Files
nothoughts/node_modules/pixi.js/lib/rendering/renderers/gl/WebGLRenderer.mjs
2025-08-04 18:57:35 +02:00

63 lines
2.4 KiB
JavaScript

import { extensions, ExtensionType } from '../../../extensions/Extensions.mjs';
import { GlGraphicsAdaptor } from '../../../scene/graphics/gl/GlGraphicsAdaptor.mjs';
import { GlMeshAdaptor } from '../../../scene/mesh/gl/GlMeshAdaptor.mjs';
import { GlBatchAdaptor } from '../../batcher/gl/GlBatchAdaptor.mjs';
import { AbstractRenderer } from '../shared/system/AbstractRenderer.mjs';
import { SharedSystems, SharedRenderPipes } from '../shared/system/SharedSystems.mjs';
import { RendererType } from '../types.mjs';
import { GlBufferSystem } from './buffer/GlBufferSystem.mjs';
import { GlContextSystem } from './context/GlContextSystem.mjs';
import { GlGeometrySystem } from './geometry/GlGeometrySystem.mjs';
import { GlBackBufferSystem } from './GlBackBufferSystem.mjs';
import { GlColorMaskSystem } from './GlColorMaskSystem.mjs';
import { GlEncoderSystem } from './GlEncoderSystem.mjs';
import { GlStencilSystem } from './GlStencilSystem.mjs';
import { GlUboSystem } from './GlUboSystem.mjs';
import { GlRenderTargetSystem } from './renderTarget/GlRenderTargetSystem.mjs';
import { GlShaderSystem } from './shader/GlShaderSystem.mjs';
import { GlUniformGroupSystem } from './shader/GlUniformGroupSystem.mjs';
import { GlStateSystem } from './state/GlStateSystem.mjs';
import { GlTextureSystem } from './texture/GlTextureSystem.mjs';
"use strict";
const DefaultWebGLSystems = [
...SharedSystems,
GlUboSystem,
GlBackBufferSystem,
GlContextSystem,
GlBufferSystem,
GlTextureSystem,
GlRenderTargetSystem,
GlGeometrySystem,
GlUniformGroupSystem,
GlShaderSystem,
GlEncoderSystem,
GlStateSystem,
GlStencilSystem,
GlColorMaskSystem
];
const DefaultWebGLPipes = [...SharedRenderPipes];
const DefaultWebGLAdapters = [GlBatchAdaptor, GlMeshAdaptor, GlGraphicsAdaptor];
const systems = [];
const renderPipes = [];
const renderPipeAdaptors = [];
extensions.handleByNamedList(ExtensionType.WebGLSystem, systems);
extensions.handleByNamedList(ExtensionType.WebGLPipes, renderPipes);
extensions.handleByNamedList(ExtensionType.WebGLPipesAdaptor, renderPipeAdaptors);
extensions.add(...DefaultWebGLSystems, ...DefaultWebGLPipes, ...DefaultWebGLAdapters);
class WebGLRenderer extends AbstractRenderer {
constructor() {
const systemConfig = {
name: "webgl",
type: RendererType.WEBGL,
systems,
renderPipes,
renderPipeAdaptors
};
super(systemConfig);
}
}
export { WebGLRenderer };
//# sourceMappingURL=WebGLRenderer.mjs.map