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nothoughts/node_modules/pixi.js/lib/scene/view/View.d.ts
2025-08-04 18:57:35 +02:00

54 lines
1.7 KiB
TypeScript

import { Bounds } from '../container/bounds/Bounds';
import { Container } from '../container/Container';
import type { PointData } from '../../maths/point/PointData';
import type { View } from '../../rendering/renderers/shared/view/View';
import type { BoundsData } from '../container/bounds/Bounds';
import type { DestroyOptions } from '../container/destroyTypes';
/**
* A ViewContainer is a type of container that represents a view.
* This view can be a Sprite, a Graphics object, or any other object that can be rendered.
* This class is abstract and should not be used directly.
* @memberof scene
*/
export declare abstract class ViewContainer extends Container implements View {
/** @private */
readonly renderPipeId: string;
/** @private */
readonly canBundle = true;
/** @private */
allowChildren: boolean;
/** @private */
_roundPixels: 0 | 1;
/** @private */
_lastUsed: number;
/** @private */
_lastInstructionTick: number;
protected _bounds: Bounds;
protected _boundsDirty: boolean;
/**
* The local bounds of the view.
* @type {rendering.Bounds}
*/
abstract get bounds(): BoundsData;
/** @private */
abstract addBounds(bounds: Bounds): void;
/** @private */
protected _updateBounds(): void;
/**
* Whether or not to round the x/y position of the sprite.
* @type {boolean}
*/
get roundPixels(): boolean;
set roundPixels(value: boolean);
/**
* Checks if the object contains the given point.
* @param point - The point to check
*/
containsPoint(point: PointData): boolean;
/** @private */
abstract batched: boolean;
/** @private */
protected abstract onViewUpdate(): void;
destroy(options?: DestroyOptions): void;
}