Files
nothoughts/node_modules/pixi.js/lib/assets/loader/parsers/textures/loadSVG.mjs
2025-08-04 18:57:35 +02:00

74 lines
2.6 KiB
JavaScript

import { DOMAdapter } from '../../../../environment/adapter.mjs';
import { ExtensionType } from '../../../../extensions/Extensions.mjs';
import { ImageSource } from '../../../../rendering/renderers/shared/texture/sources/ImageSource.mjs';
import { GraphicsContext } from '../../../../scene/graphics/shared/GraphicsContext.mjs';
import { getResolutionOfUrl } from '../../../../utils/network/getResolutionOfUrl.mjs';
import { checkDataUrl } from '../../../utils/checkDataUrl.mjs';
import { checkExtension } from '../../../utils/checkExtension.mjs';
import { LoaderParserPriority } from '../LoaderParser.mjs';
import { createTexture } from './utils/createTexture.mjs';
"use strict";
const validSVGExtension = ".svg";
const validSVGMIME = "image/svg+xml";
const loadSvg = {
extension: {
type: ExtensionType.LoadParser,
priority: LoaderParserPriority.Low,
name: "loadSVG"
},
name: "loadSVG",
config: {
crossOrigin: "anonymous",
parseAsGraphicsContext: false
},
test(url) {
return checkDataUrl(url, validSVGMIME) || checkExtension(url, validSVGExtension);
},
async load(url, asset, loader) {
if (asset.data.parseAsGraphicsContext ?? this.config.parseAsGraphicsContext) {
return loadAsGraphics(url);
}
return loadAsTexture(url, asset, loader, this.config.crossOrigin);
},
unload(asset) {
asset.destroy(true);
}
};
async function loadAsTexture(url, asset, loader, crossOrigin) {
const response = await DOMAdapter.get().fetch(url);
const blob = await response.blob();
const blobUrl = URL.createObjectURL(blob);
const image = new Image();
image.src = blobUrl;
image.crossOrigin = crossOrigin;
await image.decode();
URL.revokeObjectURL(blobUrl);
const canvas = document.createElement("canvas");
const context = canvas.getContext("2d");
const resolution = asset.data?.resolution || getResolutionOfUrl(url);
const width = asset.data?.width ?? image.width;
const height = asset.data?.height ?? image.height;
canvas.width = width * resolution;
canvas.height = height * resolution;
context.drawImage(image, 0, 0, width * resolution, height * resolution);
const { parseAsGraphicsContext: _p, ...rest } = asset.data;
const base = new ImageSource({
resource: canvas,
alphaMode: "premultiply-alpha-on-upload",
resolution,
...rest
});
return createTexture(base, loader, url);
}
async function loadAsGraphics(url) {
const response = await DOMAdapter.get().fetch(url);
const svgSource = await response.text();
const context = new GraphicsContext();
context.svg(svgSource);
return context;
}
export { loadSvg };
//# sourceMappingURL=loadSVG.mjs.map