54 lines
2.0 KiB
JavaScript
54 lines
2.0 KiB
JavaScript
'use strict';
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var BufferResource = require('../../rendering/renderers/shared/buffer/BufferResource.js');
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var UniformGroup = require('../../rendering/renderers/shared/shader/UniformGroup.js');
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var TextureSource = require('../../rendering/renderers/shared/texture/sources/TextureSource.js');
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var TextureStyle = require('../../rendering/renderers/shared/texture/TextureStyle.js');
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"use strict";
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function generateShaderSyncPolyfill() {
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return syncShader;
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}
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function syncShader(renderer, shader, syncData) {
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const gl = renderer.gl;
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const shaderSystem = renderer.shader;
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const programData = shaderSystem._getProgramData(shader.glProgram);
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for (const i in shader.groups) {
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const bindGroup = shader.groups[i];
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for (const j in bindGroup.resources) {
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const resource = bindGroup.resources[j];
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if (resource instanceof UniformGroup.UniformGroup) {
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if (resource.ubo) {
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shaderSystem.bindUniformBlock(
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resource,
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shader._uniformBindMap[i][j],
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syncData.blockIndex++
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);
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} else {
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shaderSystem.updateUniformGroup(resource);
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}
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} else if (resource instanceof BufferResource.BufferResource) {
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shaderSystem.bindUniformBlock(
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resource,
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shader._uniformBindMap[i][j],
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syncData.blockIndex++
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);
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} else if (resource instanceof TextureSource.TextureSource) {
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renderer.texture.bind(resource, syncData.textureCount);
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const uniformName = shader._uniformBindMap[i][j];
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const uniformData = programData.uniformData[uniformName];
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if (uniformData) {
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if (uniformData.value !== syncData.textureCount) {
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gl.uniform1i(uniformData.location, syncData.textureCount);
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}
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syncData.textureCount++;
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}
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} else if (resource instanceof TextureStyle.TextureStyle) {
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}
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}
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}
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}
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exports.generateShaderSyncPolyfill = generateShaderSyncPolyfill;
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//# sourceMappingURL=generateShaderSyncPolyfill.js.map
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