Files
nothoughts/node_modules/pixi.js/lib/advanced-blend-modes/LinearLightBlend.mjs
2025-08-04 18:57:35 +02:00

79 lines
2.6 KiB
JavaScript

import { ExtensionType } from '../extensions/Extensions.mjs';
import { BlendModeFilter } from '../filters/blend-modes/BlendModeFilter.mjs';
"use strict";
class LinearLightBlend extends BlendModeFilter {
constructor() {
super({
gl: {
functions: `
float linearBurn(float base, float blend) {
return max(0.0, base + blend - 1.0);
}
float linearDodge(float base, float blend) {
return min(1.0, base + blend);
}
float linearLight(float base, float blend) {
return (blend <= 0.5) ? linearBurn(base,2.0*blend) : linearBurn(base,2.0*(blend-0.5));
}
vec3 blendLinearLight(vec3 base, vec3 blend, float opacity) {
vec3 blended = vec3(
linearLight(base.r, blend.r),
linearLight(base.g, blend.g),
linearLight(base.b, blend.b)
);
return (blended * opacity + base * (1.0 - opacity));
}
`,
main: `
finalColor = vec4(blendLinearLight(back.rgb, front.rgb,front.a), blendedAlpha) * uBlend;
`
},
gpu: {
functions: `
fn linearBurn(base: f32, blend: f32) -> f32
{
return max(0.0, base + blend - 1.0);
}
fn linearDodge(base: f32, blend: f32) -> f32
{
return min(1.0, base + blend);
}
fn linearLight(base: f32, blend: f32) -> f32
{
return select(linearBurn(base,2.0*(blend-0.5)), linearBurn(base,2.0*blend), blend <= 0.5);
}
fn blendLinearLightOpacity(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
{
let blended = vec3<f32>(
linearLight(base.r, blend.r),
linearLight(base.g, blend.g),
linearLight(base.b, blend.b)
);
return (blended * opacity + base * (1.0 - opacity));
}
`,
main: `
out = vec4<f32>(blendLinearLightOpacity(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
`
}
});
}
}
/** @ignore */
LinearLightBlend.extension = {
name: "linear-light",
type: ExtensionType.BlendMode
};
export { LinearLightBlend };
//# sourceMappingURL=LinearLightBlend.mjs.map