40 lines
1.3 KiB
TypeScript
40 lines
1.3 KiB
TypeScript
import type { Matrix } from '../../../maths/matrix/Matrix';
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import type { Batch, Batcher } from '../../../rendering/batcher/shared/Batcher';
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import type { DefaultBatchableMeshElement } from '../../../rendering/batcher/shared/DefaultBatcher';
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import type { Texture } from '../../../rendering/renderers/shared/texture/Texture';
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import type { ViewContainer } from '../../view/View';
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import type { MeshGeometry } from './MeshGeometry';
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/**
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* A batchable mesh object.
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* @ignore
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*/
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export declare class BatchableMesh implements DefaultBatchableMeshElement {
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batcherName: string;
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readonly packAsQuad = false;
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location: number;
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renderable: ViewContainer;
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indexOffset: number;
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attributeOffset: number;
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texture: Texture;
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geometry: MeshGeometry;
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transform: Matrix;
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roundPixels: 0 | 1;
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_attributeStart: number;
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_batcher: Batcher;
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_batch: Batch;
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_indexStart: number;
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_textureId: number;
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private _transformedUvs;
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private _uvUpdateId;
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private _textureMatrixUpdateId;
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get blendMode(): import("../../..").BLEND_MODES;
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reset(): void;
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get uvs(): Float32Array;
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get positions(): Float32Array;
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get indices(): Uint32Array;
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get color(): number;
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get groupTransform(): Matrix;
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get attributeSize(): number;
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get indexSize(): number;
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}
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