'use strict'; var Extensions = require('../../../../extensions/Extensions.js'); var State = require('../../shared/state/State.js'); var GpuBlendModesToPixi = require('./GpuBlendModesToPixi.js'); "use strict"; class GpuStateSystem { constructor() { this.defaultState = new State.State(); this.defaultState.blend = true; } contextChange(gpu) { this.gpu = gpu; } /** * Gets the blend mode data for the current state * @param state - The state to get the blend mode from */ getColorTargets(state) { const blend = GpuBlendModesToPixi.GpuBlendModesToPixi[state.blendMode] || GpuBlendModesToPixi.GpuBlendModesToPixi.normal; return [ { format: "bgra8unorm", writeMask: 0, blend } ]; } destroy() { this.gpu = null; } } /** @ignore */ GpuStateSystem.extension = { type: [ Extensions.ExtensionType.WebGPUSystem ], name: "state" }; exports.GpuStateSystem = GpuStateSystem; //# sourceMappingURL=GpuStateSystem.js.map