29 lines
1.2 KiB
TypeScript
29 lines
1.2 KiB
TypeScript
import { Container } from '../scene/container/Container';
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import { GraphicsContext } from '../scene/graphics/shared/GraphicsContext';
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import { PrepareBase } from './PrepareBase';
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import type { PrepareQueueItem, PrepareSourceItem } from './PrepareBase';
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/**
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* Part of the prepare system. Responsible for uploading all the items to the GPU.
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* This class extends the base functionality and resolves given resource items ready for the queue.
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* @memberof rendering
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*/
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export declare abstract class PrepareQueue extends PrepareBase {
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/**
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* Resolve the given resource type and return an item for the queue
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* @param source
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* @param queue
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*/
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protected resolveQueueItem(source: PrepareSourceItem, queue: PrepareQueueItem[]): void;
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/**
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* Resolve the given container and return an item for the queue
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* @param container
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* @param queue
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*/
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protected resolveContainerQueueItem(container: Container, queue: PrepareQueueItem[]): void;
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/**
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* Resolve the given graphics context and return an item for the queue
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* @param graphicsContext
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*/
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protected resolveGraphicsContextQueueItem(graphicsContext: GraphicsContext): PrepareQueueItem | null;
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}
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