Files
nothoughts/node_modules/pixi.js/lib/rendering/renderers/shared/shader/UboSystem.mjs
2025-08-04 18:57:35 +02:00

76 lines
2.7 KiB
JavaScript

import { unsafeEvalSupported } from '../../../../utils/browser/unsafeEvalSupported.mjs';
import { Buffer } from '../buffer/Buffer.mjs';
import { BufferUsage } from '../buffer/const.mjs';
"use strict";
class UboSystem {
constructor(adaptor) {
/** Cache of uniform buffer layouts and sync functions, so we don't have to re-create them */
this._syncFunctionHash = /* @__PURE__ */ Object.create(null);
this._adaptor = adaptor;
this._systemCheck();
}
/**
* Overridable function by `pixi.js/unsafe-eval` to silence
* throwing an error if platform doesn't support unsafe-evals.
* @private
*/
_systemCheck() {
if (!unsafeEvalSupported()) {
throw new Error("Current environment does not allow unsafe-eval, please use pixi.js/unsafe-eval module to enable support.");
}
}
ensureUniformGroup(uniformGroup) {
const uniformData = this.getUniformGroupData(uniformGroup);
uniformGroup.buffer || (uniformGroup.buffer = new Buffer({
data: new Float32Array(uniformData.layout.size / 4),
usage: BufferUsage.UNIFORM | BufferUsage.COPY_DST
}));
}
getUniformGroupData(uniformGroup) {
return this._syncFunctionHash[uniformGroup._signature] || this._initUniformGroup(uniformGroup);
}
_initUniformGroup(uniformGroup) {
const uniformGroupSignature = uniformGroup._signature;
let uniformData = this._syncFunctionHash[uniformGroupSignature];
if (!uniformData) {
const elements = Object.keys(uniformGroup.uniformStructures).map((i) => uniformGroup.uniformStructures[i]);
const layout = this._adaptor.createUboElements(elements);
const syncFunction = this._generateUboSync(layout.uboElements);
uniformData = this._syncFunctionHash[uniformGroupSignature] = {
layout,
syncFunction
};
}
return this._syncFunctionHash[uniformGroupSignature];
}
_generateUboSync(uboElements) {
return this._adaptor.generateUboSync(uboElements);
}
syncUniformGroup(uniformGroup, data, offset) {
const uniformGroupData = this.getUniformGroupData(uniformGroup);
uniformGroup.buffer || (uniformGroup.buffer = new Buffer({
data: new Float32Array(uniformGroupData.layout.size / 4),
usage: BufferUsage.UNIFORM | BufferUsage.COPY_DST
}));
data || (data = uniformGroup.buffer.data);
offset || (offset = 0);
uniformGroupData.syncFunction(uniformGroup.uniforms, data, offset);
return true;
}
updateUniformGroup(uniformGroup) {
if (uniformGroup.isStatic && !uniformGroup._dirtyId)
return false;
uniformGroup._dirtyId = 0;
const synced = this.syncUniformGroup(uniformGroup);
uniformGroup.buffer.update();
return synced;
}
destroy() {
this._syncFunctionHash = null;
}
}
export { UboSystem };
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