57 lines
2.2 KiB
TypeScript
57 lines
2.2 KiB
TypeScript
import { Matrix } from '../../maths/matrix/Matrix';
|
|
import { InstructionSet } from '../../rendering/renderers/shared/instructions/InstructionSet';
|
|
import type { Instruction } from '../../rendering/renderers/shared/instructions/Instruction';
|
|
import type { Container } from './Container';
|
|
/**
|
|
* A RenderGroup is a class that is responsible for I generating a set of instructions that are used to render the
|
|
* root container and its children. It also watches for any changes in that container or its children,
|
|
* these changes are analysed and either the instruction set is rebuild or the instructions data is updated.
|
|
* @memberof rendering
|
|
*/
|
|
export declare class RenderGroup implements Instruction {
|
|
renderPipeId: string;
|
|
root: Container;
|
|
canBundle: boolean;
|
|
renderGroupParent: RenderGroup;
|
|
renderGroupChildren: RenderGroup[];
|
|
worldTransform: Matrix;
|
|
worldColorAlpha: number;
|
|
worldColor: number;
|
|
worldAlpha: number;
|
|
readonly childrenToUpdate: Record<number, {
|
|
list: Container[];
|
|
index: number;
|
|
}>;
|
|
updateTick: number;
|
|
readonly childrenRenderablesToUpdate: {
|
|
list: Container[];
|
|
index: number;
|
|
};
|
|
structureDidChange: boolean;
|
|
instructionSet: InstructionSet;
|
|
private readonly _onRenderContainers;
|
|
init(root: Container): void;
|
|
reset(): void;
|
|
get localTransform(): Matrix;
|
|
addRenderGroupChild(renderGroupChild: RenderGroup): void;
|
|
private _removeRenderGroupChild;
|
|
addChild(child: Container): void;
|
|
removeChild(child: Container): void;
|
|
removeChildren(children: Container[]): void;
|
|
onChildUpdate(child: Container): void;
|
|
updateRenderable(container: Container): void;
|
|
onChildViewUpdate(child: Container): void;
|
|
get isRenderable(): boolean;
|
|
/**
|
|
* adding a container to the onRender list will make sure the user function
|
|
* passed in to the user defined 'onRender` callBack
|
|
* @param container - the container to add to the onRender list
|
|
*/
|
|
addOnRender(container: Container): void;
|
|
removeOnRender(container: Container): void;
|
|
runOnRender(): void;
|
|
destroy(): void;
|
|
getChildren(out?: Container[]): Container[];
|
|
private _getChildren;
|
|
}
|