import { ExtensionType } from '../../../extensions/Extensions'; import type { Mesh } from '../shared/Mesh'; import type { MeshAdaptor, MeshPipe } from '../shared/MeshPipe'; /** * A MeshAdaptor that uses the WebGL to render meshes. * @memberof rendering * @ignore */ export declare class GlMeshAdaptor implements MeshAdaptor { static extension: { readonly type: readonly [ExtensionType.WebGLPipesAdaptor]; readonly name: "mesh"; }; private _shader; init(): void; execute(meshPipe: MeshPipe, mesh: Mesh): void; destroy(): void; }