'use strict'; var Extensions = require('../../../extensions/Extensions.js'); var GpuGraphicsAdaptor = require('../../../scene/graphics/gpu/GpuGraphicsAdaptor.js'); var GpuMeshAdapter = require('../../../scene/mesh/gpu/GpuMeshAdapter.js'); var GpuBatchAdaptor = require('../../batcher/gpu/GpuBatchAdaptor.js'); var AbstractRenderer = require('../shared/system/AbstractRenderer.js'); var SharedSystems = require('../shared/system/SharedSystems.js'); var types = require('../types.js'); var BindGroupSystem = require('./BindGroupSystem.js'); var GpuBufferSystem = require('./buffer/GpuBufferSystem.js'); var GpuColorMaskSystem = require('./GpuColorMaskSystem.js'); var GpuDeviceSystem = require('./GpuDeviceSystem.js'); var GpuEncoderSystem = require('./GpuEncoderSystem.js'); var GpuStencilSystem = require('./GpuStencilSystem.js'); var GpuUboSystem = require('./GpuUboSystem.js'); var GpuUniformBatchPipe = require('./GpuUniformBatchPipe.js'); var PipelineSystem = require('./pipeline/PipelineSystem.js'); var GpuRenderTargetSystem = require('./renderTarget/GpuRenderTargetSystem.js'); var GpuShaderSystem = require('./shader/GpuShaderSystem.js'); var GpuStateSystem = require('./state/GpuStateSystem.js'); var GpuTextureSystem = require('./texture/GpuTextureSystem.js'); "use strict"; const DefaultWebGPUSystems = [ ...SharedSystems.SharedSystems, GpuUboSystem.GpuUboSystem, GpuEncoderSystem.GpuEncoderSystem, GpuDeviceSystem.GpuDeviceSystem, GpuBufferSystem.GpuBufferSystem, GpuTextureSystem.GpuTextureSystem, GpuRenderTargetSystem.GpuRenderTargetSystem, GpuShaderSystem.GpuShaderSystem, GpuStateSystem.GpuStateSystem, PipelineSystem.PipelineSystem, GpuColorMaskSystem.GpuColorMaskSystem, GpuStencilSystem.GpuStencilSystem, BindGroupSystem.BindGroupSystem ]; const DefaultWebGPUPipes = [...SharedSystems.SharedRenderPipes, GpuUniformBatchPipe.GpuUniformBatchPipe]; const DefaultWebGPUAdapters = [GpuBatchAdaptor.GpuBatchAdaptor, GpuMeshAdapter.GpuMeshAdapter, GpuGraphicsAdaptor.GpuGraphicsAdaptor]; const systems = []; const renderPipes = []; const renderPipeAdaptors = []; Extensions.extensions.handleByNamedList(Extensions.ExtensionType.WebGPUSystem, systems); Extensions.extensions.handleByNamedList(Extensions.ExtensionType.WebGPUPipes, renderPipes); Extensions.extensions.handleByNamedList(Extensions.ExtensionType.WebGPUPipesAdaptor, renderPipeAdaptors); Extensions.extensions.add(...DefaultWebGPUSystems, ...DefaultWebGPUPipes, ...DefaultWebGPUAdapters); class WebGPURenderer extends AbstractRenderer.AbstractRenderer { constructor() { const systemConfig = { name: "webgpu", type: types.RendererType.WEBGPU, systems, renderPipes, renderPipeAdaptors }; super(systemConfig); } } exports.WebGPURenderer = WebGPURenderer; //# sourceMappingURL=WebGPURenderer.js.map