Files
nothoughts/node_modules/pixi.js/lib/scene/sprite-tiling/utils/QuadGeometry.js
2025-08-04 18:57:35 +02:00

18 lines
440 B
JavaScript

'use strict';
var MeshGeometry = require('../../mesh/shared/MeshGeometry.js');
"use strict";
class QuadGeometry extends MeshGeometry.MeshGeometry {
constructor() {
super({
positions: new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
uvs: new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
indices: new Uint32Array([0, 1, 2, 0, 2, 3])
});
}
}
exports.QuadGeometry = QuadGeometry;
//# sourceMappingURL=QuadGeometry.js.map