Many changes; started refactor in gmtypes2.py

This commit is contained in:
Akko
2023-05-31 16:56:47 +02:00
parent 6379bc5962
commit bb83b2c83f
108 changed files with 699 additions and 0 deletions

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CUDA_VERBOSE_BUILD-ADVANCED:INTERNAL=1
//Details about finding Python
FIND_PACKAGE_MESSAGE_DETAILS_Python:INTERNAL=[/usr/include/python3.11][/usr/lib64/libpython3.11.so][cfound components: Development Development.Module Development.Embed ][v3.11.3(3.7)]
//Details about finding PythonLibs
FIND_PACKAGE_MESSAGE_DETAILS_PythonLibs:INTERNAL=[/usr/lib64][/usr/include/python3.11][v3.11.3()]
//Test HAS_FLTO
HAS_FLTO:INTERNAL=1
PYBIND11_INCLUDE_DIR:INTERNAL=/home/kahr/Projects/bachelors_project/diffvg/pybind11/include
//ADVANCED property for variable: PYTHON_INCLUDE_DIR
PYTHON_INCLUDE_DIR-ADVANCED:INTERNAL=1
//ADVANCED property for variable: PYTHON_LIBRARY
PYTHON_LIBRARY-ADVANCED:INTERNAL=1
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PYTHON_LIBRARY_DEBUG-ADVANCED:INTERNAL=1
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_CMAKE_LINKER_PUSHPOP_STATE_SUPPORTED:INTERNAL=TRUE
//CMAKE_INSTALL_PREFIX during last run
_GNUInstallDirs_LAST_CMAKE_INSTALL_PREFIX:INTERNAL=/usr/local
_Python:INTERNAL=Python
//Path to a program.
_Python_CONFIG:INTERNAL=/usr/bin/python3.11-config
//Compiler reason failure
_Python_Compiler_REASON_FAILURE:INTERNAL=
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//Interpreter reason failure
_Python_Interpreter_REASON_FAILURE:INTERNAL=
//Path to a library.
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//NumPy reason failure
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pybind11_FOUND:INTERNAL=TRUE
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pybind11_INCLUDE_DIR:INTERNAL=/home/kahr/Projects/bachelors_project/diffvg/pybind11/include

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#!/usr/bin/env python3
from __future__ import annotations
from typing import TypeAlias
from random import uniform
import torch
Point: TypeAlias = torch.FloatTensor
Vector: TypeAlias = Point
Color: TypeAlias = torch.FloatTensor
def indexize_tensor(tensor, eps=1e-5):
"""Take tensor of quads to flat list of points plus index map."""
tensor_shape = tensor.shape
tensor = tensor.view(-1, tensor_shape[-1])
# Round tensor elements to handle floating point precision errors
tensor = torch.round(tensor / eps) * eps
# Compute unique rows and their indices
tensor, inverse_indices = tensor.unique(dim=0, return_inverse=True)
# Compute index tensor
index_tensor = inverse_indices.view(tensor_shape[:-1])
return tensor, index_tensor
def ferguson_to_bezier(corner_points, tangent_vectors):
"""Take Ferguson patch to Bezier representation"""
# Assume corner_points is a list of 4 points [P0, P1, P2, P3] and
# tangent_vectors is a list of 4 vectors [V0, V1, V2, V3]
# Bezier control points
bezier_points = [None]*12
# Use tangent vectors to determine interior points and place them in the order
for i in range(4):
bezier_points[3*i] = corner_points[i]
bezier_points[3*i + 1] = corner_points[i] + tangent_vectors[i]/3
bezier_points[3*i + 2] = corner_points[i] + 2*tangent_vectors[i]/3
return bezier_points
class Mesh:
def __init__(self, points, tangents, colors):
self.fpoints, self.ipoints = indexize_tensor(points)
self.ftangents, self.itangents = indexize_tensor(tangents)
self.colors = colors
@classmethod
def grid(cls, width, height):
dx = 1.0 / width
dy = 1.0 / height
points = []
tangents = []
colors = []
for i in range(width):
for j in range(height):
x1, y1 = i * dx, j * dy
x2, y2 = (i+1) * dx, (j+1) * dy
# Clockwise order: bottom left, bottom right, top right, top left
square = [[x1, y1], [x2, y1], [x2, y2], [x1, y2]]
points.append(square)
tangents.append([[0.0, 0.0] for _ in range(4)])
colors.append([uniform(0, 1) for _ in range(3)] + [1.0])
return cls(torch.tensor(points),
torch.tensor(tangents),
torch.tensor(colors))

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