44 lines
1.1 KiB
JavaScript
44 lines
1.1 KiB
JavaScript
'use strict';
|
|
|
|
var Extensions = require('../../../../extensions/Extensions.js');
|
|
var sayHello = require('../../../../utils/sayHello.js');
|
|
var types = require('../../types.js');
|
|
|
|
"use strict";
|
|
class HelloSystem {
|
|
constructor(renderer) {
|
|
this._renderer = renderer;
|
|
}
|
|
/**
|
|
* It all starts here! This initiates every system, passing in the options for any system by name.
|
|
* @param options - the config for the renderer and all its systems
|
|
*/
|
|
init(options) {
|
|
if (options.hello) {
|
|
let name = this._renderer.name;
|
|
if (this._renderer.type === types.RendererType.WEBGL) {
|
|
name += ` ${this._renderer.context.webGLVersion}`;
|
|
}
|
|
sayHello.sayHello(name);
|
|
}
|
|
}
|
|
}
|
|
/** @ignore */
|
|
HelloSystem.extension = {
|
|
type: [
|
|
Extensions.ExtensionType.WebGLSystem,
|
|
Extensions.ExtensionType.WebGPUSystem,
|
|
Extensions.ExtensionType.CanvasSystem
|
|
],
|
|
name: "hello",
|
|
priority: -2
|
|
};
|
|
/** The default options for the system. */
|
|
HelloSystem.defaultOptions = {
|
|
/** {@link WebGLOptions.hello} */
|
|
hello: false
|
|
};
|
|
|
|
exports.HelloSystem = HelloSystem;
|
|
//# sourceMappingURL=HelloSystem.js.map
|