Files
nothoughts/node_modules/pixi.js/lib/advanced-blend-modes/SoftLightBlend.js
2025-08-04 18:57:35 +02:00

65 lines
2.2 KiB
JavaScript

'use strict';
var Extensions = require('../extensions/Extensions.js');
var BlendModeFilter = require('../filters/blend-modes/BlendModeFilter.js');
"use strict";
class SoftLightBlend extends BlendModeFilter.BlendModeFilter {
constructor() {
super({
gl: {
functions: `
float softLight(float base, float blend)
{
return (blend < 0.5) ? (2.0 * base * blend + base * base * (1.0 - 2.0 * blend)) : (sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend));
}
vec3 blendSoftLight(vec3 base, vec3 blend, float opacity)
{
vec3 blended = vec3(
softLight(base.r, blend.r),
softLight(base.g, blend.g),
softLight(base.b, blend.b)
);
return (blended * opacity + base * (1.0 - opacity));
}
`,
main: `
finalColor = vec4(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * uBlend;
`
},
gpu: {
functions: `
fn softLight(base: f32, blend: f32) -> f32
{
return select(2.0 * base * blend + base * base * (1.0 - 2.0 * blend), sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend), blend < 0.5);
}
fn blendSoftLight(base:vec3<f32>, blend:vec3<f32>, opacity:f32) -> vec3<f32>
{
let blended: vec3<f32> = vec3<f32>(
softLight(base.r, blend.r),
softLight(base.g, blend.g),
softLight(base.b, blend.b)
);
return (blended * opacity + base * (1.0 - opacity));
}
`,
main: `
out = vec4<f32>(blendSoftLight(back.rgb, front.rgb, front.a), blendedAlpha) * blendUniforms.uBlend;
`
}
});
}
}
/** @ignore */
SoftLightBlend.extension = {
name: "soft-light",
type: Extensions.ExtensionType.BlendMode
};
exports.SoftLightBlend = SoftLightBlend;
//# sourceMappingURL=SoftLightBlend.js.map