Files
nothoughts/node_modules/pixi.js/lib/scene/text/sdfShader/shader-bits/mSDFBit.mjs
2025-08-04 18:57:35 +02:00

77 lines
2.4 KiB
JavaScript

"use strict";
const mSDFBit = {
name: "msdf-bit",
fragment: {
header: (
/* wgsl */
`
fn calculateMSDFAlpha(msdfColor:vec4<f32>, shapeColor:vec4<f32>, distance:f32) -> f32 {
// MSDF
var median = msdfColor.r + msdfColor.g + msdfColor.b -
min(msdfColor.r, min(msdfColor.g, msdfColor.b)) -
max(msdfColor.r, max(msdfColor.g, msdfColor.b));
// SDF
median = min(median, msdfColor.a);
var screenPxDistance = distance * (median - 0.5);
var alpha = clamp(screenPxDistance + 0.5, 0.0, 1.0);
if (median < 0.01) {
alpha = 0.0;
} else if (median > 0.99) {
alpha = 1.0;
}
// Gamma correction for coverage-like alpha
var luma: f32 = dot(shapeColor.rgb, vec3<f32>(0.299, 0.587, 0.114));
var gamma: f32 = mix(1.0, 1.0 / 2.2, luma);
var coverage: f32 = pow(shapeColor.a * alpha, gamma);
return coverage;
}
`
)
}
};
const mSDFBitGl = {
name: "msdf-bit",
fragment: {
header: (
/* glsl */
`
float calculateMSDFAlpha(vec4 msdfColor, vec4 shapeColor, float distance) {
// MSDF
float median = msdfColor.r + msdfColor.g + msdfColor.b -
min(msdfColor.r, min(msdfColor.g, msdfColor.b)) -
max(msdfColor.r, max(msdfColor.g, msdfColor.b));
// SDF
median = min(median, msdfColor.a);
float screenPxDistance = distance * (median - 0.5);
float alpha = clamp(screenPxDistance + 0.5, 0.0, 1.0);
if (median < 0.01) {
alpha = 0.0;
} else if (median > 0.99) {
alpha = 1.0;
}
// Gamma correction for coverage-like alpha
float luma = dot(shapeColor.rgb, vec3(0.299, 0.587, 0.114));
float gamma = mix(1.0, 1.0 / 2.2, luma);
float coverage = pow(shapeColor.a * alpha, gamma);
return coverage;
}
`
)
}
};
export { mSDFBit, mSDFBitGl };
//# sourceMappingURL=mSDFBit.mjs.map