Files
nothoughts/node_modules/pixi.js/lib/rendering/batcher/shared/BatchGeometry.mjs
2025-08-04 18:57:35 +02:00

59 lines
1.5 KiB
JavaScript

import { Buffer } from '../../renderers/shared/buffer/Buffer.mjs';
import { BufferUsage } from '../../renderers/shared/buffer/const.mjs';
import { Geometry } from '../../renderers/shared/geometry/Geometry.mjs';
"use strict";
const placeHolderBufferData = new Float32Array(1);
const placeHolderIndexData = new Uint32Array(1);
class BatchGeometry extends Geometry {
constructor() {
const vertexSize = 6;
const attributeBuffer = new Buffer({
data: placeHolderBufferData,
label: "attribute-batch-buffer",
usage: BufferUsage.VERTEX | BufferUsage.COPY_DST,
shrinkToFit: false
});
const indexBuffer = new Buffer({
data: placeHolderIndexData,
label: "index-batch-buffer",
usage: BufferUsage.INDEX | BufferUsage.COPY_DST,
// | BufferUsage.STATIC,
shrinkToFit: false
});
const stride = vertexSize * 4;
super({
attributes: {
aPosition: {
buffer: attributeBuffer,
format: "float32x2",
stride,
offset: 0
},
aUV: {
buffer: attributeBuffer,
format: "float32x2",
stride,
offset: 2 * 4
},
aColor: {
buffer: attributeBuffer,
format: "unorm8x4",
stride,
offset: 4 * 4
},
aTextureIdAndRound: {
buffer: attributeBuffer,
format: "uint16x2",
stride,
offset: 5 * 4
}
},
indexBuffer
});
}
}
export { BatchGeometry };
//# sourceMappingURL=BatchGeometry.mjs.map