'use strict'; var MeshGeometry = require('../../mesh/shared/MeshGeometry.js'); "use strict"; class QuadGeometry extends MeshGeometry.MeshGeometry { constructor() { super({ positions: new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]), uvs: new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]), indices: new Uint32Array([0, 1, 2, 0, 2, 3]) }); } } exports.QuadGeometry = QuadGeometry; //# sourceMappingURL=QuadGeometry.js.map