1 line
1.2 KiB
Plaintext
1 line
1.2 KiB
Plaintext
{"version":3,"file":"GlUboSystem.mjs","sources":["../../../../src/rendering/renderers/gl/GlUboSystem.ts"],"sourcesContent":["import { ExtensionType } from '../../../extensions/Extensions';\nimport { UboSystem } from '../shared/shader/UboSystem';\nimport { createUboElementsSTD40 } from './shader/utils/createUboElementsSTD40';\nimport { createUboSyncFunctionSTD40 } from './shader/utils/createUboSyncSTD40';\n\n/**\n * System plugin to the renderer to manage uniform buffers. But with an WGSL adaptor.\n * @memberof rendering\n */\nexport class GlUboSystem extends UboSystem\n{\n /** @ignore */\n public static extension = {\n type: [ExtensionType.WebGLSystem],\n name: 'ubo',\n } as const;\n\n constructor()\n {\n super({\n createUboElements: createUboElementsSTD40,\n generateUboSync: createUboSyncFunctionSTD40,\n });\n }\n}\n"],"names":[],"mappings":";;;;;;AASO,MAAM,oBAAoB,SACjC,CAAA;AAAA,EAOI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,iBAAmB,EAAA,sBAAA;AAAA,MACnB,eAAiB,EAAA,0BAAA;AAAA,KACpB,CAAA,CAAA;AAAA,GACL;AACJ,CAAA;AAAA;AAfa,WAAA,CAGK,SAAY,GAAA;AAAA,EACtB,IAAA,EAAM,CAAC,aAAA,CAAc,WAAW,CAAA;AAAA,EAChC,IAAM,EAAA,KAAA;AACV,CAAA;;;;"} |