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nothoughts/node_modules/pixi.js/lib/ticker/Ticker.mjs
2025-08-04 18:57:35 +02:00

400 lines
13 KiB
JavaScript

import { UPDATE_PRIORITY } from './const.mjs';
import { TickerListener } from './TickerListener.mjs';
"use strict";
const _Ticker = class _Ticker {
constructor() {
/**
* Whether or not this ticker should invoke the method
* {@link ticker.Ticker#start|start} automatically when a listener is added.
*/
this.autoStart = false;
/**
* Scalar time value from last frame to this frame.
* This value is capped by setting {@link ticker.Ticker#minFPS|minFPS}
* and is scaled with {@link ticker.Ticker#speed|speed}.
* **Note:** The cap may be exceeded by scaling.
*/
this.deltaTime = 1;
/**
* The last time {@link ticker.Ticker#update|update} was invoked.
* This value is also reset internally outside of invoking
* update, but only when a new animation frame is requested.
* If the platform supports DOMHighResTimeStamp,
* this value will have a precision of 1 µs.
*/
this.lastTime = -1;
/**
* Factor of current {@link ticker.Ticker#deltaTime|deltaTime}.
* @example
* // Scales ticker.deltaTime to what would be
* // the equivalent of approximately 120 FPS
* ticker.speed = 2;
*/
this.speed = 1;
/**
* Whether or not this ticker has been started.
* `true` if {@link ticker.Ticker#start|start} has been called.
* `false` if {@link ticker.Ticker#stop|Stop} has been called.
* While `false`, this value may change to `true` in the
* event of {@link ticker.Ticker#autoStart|autoStart} being `true`
* and a listener is added.
*/
this.started = false;
/** Internal current frame request ID */
this._requestId = null;
/**
* Internal value managed by minFPS property setter and getter.
* This is the maximum allowed milliseconds between updates.
*/
this._maxElapsedMS = 100;
/**
* Internal value managed by minFPS property setter and getter.
* This is the minimum allowed milliseconds between updates.
*/
this._minElapsedMS = 0;
/** If enabled, deleting is disabled.*/
this._protected = false;
/** The last time keyframe was executed. Maintains a relatively fixed interval with the previous value. */
this._lastFrame = -1;
this._head = new TickerListener(null, null, Infinity);
this.deltaMS = 1 / _Ticker.targetFPMS;
this.elapsedMS = 1 / _Ticker.targetFPMS;
this._tick = (time) => {
this._requestId = null;
if (this.started) {
this.update(time);
if (this.started && this._requestId === null && this._head.next) {
this._requestId = requestAnimationFrame(this._tick);
}
}
};
}
/**
* Conditionally requests a new animation frame.
* If a frame has not already been requested, and if the internal
* emitter has listeners, a new frame is requested.
* @private
*/
_requestIfNeeded() {
if (this._requestId === null && this._head.next) {
this.lastTime = performance.now();
this._lastFrame = this.lastTime;
this._requestId = requestAnimationFrame(this._tick);
}
}
/**
* Conditionally cancels a pending animation frame.
* @private
*/
_cancelIfNeeded() {
if (this._requestId !== null) {
cancelAnimationFrame(this._requestId);
this._requestId = null;
}
}
/**
* Conditionally requests a new animation frame.
* If the ticker has been started it checks if a frame has not already
* been requested, and if the internal emitter has listeners. If these
* conditions are met, a new frame is requested. If the ticker has not
* been started, but autoStart is `true`, then the ticker starts now,
* and continues with the previous conditions to request a new frame.
* @private
*/
_startIfPossible() {
if (this.started) {
this._requestIfNeeded();
} else if (this.autoStart) {
this.start();
}
}
/**
* Register a handler for tick events. Calls continuously unless
* it is removed or the ticker is stopped.
* @param fn - The listener function to be added for updates
* @param context - The listener context
* @param {number} [priority=UPDATE_PRIORITY.NORMAL] - The priority for emitting
* @returns This instance of a ticker
*/
add(fn, context, priority = UPDATE_PRIORITY.NORMAL) {
return this._addListener(new TickerListener(fn, context, priority));
}
/**
* Add a handler for the tick event which is only execute once.
* @param fn - The listener function to be added for one update
* @param context - The listener context
* @param {number} [priority=UPDATE_PRIORITY.NORMAL] - The priority for emitting
* @returns This instance of a ticker
*/
addOnce(fn, context, priority = UPDATE_PRIORITY.NORMAL) {
return this._addListener(new TickerListener(fn, context, priority, true));
}
/**
* Internally adds the event handler so that it can be sorted by priority.
* Priority allows certain handler (user, AnimatedSprite, Interaction) to be run
* before the rendering.
* @private
* @param listener - Current listener being added.
* @returns This instance of a ticker
*/
_addListener(listener) {
let current = this._head.next;
let previous = this._head;
if (!current) {
listener.connect(previous);
} else {
while (current) {
if (listener.priority > current.priority) {
listener.connect(previous);
break;
}
previous = current;
current = current.next;
}
if (!listener.previous) {
listener.connect(previous);
}
}
this._startIfPossible();
return this;
}
/**
* Removes any handlers matching the function and context parameters.
* If no handlers are left after removing, then it cancels the animation frame.
* @param fn - The listener function to be removed
* @param context - The listener context to be removed
* @returns This instance of a ticker
*/
remove(fn, context) {
let listener = this._head.next;
while (listener) {
if (listener.match(fn, context)) {
listener = listener.destroy();
} else {
listener = listener.next;
}
}
if (!this._head.next) {
this._cancelIfNeeded();
}
return this;
}
/**
* The number of listeners on this ticker, calculated by walking through linked list
* @readonly
* @member {number}
*/
get count() {
if (!this._head) {
return 0;
}
let count = 0;
let current = this._head;
while (current = current.next) {
count++;
}
return count;
}
/** Starts the ticker. If the ticker has listeners a new animation frame is requested at this point. */
start() {
if (!this.started) {
this.started = true;
this._requestIfNeeded();
}
}
/** Stops the ticker. If the ticker has requested an animation frame it is canceled at this point. */
stop() {
if (this.started) {
this.started = false;
this._cancelIfNeeded();
}
}
/** Destroy the ticker and don't use after this. Calling this method removes all references to internal events. */
destroy() {
if (!this._protected) {
this.stop();
let listener = this._head.next;
while (listener) {
listener = listener.destroy(true);
}
this._head.destroy();
this._head = null;
}
}
/**
* Triggers an update. An update entails setting the
* current {@link ticker.Ticker#elapsedMS|elapsedMS},
* the current {@link ticker.Ticker#deltaTime|deltaTime},
* invoking all listeners with current deltaTime,
* and then finally setting {@link ticker.Ticker#lastTime|lastTime}
* with the value of currentTime that was provided.
* This method will be called automatically by animation
* frame callbacks if the ticker instance has been started
* and listeners are added.
* @param {number} [currentTime=performance.now()] - the current time of execution
*/
update(currentTime = performance.now()) {
let elapsedMS;
if (currentTime > this.lastTime) {
elapsedMS = this.elapsedMS = currentTime - this.lastTime;
if (elapsedMS > this._maxElapsedMS) {
elapsedMS = this._maxElapsedMS;
}
elapsedMS *= this.speed;
if (this._minElapsedMS) {
const delta = currentTime - this._lastFrame | 0;
if (delta < this._minElapsedMS) {
return;
}
this._lastFrame = currentTime - delta % this._minElapsedMS;
}
this.deltaMS = elapsedMS;
this.deltaTime = this.deltaMS * _Ticker.targetFPMS;
const head = this._head;
let listener = head.next;
while (listener) {
listener = listener.emit(this);
}
if (!head.next) {
this._cancelIfNeeded();
}
} else {
this.deltaTime = this.deltaMS = this.elapsedMS = 0;
}
this.lastTime = currentTime;
}
/**
* The frames per second at which this ticker is running.
* The default is approximately 60 in most modern browsers.
* **Note:** This does not factor in the value of
* {@link ticker.Ticker#speed|speed}, which is specific
* to scaling {@link ticker.Ticker#deltaTime|deltaTime}.
* @member {number}
* @readonly
*/
get FPS() {
return 1e3 / this.elapsedMS;
}
/**
* Manages the maximum amount of milliseconds allowed to
* elapse between invoking {@link ticker.Ticker#update|update}.
* This value is used to cap {@link ticker.Ticker#deltaTime|deltaTime},
* but does not effect the measured value of {@link ticker.Ticker#FPS|FPS}.
* When setting this property it is clamped to a value between
* `0` and `Ticker.targetFPMS * 1000`.
* @member {number}
* @default 10
*/
get minFPS() {
return 1e3 / this._maxElapsedMS;
}
set minFPS(fps) {
const minFPS = Math.min(this.maxFPS, fps);
const minFPMS = Math.min(Math.max(0, minFPS) / 1e3, _Ticker.targetFPMS);
this._maxElapsedMS = 1 / minFPMS;
}
/**
* Manages the minimum amount of milliseconds required to
* elapse between invoking {@link ticker.Ticker#update|update}.
* This will effect the measured value of {@link ticker.Ticker#FPS|FPS}.
* If it is set to `0`, then there is no limit; PixiJS will render as many frames as it can.
* Otherwise it will be at least `minFPS`
* @member {number}
* @default 0
*/
get maxFPS() {
if (this._minElapsedMS) {
return Math.round(1e3 / this._minElapsedMS);
}
return 0;
}
set maxFPS(fps) {
if (fps === 0) {
this._minElapsedMS = 0;
} else {
const maxFPS = Math.max(this.minFPS, fps);
this._minElapsedMS = 1 / (maxFPS / 1e3);
}
}
/**
* The shared ticker instance used by {@link AnimatedSprite} and by
* {@link VideoResource} to update animation frames / video textures.
*
* It may also be used by {@link Application} if created with the `sharedTicker` option property set to true.
*
* The property {@link ticker.Ticker#autoStart|autoStart} is set to `true` for this instance.
* Please follow the examples for usage, including how to opt-out of auto-starting the shared ticker.
* @example
* import { Ticker } from 'pixi.js';
*
* const ticker = Ticker.shared;
* // Set this to prevent starting this ticker when listeners are added.
* // By default this is true only for the Ticker.shared instance.
* ticker.autoStart = false;
*
* // FYI, call this to ensure the ticker is stopped. It should be stopped
* // if you have not attempted to render anything yet.
* ticker.stop();
*
* // Call this when you are ready for a running shared ticker.
* ticker.start();
* @example
* import { autoDetectRenderer, Container } from 'pixi.js';
*
* // You may use the shared ticker to render...
* const renderer = autoDetectRenderer();
* const stage = new Container();
* document.body.appendChild(renderer.view);
* ticker.add((time) => renderer.render(stage));
*
* // Or you can just update it manually.
* ticker.autoStart = false;
* ticker.stop();
* const animate = (time) => {
* ticker.update(time);
* renderer.render(stage);
* requestAnimationFrame(animate);
* };
* animate(performance.now());
* @member {ticker.Ticker}
* @readonly
* @static
*/
static get shared() {
if (!_Ticker._shared) {
const shared = _Ticker._shared = new _Ticker();
shared.autoStart = true;
shared._protected = true;
}
return _Ticker._shared;
}
/**
* The system ticker instance used by {@link BasePrepare} for core timing
* functionality that shouldn't usually need to be paused, unlike the `shared`
* ticker which drives visual animations and rendering which may want to be paused.
*
* The property {@link ticker.Ticker#autoStart|autoStart} is set to `true` for this instance.
* @member {ticker.Ticker}
* @readonly
* @static
*/
static get system() {
if (!_Ticker._system) {
const system = _Ticker._system = new _Ticker();
system.autoStart = true;
system._protected = true;
}
return _Ticker._system;
}
};
/**
* Target frames per millisecond.
* @static
*/
_Ticker.targetFPMS = 0.06;
let Ticker = _Ticker;
export { Ticker };
//# sourceMappingURL=Ticker.mjs.map