aAAU,IAAV,CAAA,GAAA,SAAA,CAAA;AACA,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,WAAQ,GAAR,CAAA,GAAA,OAAA,CAAA;AAEA,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,iBAAc,KAAd,CAAA,GAAA,aAAA,CAAA;AACA,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,mBAAgB,KAAhB,CAAA,GAAA,eAAA,CAAA;AACA,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,mBAAgB,IAAhB,CAAA,GAAA,eAAA,CAAA;AACA,EAAAA,MAAAA,CAAAA,MAAAA,CAAA,SAAM,KAAN,CAAA,GAAA,KAAA,CAAA;AAXQ,EAAAA,OAAAA,MAAAA,CAAAA;AAAA,CAAA,EAAA,KAAA,IAAA,EAAA;;;;"}